cosmopolitan/libc/nt/nt/thread.h
Justine Tunney ea0b5d9d1c Get Cosmopolitan into releasable state
A new rollup tool now exists for flattening out the headers in a way
that works better for our purposes than cpp. A lot of the API clutter
has been removed. APIs that aren't a sure thing in terms of general
recommendation are now marked internal.

There's now a smoke test for the amalgamation archive and gigantic
header file. So we can now guarantee you can use this project on the
easiest difficulty setting without the gigantic repository.

A website is being created, which is currently a work in progress:
https://justine.storage.googleapis.com/cosmopolitan/index.html
2020-11-25 08:19:00 -08:00

77 lines
5.6 KiB
C

#ifndef COSMOPOLITAN_LIBC_NT_NT_THREAD_H_
#define COSMOPOLITAN_LIBC_NT_NT_THREAD_H_
#include "libc/nt/enum/status.h"
#include "libc/nt/enum/threadinfoclass.h"
#if !(__ASSEMBLER__ + __LINKER__ + 0)
COSMOPOLITAN_C_START_
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│ cosmopolitan § new technology » beyond the pale » threads ─╬─│┼
╚────────────────────────────────────────────────────────────────────────────│─╝
“The functions and structures in [for these APIs] are internal to
the operating system and subject to change from one release of
Windows to the next, and possibly even between service packs for
each release.” ──Quoth MSDN */
struct NtClientId;
struct NtContext;
struct NtObjectAttributes;
struct NtUserStack;
NtStatus NtCreateThread(int64_t *out_ThreadHandle, uint32_t DesiredAccess,
struct NtObjectAttributes *ObjectAttributes,
int64_t ProcessHandle, struct NtClientId *out_ClientId,
struct NtContext *ThreadContext,
struct NtUserStack *UserStack, int32_t CreateSuspended);
NtStatus NtTerminateThread(void *opt_ThreadHandle, int32_t ExitStatus);
NtStatus NtOpenThread(int64_t *out_ThreadHandle, uint32_t DesiredAccess,
struct NtObjectAttributes *ObjectAttributes,
struct NtClientId *ClientId);
NtStatus NtQueryInformationThread(int64_t ThreadHandle,
enum NtThreadInfoClass ThreadInformationClass,
void *out_ThreadInformation,
uint32_t ThreadInformationLength,
uint32_t *opt_out_ReturnLength);
NtStatus NtGetContextThread(int64_t ThreadHandle,
struct NtContext *out_Context);
NtStatus NtSetContextThread(int64_t ThreadHandle, struct NtContext *Context);
NtStatus NtSuspendThread(int64_t ThreadHandle,
uint32_t *opt_out_PreviousSuspendCount);
NtStatus NtResumeThread(int64_t ThreadHandle,
uint32_t *opt_out_PreviousSuspendCount);
NtStatus NtOpenThreadToken(int64_t ThreadHandle, uint32_t DesiredAccess,
int32_t OpenAsSelf, int64_t *out_TokenHandle);
NtStatus NtSetInformationThread(int64_t ThreadHandle,
enum NtThreadInfoClass ThreadInformationClass,
void *ThreadInformation,
uint32_t ThreadInformationLength);
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
#endif /* COSMOPOLITAN_LIBC_NT_NT_THREAD_H_ */