homebox/backend/internal/data/ent/location_update.go

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// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/google/uuid"
"github.com/hay-kot/homebox/backend/internal/data/ent/group"
"github.com/hay-kot/homebox/backend/internal/data/ent/item"
"github.com/hay-kot/homebox/backend/internal/data/ent/location"
"github.com/hay-kot/homebox/backend/internal/data/ent/predicate"
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)
// LocationUpdate is the builder for updating Location entities.
type LocationUpdate struct {
config
hooks []Hook
mutation *LocationMutation
}
// Where appends a list predicates to the LocationUpdate builder.
func (lu *LocationUpdate) Where(ps ...predicate.Location) *LocationUpdate {
lu.mutation.Where(ps...)
return lu
}
// SetUpdatedAt sets the "updated_at" field.
func (lu *LocationUpdate) SetUpdatedAt(t time.Time) *LocationUpdate {
lu.mutation.SetUpdatedAt(t)
return lu
}
// SetName sets the "name" field.
func (lu *LocationUpdate) SetName(s string) *LocationUpdate {
lu.mutation.SetName(s)
return lu
}
// SetNillableName sets the "name" field if the given value is not nil.
func (lu *LocationUpdate) SetNillableName(s *string) *LocationUpdate {
if s != nil {
lu.SetName(*s)
}
return lu
}
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// SetDescription sets the "description" field.
func (lu *LocationUpdate) SetDescription(s string) *LocationUpdate {
lu.mutation.SetDescription(s)
return lu
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (lu *LocationUpdate) SetNillableDescription(s *string) *LocationUpdate {
if s != nil {
lu.SetDescription(*s)
}
return lu
}
// ClearDescription clears the value of the "description" field.
func (lu *LocationUpdate) ClearDescription() *LocationUpdate {
lu.mutation.ClearDescription()
return lu
}
// SetGroupID sets the "group" edge to the Group entity by ID.
func (lu *LocationUpdate) SetGroupID(id uuid.UUID) *LocationUpdate {
lu.mutation.SetGroupID(id)
return lu
}
// SetGroup sets the "group" edge to the Group entity.
func (lu *LocationUpdate) SetGroup(g *Group) *LocationUpdate {
return lu.SetGroupID(g.ID)
}
// SetParentID sets the "parent" edge to the Location entity by ID.
func (lu *LocationUpdate) SetParentID(id uuid.UUID) *LocationUpdate {
lu.mutation.SetParentID(id)
return lu
}
// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
func (lu *LocationUpdate) SetNillableParentID(id *uuid.UUID) *LocationUpdate {
if id != nil {
lu = lu.SetParentID(*id)
}
return lu
}
// SetParent sets the "parent" edge to the Location entity.
func (lu *LocationUpdate) SetParent(l *Location) *LocationUpdate {
return lu.SetParentID(l.ID)
}
// AddChildIDs adds the "children" edge to the Location entity by IDs.
func (lu *LocationUpdate) AddChildIDs(ids ...uuid.UUID) *LocationUpdate {
lu.mutation.AddChildIDs(ids...)
return lu
}
// AddChildren adds the "children" edges to the Location entity.
func (lu *LocationUpdate) AddChildren(l ...*Location) *LocationUpdate {
ids := make([]uuid.UUID, len(l))
for i := range l {
ids[i] = l[i].ID
}
return lu.AddChildIDs(ids...)
}
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// AddItemIDs adds the "items" edge to the Item entity by IDs.
func (lu *LocationUpdate) AddItemIDs(ids ...uuid.UUID) *LocationUpdate {
lu.mutation.AddItemIDs(ids...)
return lu
}
// AddItems adds the "items" edges to the Item entity.
func (lu *LocationUpdate) AddItems(i ...*Item) *LocationUpdate {
ids := make([]uuid.UUID, len(i))
for j := range i {
ids[j] = i[j].ID
}
return lu.AddItemIDs(ids...)
}
// Mutation returns the LocationMutation object of the builder.
func (lu *LocationUpdate) Mutation() *LocationMutation {
return lu.mutation
}
// ClearGroup clears the "group" edge to the Group entity.
func (lu *LocationUpdate) ClearGroup() *LocationUpdate {
lu.mutation.ClearGroup()
return lu
}
// ClearParent clears the "parent" edge to the Location entity.
func (lu *LocationUpdate) ClearParent() *LocationUpdate {
lu.mutation.ClearParent()
return lu
}
// ClearChildren clears all "children" edges to the Location entity.
func (lu *LocationUpdate) ClearChildren() *LocationUpdate {
lu.mutation.ClearChildren()
return lu
}
// RemoveChildIDs removes the "children" edge to Location entities by IDs.
func (lu *LocationUpdate) RemoveChildIDs(ids ...uuid.UUID) *LocationUpdate {
lu.mutation.RemoveChildIDs(ids...)
return lu
}
// RemoveChildren removes "children" edges to Location entities.
func (lu *LocationUpdate) RemoveChildren(l ...*Location) *LocationUpdate {
ids := make([]uuid.UUID, len(l))
for i := range l {
ids[i] = l[i].ID
}
return lu.RemoveChildIDs(ids...)
