registry/vendor/github.com/bugsnag/bugsnag-go/configuration.go
Olivier Gambier 77e69b9cf3 Move to vendor
Signed-off-by: Olivier Gambier <olivier@docker.com>
2016-03-22 10:45:49 -07:00

159 lines
4.9 KiB
Go

package bugsnag
import (
"log"
"net/http"
"path/filepath"
"strings"
)
// Configuration sets up and customizes communication with the Bugsnag API.
type Configuration struct {
// Your Bugsnag API key, e.g. "c9d60ae4c7e70c4b6c4ebd3e8056d2b8". You can
// find this by clicking Settings on https://bugsnag.com/.
APIKey string
// The Endpoint to notify about crashes. This defaults to
// "https://notify.bugsnag.com/", if you're using Bugsnag Enterprise then
// set it to your internal Bugsnag endpoint.
Endpoint string
// The current release stage. This defaults to "production" and is used to
// filter errors in the Bugsnag dashboard.
ReleaseStage string
// The currently running version of the app. This is used to filter errors
// in the Bugsnag dasboard. If you set this then Bugsnag will only re-open
// resolved errors if they happen in different app versions.
AppVersion string
// The hostname of the current server. This defaults to the return value of
// os.Hostname() and is graphed in the Bugsnag dashboard.
Hostname string
// The Release stages to notify in. If you set this then bugsnag-go will
// only send notifications to Bugsnag if the ReleaseStage is listed here.
NotifyReleaseStages []string
// packages that are part of your app. Bugsnag uses this to determine how
// to group errors and how to display them on your dashboard. You should
// include any packages that are part of your app, and exclude libraries
// and helpers. You can list wildcards here, and they'll be expanded using
// filepath.Glob. The default value is []string{"main*"}
ProjectPackages []string
// Any meta-data that matches these filters will be marked as [REDACTED]
// before sending a Notification to Bugsnag. It defaults to
// []string{"password", "secret"} so that request parameters like password,
// password_confirmation and auth_secret will not be sent to Bugsnag.
ParamsFilters []string
// The PanicHandler is used by Bugsnag to catch unhandled panics in your
// application. The default panicHandler uses mitchellh's panicwrap library,
// and you can disable this feature by passing an empty: func() {}
PanicHandler func()
// The logger that Bugsnag should log to. Uses the same defaults as go's
// builtin logging package. bugsnag-go logs whenever it notifies Bugsnag
// of an error, and when any error occurs inside the library itself.
Logger *log.Logger
// The http Transport to use, defaults to the default http Transport. This
// can be configured if you are in an environment like Google App Engine
// that has stringent conditions on making http requests.
Transport http.RoundTripper
// Whether bugsnag should notify synchronously. This defaults to false which
// causes bugsnag-go to spawn a new goroutine for each notification.
Synchronous bool
// TODO: remember to update the update() function when modifying this struct
}
func (config *Configuration) update(other *Configuration) *Configuration {
if other.APIKey != "" {
config.APIKey = other.APIKey
}
if other.Endpoint != "" {
config.Endpoint = other.Endpoint
}
if other.Hostname != "" {
config.Hostname = other.Hostname
}
if other.AppVersion != "" {
config.AppVersion = other.AppVersion
}
if other.ReleaseStage != "" {
config.ReleaseStage = other.ReleaseStage
}
if other.ParamsFilters != nil {
config.ParamsFilters = other.ParamsFilters
}
if other.ProjectPackages != nil {
config.ProjectPackages = other.ProjectPackages
}
if other.Logger != nil {
config.Logger = other.Logger
}
if other.NotifyReleaseStages != nil {
config.NotifyReleaseStages = other.NotifyReleaseStages
}
if other.PanicHandler != nil {
config.PanicHandler = other.PanicHandler
}
if other.Transport != nil {
config.Transport = other.Transport
}
if other.Synchronous {
config.Synchronous = true
}
return config
}
func (config *Configuration) merge(other *Configuration) *Configuration {
return config.clone().update(other)
}
func (config *Configuration) clone() *Configuration {
clone := *config
return &clone
}
func (config *Configuration) isProjectPackage(pkg string) bool {
for _, p := range config.ProjectPackages {
if match, _ := filepath.Match(p, pkg); match {
return true
}
}
return false
}
func (config *Configuration) stripProjectPackages(file string) string {
for _, p := range config.ProjectPackages {
if len(p) > 2 && p[len(p)-2] == '/' && p[len(p)-1] == '*' {
p = p[:len(p)-1]
} else {
p = p + "/"
}
if strings.HasPrefix(file, p) {
return strings.TrimPrefix(file, p)
}
}
return file
}
func (config *Configuration) log(fmt string, args ...interface{}) {
if config != nil && config.Logger != nil {
config.Logger.Printf(fmt, args...)
} else {
log.Printf(fmt, args...)
}
}
func (config *Configuration) notifyInReleaseStage() bool {
if config.NotifyReleaseStages == nil {
return true
}
for _, r := range config.NotifyReleaseStages {
if r == config.ReleaseStage {
return true
}
}
return false
}