2013-12-17 19:02:14 +00:00
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package cgroup
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2013-12-17 20:33:03 +00:00
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/*
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#include <libcgroup.h>
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#cgo LDFLAGS: -lcgroup
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// work around for the 'type' special word
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enum cgroup_file_type type_from_file_info(struct cgroup_file_info fi) {
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return fi.type;
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}
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*/
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2013-12-17 19:02:14 +00:00
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import "C"
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import (
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"errors"
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2013-12-17 20:33:03 +00:00
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"runtime"
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2013-12-17 19:02:14 +00:00
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"unsafe"
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)
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2013-12-17 20:33:03 +00:00
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/*
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2013-12-17 20:51:16 +00:00
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Structure describing one or more control groups. The structure is opaque to
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applications.
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*/
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2013-12-17 20:33:03 +00:00
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type Cgroup struct {
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g *C.struct_group
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}
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func NewCgroup(name string) Cgroup {
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cg := Cgroup{
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C.cgroup_new_cgroup(C.CString(name)),
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}
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2013-12-17 20:51:16 +00:00
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runtime.SetFinalizer(cg, freeCgroupThings)
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2013-12-17 20:33:03 +00:00
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return cg
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}
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func (cg *Cgroup) AddController(name string) Controller {
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return Controller{
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C.cgroup_add_controller(cg.g, C.CString(name)),
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}
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}
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func (cg Cgroup) GetController(name string) Controller {
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return Controller{
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C.cgroup_get_controller(cg.g, C.CString(name)),
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}
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}
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2013-12-17 20:51:16 +00:00
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func freeCgroupThings(cg Cgroup) {
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freeCgroup(cg)
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freeControllers(cg)
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}
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2013-12-17 20:33:03 +00:00
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func freeCgroup(cg Cgroup) {
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C.cgroup_free(&cg.g)
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}
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2013-12-17 20:51:16 +00:00
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func freeControllers(cg Cgroup) {
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C.cgroup_free_controllers(cg.g)
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}
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/*
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Physically create a control group in kernel. The group is created in all
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hierarchies, which cover controllers added by Cgroup.AddController().
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TODO correct docs for golang implementation
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All parameters set by cgroup_add_value_* functions are written.
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The created groups has owner which was set by cgroup_set_uid_gid() and
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permissions set by cgroup_set_permissions.
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*/
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func CreateGroup(cg Cgroup, ignore_ownership bool) error {
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var i int = 0
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if ignore_ownership == true {
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i = 1
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}
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return _err(C.cgroup_create_cgroup(cg.g, C.int(i)))
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}
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2013-12-17 20:33:03 +00:00
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/*
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Structure describing a controller attached to one struct @c cgroup, including
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parameters of the group and their values. The structure is opaque to
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applications.
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*/
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type Controller struct {
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c *C.struct_cgroup_controller
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}
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2013-12-17 20:51:16 +00:00
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/*
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Initialize libcgroup. Information about mounted hierarchies are examined
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and cached internally (just what's mounted where, not the groups themselves).
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*/
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func Init() error {
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return _err(C.cgroup_init())
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}
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/*
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Load configuration file and mount and create control groups described there.
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See cgconfig.conf man page for format of the file.
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*/
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func LoadConfig(filename string) error {
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return _err(C.cgroup_config_load_config(C.CString(filename)))
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}
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2013-12-17 20:51:16 +00:00
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/*
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Delete all control groups and unmount all hierarchies.
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*/
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func Unload() error {
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return _err(C.cgroup_unload_cgroups())
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}
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type DeleteFlag int
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const (
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// Ignore errors caused by migration of tasks to parent group.
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DeleteIgnoreMigration = DeleteFlag(C.CGFLAG_DELETE_IGNORE_MIGRATION)
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// Recursively delete all child groups.
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DeleteRecursive = DeleteFlag(C.CGFLAG_DELETE_RECURSIVE)
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/*
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Delete the cgroup only if it is empty, i.e. it has no subgroups and
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no processes inside. This flag cannot be used with
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DeleteRecursive
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*/
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DeleteEmptyOnly = DeleteFlag(C.CGFLAG_DELETE_EMPTY_ONLY)
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)
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2013-12-17 20:51:16 +00:00
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/*
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Delete all cgroups and unmount all mount points defined in specified config
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file.
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The groups are either removed recursively or only the empty ones, based
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on given flags. Mount point are always umounted only if they are empty,
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regardless of any flags.
