Make terminal ui binaries work well everywhere

Here's some screenshots of an emulator tui program that was compiled on
Linux, then scp'd it to Windows, Mac, and FreeBSD.

https://justine.storage.googleapis.com/blinkenlights-cmdexe.png
https://justine.storage.googleapis.com/blinkenlights-imac.png
https://justine.storage.googleapis.com/blinkenlights-freebsd.png
https://justine.storage.googleapis.com/blinkenlights-lisp.png

How is this even possible that we have a nontrivial ui binary that just
works on Mac, Windows, Linux, and BSD? Surely a first ever achievement.

Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on
bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in
emulator for fun and profit.
This commit is contained in:
Justine Tunney 2020-10-10 21:18:53 -07:00
parent 680daf1210
commit 9e3e985ae5
276 changed files with 7026 additions and 3790 deletions

View file

@ -1,10 +1,12 @@
#ifndef COSMOPOLITAN_LIBC_RUNTIME_MEMTRACK_H_
#define COSMOPOLITAN_LIBC_RUNTIME_MEMTRACK_H_
#include "libc/macros.h"
#include "libc/runtime/runtime.h"
#if !(__ASSEMBLER__ + __LINKER__ + 0)
COSMOPOLITAN_C_START_
#define kAutomapStart 0x0000100000000000
#define kAutomapSize 0x0000100000000000
#define kAutomapStart 0x0000100080000000 // asan can't spread its poison here
#define kAutomapSize 0x00000fff80000000
#define kFixedmapStart 0x0000200000000000
struct MemoryIntervals {
@ -12,8 +14,8 @@ struct MemoryIntervals {
struct MemoryInterval {
int x;
int y;
} p[64];
long h[64];
} p[128];
long h[128];
};
extern struct MemoryIntervals _mmi;