mirror of
https://github.com/zrgn/zrgn.github.io
synced 2024-12-26 00:26:33 +00:00
185 lines
8.4 KiB
Markdown
185 lines
8.4 KiB
Markdown
---
|
|
title: Bylaws
|
|
layout: standard-page
|
|
---
|
|
# Zargon
|
|
|
|
## Bylaws
|
|
|
|
### [Objectives](#objectives)
|
|
Good humored, cooperative, competitive, consensual torture, for the purposes of
|
|
exploring strategies, design, progress and history of gaming
|
|
|
|
### [Code of Conduct](#code-of-conduct)
|
|
|
|
#### [Our Pledge](#our-pledge)
|
|
In the interest of fostering an open and welcoming environment, we pledge to
|
|
make participation in our community a consent based, harassment-free
|
|
experience for everyone, regardless of age, body size, disability, ethnicity,
|
|
gender identity and expression, level of experience, nationality, personal
|
|
appearance, race, religion, or sexual identity and orientation.
|
|
|
|
#### [Our Standards](#our-standards)
|
|
Examples of behavior that contributes to creating a positive environment
|
|
include:
|
|
|
|
* Using welcoming and inclusive language
|
|
* Being respectful of differing viewpoints and experiences
|
|
* Gracefully accepting constructive criticism
|
|
* Focusing on what is best for the community
|
|
* Showing empathy towards other community members
|
|
|
|
Examples of unacceptable behavior by members include:
|
|
|
|
* The use of sexualized language or imagery and unwelcome sexual attention or
|
|
advances
|
|
* Trolling, insulting/derogatory comments, and personal or political attacks
|
|
* Public or private harassment
|
|
* Publishing someones's private information, such as a physical or electronic
|
|
address, without explicit permission
|
|
* Other conduct which could reasonably be considered inappropriate in a
|
|
professional setting
|
|
|
|
Members asked to stop any unacceptable behavior are expected to comply
|
|
immediately.
|
|
|
|
## [Membership](#membership)
|
|
There is no single leader of the Zargon community. Zargon is a community run
|
|
effort. All members are encouraged to participate in this effort.
|
|
|
|
The following guidelines are intended to allow us to maintain an inclusive
|
|
environment where all members feel comfortable gaming with any other member of
|
|
the group rather than fracturing into cliques. They are enumerated in detail so
|
|
as to mitigate subjectivity in role assignment.
|
|
|
|
### [Obligations](#obligations)
|
|
* Members are expected to maintain basic personal hygiene.
|
|
* Members are expected to be gracious and respect additional restrictions of
|
|
venue
|
|
- e.g. no smoking inside; no young children; allergy considerations.
|
|
|
|
### [Active Members](#active-members)
|
|
* An active member is one who regularly does one or more of the following:
|
|
- Attends and particpates in scheduled gaming
|
|
- Attends and participates in social events
|
|
- Participates in virtual group conversations (e.g. text, voice, video)
|
|
* Active members are noted by the **Zargonaut** role in the group discord.
|
|
|
|
### [Contributing Members](#contributing-members)
|
|
* A contributing member is an active member who also regularly does one or more
|
|
of the following:
|
|
- Schedules game sessions
|
|
- Schedules social events
|
|
- Brings new games for the group to try
|
|
- Teaches games at gaming events
|
|
- Creates content to aid the group (e.g. rules handouts, character
|
|
illustrations, game storage solutions)
|
|
- Contributes to group infrastructure (commits to websites or bots, server
|
|
administration, etc.)
|
|
* An active member who feels they are making sufficient contributions should
|
|
bring this to the attention of one of the contributing members.
|
|
* Contributing members are noted by the **Adept** role in the group discord.
|
|
|
|
### [New Members](#new-members)
|
|
* Any active member in good standing may invite a non-member to join social
|
|
or gaming events, but takes responsibility for their behavior.
|
|
- In the case of a virtual event, they will be assigned the **Attendee** role
|
|
in the group discord.
|
|
- The **Attendee** role is temporary and will be removed once the event
|
|
concludes.
|
|
* Any active member in good standing may nominate a previously-introduced
|
|
individual for full membership.
|
|
* A nominated individual will then be considered as follows:
|
|
- Three(3) **Adept** members must vote in the affirmative.
|
|
- A single negative vote will prevent promotion to full membership until it is
|
|
resolved.
|
|
- A member voting in the negative is expected to explain their reasoning to
|
|
the group.