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The groups are sorted before they are removed, so the removal of empty ones
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actually works (i.e. subgroups are removed first).
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*/
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func UnloadFromConfig(filename string, flags DeleteFlag) error {
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return _err(C.cgroup_config_unload_config(C.CString(filename), C.int(flags)))
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}
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2013-12-17 20:51:16 +00:00
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/*
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Sets default permissions of groups created by subsequent
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cgroup_config_load_config() calls. If a config file contains a 'default {}'
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section, the default permissions from the config file is then used.
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Use cgroup_new_cgroup() to create a dummy group and cgroup_set_uid_gid() and
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cgroup_set_permissions() to set its permissions. Use NO_UID_GID instead of
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GID/UID and NO_PERMS instead of file/directory permissions to let kernel
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decide the default permissions where you don't want specific user and/or
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permissions. Kernel then uses current user/group and permissions from umask
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then.
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New default permissions from this group are copied to libcgroup internal
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structures.
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*/
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func SetDefault(cg Cgroup) error {
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return _err(C.cgroup_config_set_default(cg.g))
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}
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2013-12-17 20:33:03 +00:00
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type FileInfo struct {
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Type FileType
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Path string
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Parent string
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FullPath string
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Depth int8
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}
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func fromCFileInfo(cData C.struct_cgroup_file_info) FileInfo {
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return FileInfo{
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Type: FileType(C.type_from_file_info(cData)),
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Path: C.GoString(cData.path),
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Parent: C.GoString(cData.parent),
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FullPath: C.GoString(cData.full_path),
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Depth: int8(cData.depth),
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}
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}
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type FileType int
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const (
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FileTypeFile = FileType(C.CGROUP_FILE_TYPE_FILE)
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FileTypeDir = FileType(C.CGROUP_FILE_TYPE_DIR)
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FileTypeOther = FileType(C.CGROUP_FILE_TYPE_OTHER)
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)
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/*
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int cgroup_walk_tree_begin(const char *controller, const char *base_path, int depth,
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void **handle, struct cgroup_file_info *info,
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int *base_level);
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*/
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/*
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Information model for Controllers available
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*/
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type ControllerData struct {
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Name string
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Hierarchy int
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NumCgroups int
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Enabled int
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}
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func fromCControllerData(cData C.struct_controller_data) ControllerData {
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return ControllerData{
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Name: C.GoString(&cData.name[0]),
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Hierarchy: int(cData.hierarchy),
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NumCgroups: int(cData.num_cgroups),
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Enabled: int(cData.enabled),
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}
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}
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func GetAllControllers() (controllers []ControllerData, err error) {
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var (
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cd C.struct_controller_data
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handle unsafe.Pointer
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)
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err = _err(C.cgroup_get_all_controller_begin(&handle, &cd))
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if err != nil {
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return controllers, err
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}
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defer C.cgroup_get_all_controller_end(&handle)
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controllers = append(controllers, fromCControllerData(cd))
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for {
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err = _err(C.cgroup_get_all_controller_next(&handle, &cd))
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if err != nil && err != ECGEOF {
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return controllers, err
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}
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controllers = append(controllers, fromCControllerData(cd))
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if err == ECGEOF {
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break
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}
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}
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return controllers, nil
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}
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func GetSubSysMountPoint(controller string) (string, error) {
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var mp *C.char
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err := _err(C.cgroup_get_subsys_mount_point(C.CString(controller), &mp))
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if err != nil {
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return "", err
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}
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return C.GoString(mp), nil
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}
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var (
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// End-of-file for iterators
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ECGEOF = errors.New(C.GoString(C.cgroup_strerror(C.ECGEOF)))
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ECGOTHER = errors.New(C.GoString(C.cgroup_strerror(C.ECGOTHER)))
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)
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2013-12-17 20:33:03 +00:00
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/*
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2013-12-17 20:51:16 +00:00
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Return last errno, which caused ECGOTHER error.
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*/
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func LastError() error {
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return _err(C.cgroup_get_last_errno())
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}
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func _err(num C.int) error {
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switch num {
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case 0:
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return nil
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case C.ECGEOF:
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return ECGEOF
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case C.ECGOTHER:
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return ECGOTHER
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}
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// There's a lot. We'll create them as they come
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return errors.New(C.GoString(C.cgroup_strerror(num)))
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}
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