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A new rollup tool now exists for flattening out the headers in a way that works better for our purposes than cpp. A lot of the API clutter has been removed. APIs that aren't a sure thing in terms of general recommendation are now marked internal. There's now a smoke test for the amalgamation archive and gigantic header file. So we can now guarantee you can use this project on the easiest difficulty setting without the gigantic repository. A website is being created, which is currently a work in progress: https://justine.storage.googleapis.com/cosmopolitan/index.html
77 lines
5.6 KiB
C
77 lines
5.6 KiB
C
#ifndef COSMOPOLITAN_LIBC_NT_NT_THREAD_H_
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#define COSMOPOLITAN_LIBC_NT_NT_THREAD_H_
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#include "libc/nt/enum/status.h"
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#include "libc/nt/enum/threadinfoclass.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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╔────────────────────────────────────────────────────────────────▀▀▀─────────│─╗
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│ cosmopolitan § new technology » beyond the pale » threads ─╬─│┼
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╚────────────────────────────────────────────────────────────────────────────│─╝
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“The functions and structures in [for these APIs] are internal to
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the operating system and subject to change from one release of
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Windows to the next, and possibly even between service packs for
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each release.” ──Quoth MSDN */
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struct NtClientId;
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struct NtContext;
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struct NtObjectAttributes;
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struct NtUserStack;
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NtStatus NtCreateThread(int64_t *out_ThreadHandle, uint32_t DesiredAccess,
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struct NtObjectAttributes *ObjectAttributes,
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int64_t ProcessHandle, struct NtClientId *out_ClientId,
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struct NtContext *ThreadContext,
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struct NtUserStack *UserStack, int32_t CreateSuspended);
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NtStatus NtTerminateThread(void *opt_ThreadHandle, int32_t ExitStatus);
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NtStatus NtOpenThread(int64_t *out_ThreadHandle, uint32_t DesiredAccess,
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struct NtObjectAttributes *ObjectAttributes,
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struct NtClientId *ClientId);
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NtStatus NtQueryInformationThread(int64_t ThreadHandle,
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enum NtThreadInfoClass ThreadInformationClass,
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void *out_ThreadInformation,
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uint32_t ThreadInformationLength,
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uint32_t *opt_out_ReturnLength);
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NtStatus NtGetContextThread(int64_t ThreadHandle,
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struct NtContext *out_Context);
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NtStatus NtSetContextThread(int64_t ThreadHandle, struct NtContext *Context);
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NtStatus NtSuspendThread(int64_t ThreadHandle,
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uint32_t *opt_out_PreviousSuspendCount);
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NtStatus NtResumeThread(int64_t ThreadHandle,
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uint32_t *opt_out_PreviousSuspendCount);
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NtStatus NtOpenThreadToken(int64_t ThreadHandle, uint32_t DesiredAccess,
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int32_t OpenAsSelf, int64_t *out_TokenHandle);
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NtStatus NtSetInformationThread(int64_t ThreadHandle,
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enum NtThreadInfoClass ThreadInformationClass,
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void *ThreadInformation,
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uint32_t ThreadInformationLength);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_NT_NT_THREAD_H_ */
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