Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
* [metal] Refactoring: separate out sys_writev_vga() and _vga_init() modules
* [metal] Read VGA info from BDA before long mode entry, not after
If using a pre-existing VGA text console, the VGA initialization
code now retrieves the cursor position & character height from
the BIOS data area while still in real mode — rather than
reading from the BIOS data area only after entering long mode.
(This should help make the code more correct, if Cosmopolitan
were to support UEFI graphics output in the future. If the
program were booted via UEFI, then the long mode IsMetal()
code would still be activated, but the BIOS data area might
not have been initialized in that case.)
This change also means that there are now a few more fields
in the `struct mman`.
* [metal] VGA console can now show "screen of death" upon a crash
There is now a new function _klog_vga(), which can be called
by kprintf() to output system messages — e.g. information about
CPU exceptions — on the VGA screen.
* [metal] CPU exception handler now dumps cr2 value
* [metal] Add demo of program crash reporting w/ bare metal VGA TTY
* [metal] Reduce size of "screen of death" code
* Test output of colors for VGA graphics modes in examples/vga.c
* [metal] Character output in VGA graphics modes is mostly working
* [metal] Mention magic key to switch video mode, at bootup
If your main module has this declaration:
STATIC_YOINK("vga_console");
Then a VGA driver will be linked into your executable which
displays your stdio characters on the PC display, whereas
before we could only use the serial port. Your display is an
ANSI terminal and it's still a work in progress.