|
|
- If the situation can be resolved to the satisfaction of the voting member,
|
|
they may of course change their vote.
|
|
- **Zargonaut** members are encouraged to give their opinion of the nominee,
|
|
but their vote will not contribute to the three-count. However, a negative
|
|
vote will be strongly considered.
|
|
|
|
### [Games](#games)
|
|
* Exhibit good sportsmanship. Be gracious in both victory and defeat.
|
|
* Members shall play to the best of their abilities (and not for the purpose of
|
|
antagonizing or targeting others).
|
|
* Cheating is prohibited and viewed as a grievous violation of the Spirit of
|
|
Zargon.
|
|
* If after a few initial explanations of a game's rule, a member requires
|
|
continual clarification, that member may be expected to abstain from the game
|
|
until they can master the rules outside of a gaming sessions. Watching video
|
|
tutorials, private study, or explicit "learning games" are the onus of the
|
|
individual, not the community.
|
|
* Treat game components with respect and care, especially if it is not your
|
|
game.
|
|
* Members shall not repeatedly gripe, grouse, whinge, or whine about the design
|
|
of a game. Members are expected to have the self-awareness to abstain from
|
|
games that they dislike.
|
|
* Members seeking to make improvements to a game should offer suggestions
|
|
constructively by making concrete proposals for house rules.
|
|
|
|
### [Infractions](#infractions)
|
|
It is incumbent on members to bring issues to the attention of the community.
|
|
An issue can't be addressed if no one else is aware it exists. Ideally, members
|
|
should bring up the issue directly with the other member, solving it privately.
|
|
|
|
If private resolution is unsuccessful or if members are uncomfortable discussing
|
|
the matter with the other member, the issue should be brought to the attention
|
|
of the [Adepts](#contributing-members) and will move through the conflict
|
|
resolution procedure described below. Note that it is not necessary to relay
|
|
the particulars of a conflict to the Adepts in order to begin conflict
|
|
resolution.
|
|
|
|
### [Conflict Resolution](#conflict-resolution)
|
|
|
|
#### [Mediation](#mediation)
|
|
Formal conflict resolution will initially begin with mediation. A mediator will
|
|
be selected from the [Adept](#contributing-members) group either by mutual
|
|
agreement between the two conflicting parties or via selection of a
|
|
disinterested party by the Adepts.
|
|
|
|
The mediator facilitates a discussion between the two parties, attempting to
|
|
gather facts behind the conflict, and for proposing an amicable solution.
|
|
Mediation is expected to remain a private matter between the two parties and the
|
|
mediator. If the two parties are still unable to reach a solution, the process
|
|
moves to arbitration. Arbitration is considered to be a last resort and all
|
|
effort should be made to resolve the conflict during mediation.
|
|
|
|
#### [Arbitration](#arbitration)
|
|
Both parties will write a document outlining their version of events and the
|
|
nature of the conflict. Five disinterested adepts (not including the initial
|
|
mediator) will be selected at random to serve as arbiters. The mediator will
|
|
present any relevant background and should the arbiters have additional
|
|
questions, the mediator may be asked to gather additional information. The
|
|
arbiters will discuss the matter alone and assign sanctions. Sanctions include:
|
|
|
|
* A formal warning
|
|
* A temporary ban on gaming
|
|
* A temporary ban from Discord
|
|
* A permanent ban on gaming
|
|
* A permanent ban from Discord
|
|
* A permanent ban from Zargon
|
|
* Other restorative actions that are deemed appropriate: e.g. replacing a
|
|
damaged game
|
|
|
|
A simple majority of arbiters must agree on any sanction. The exception to that
|
|
rule is a permanent ban from Zargon. That decision must be unanimous.
|
|
|
|
Note that sanctions may be applied to either party as the arbiters see fit.
|
|
Refusal by any party to accept the arbiters' decision gracefully will result in
|
|
further and more severe sanction. The mediator will be responsible for
|
|
overseeing the application of any sanctions, and any sanctions applied will only
|
|
be made known publicly if they are permanent. All participants are expected to
|
|
refrain from gossip.
|
|
|
|
#### Thanks
|
|
This code of conduct is adapted from the [Contributor
|
|
Covenant](http://contributor-covenant.org/), specifically [version
|
|
1.4](http://contributor-covenant.org/version/1/4).
|
|
|
|
## [Discord](#discord)
|
|
|
|
Information about our discord server (policy, the Zargon bot) is
|
|
located on the [discord](discord.html) page.
|