}
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// ClearItems clears all "items" edges to the Item entity.
func (lu *LocationUpdate) ClearItems() *LocationUpdate {
lu.mutation.ClearItems()
return lu
}
// RemoveItemIDs removes the "items" edge to Item entities by IDs.
func (lu *LocationUpdate) RemoveItemIDs(ids ...uuid.UUID) *LocationUpdate {
lu.mutation.RemoveItemIDs(ids...)
return lu
}
// RemoveItems removes "items" edges to Item entities.
func (lu *LocationUpdate) RemoveItems(i ...*Item) *LocationUpdate {
ids := make([]uuid.UUID, len(i))
for j := range i {
ids[j] = i[j].ID
}
return lu.RemoveItemIDs(ids...)
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (lu *LocationUpdate) Save(ctx context.Context) (int, error) {
lu.defaults()
return withHooks(ctx, lu.sqlSave, lu.mutation, lu.hooks)
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}
// SaveX is like Save, but panics if an error occurs.
func (lu *LocationUpdate) SaveX(ctx context.Context) int {
affected, err := lu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (lu *LocationUpdate) Exec(ctx context.Context) error {
_, err := lu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (lu *LocationUpdate) ExecX(ctx context.Context) {
if err := lu.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (lu *LocationUpdate) defaults() {
if _, ok := lu.mutation.UpdatedAt(); !ok {
v := location.UpdateDefaultUpdatedAt()
lu.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (lu *LocationUpdate) check() error {
if v, ok := lu.mutation.Name(); ok {
if err := location.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
}
}
if v, ok := lu.mutation.Description(); ok {
if err := location.DescriptionValidator(v); err != nil {
return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
}
}
if _, ok := lu.mutation.GroupID(); lu.mutation.GroupCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Location.group"`)
}
return nil
}
func (lu *LocationUpdate) sqlSave(ctx context.Context) (n int, err error) {
if err := lu.check(); err != nil {
return n, err
}
_spec := sqlgraph.NewUpdateSpec(location.Table, location.Columns, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID))
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if ps := lu.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := lu.mutation.UpdatedAt(); ok {
_spec.SetField(location.FieldUpdatedAt, field.TypeTime, value)
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}
if value, ok := lu.mutation.Name(); ok {
_spec.SetField(location.FieldName, field.TypeString, value)
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}
if value, ok := lu.mutation.Description(); ok {
_spec.SetField(location.FieldDescription, field.TypeString, value)
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}
if lu.mutation.DescriptionCleared() {
_spec.ClearField(location.FieldDescription, field.TypeString)
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}
if lu.mutation.GroupCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.GroupIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if lu.mutation.ParentCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if lu.mutation.ChildrenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.RemovedChildrenIDs(); len(nodes) > 0 && !lu.mutation.ChildrenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.ChildrenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
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if lu.mutation.ItemsCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.RemovedItemsIDs(); len(nodes) > 0 && !lu.mutation.ItemsCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := lu.mutation.ItemsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if n, err = sqlgraph.UpdateNodes(ctx, lu.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{location.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
lu.mutation.done = true
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return n, nil
}
// LocationUpdateOne is the builder for updating a single Location entity.
type LocationUpdateOne struct {
config
fields []string
hooks []Hook
mutation *LocationMutation
}
// SetUpdatedAt sets the "updated_at" field.
func (luo *LocationUpdateOne) SetUpdatedAt(t time.Time) *LocationUpdateOne {
luo.mutation.SetUpdatedAt(t)
return luo
}
// SetName sets the "name" field.
func (luo *LocationUpdateOne) SetName(s string) *LocationUpdateOne {
luo.mutation.SetName(s)
return luo
}
// SetNillableName sets the "name" field if the given value is not nil.
func (luo *LocationUpdateOne) SetNillableName(s *string) *LocationUpdateOne {
if s != nil {
luo.SetName(*s)
}
return luo
}
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// SetDescription sets the "description" field.
func (luo *LocationUpdateOne) SetDescription(s string) *LocationUpdateOne {
luo.mutation.SetDescription(s)
return luo
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (luo *LocationUpdateOne) SetNillableDescription(s *string) *LocationUpdateOne {
if s != nil {
luo.SetDescription(*s)
}
return luo
}
// ClearDescription clears the value of the "description" field.
func (luo *LocationUpdateOne) ClearDescription() *LocationUpdateOne {
luo.mutation.ClearDescription()
return luo
}
// SetGroupID sets the "group" edge to the Group entity by ID.
func (luo *LocationUpdateOne) SetGroupID(id uuid.UUID) *LocationUpdateOne {
luo.mutation.SetGroupID(id)
return luo
}
// SetGroup sets the "group" edge to the Group entity.
func (luo *LocationUpdateOne) SetGroup(g *Group) *LocationUpdateOne {
return luo.SetGroupID(g.ID)
}
// SetParentID sets the "parent" edge to the Location entity by ID.
func (luo *LocationUpdateOne) SetParentID(id uuid.UUID) *LocationUpdateOne {
luo.mutation.SetParentID(id)
return luo
}
// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
func (luo *LocationUpdateOne) SetNillableParentID(id *uuid.UUID) *LocationUpdateOne {
if id != nil {
luo = luo.SetParentID(*id)
}
return luo
}
// SetParent sets the "parent" edge to the Location entity.
func (luo *LocationUpdateOne) SetParent(l *Location) *LocationUpdateOne {
return luo.SetParentID(l.ID)
}
// AddChildIDs adds the "children" edge to the Location entity by IDs.
func (luo *LocationUpdateOne) AddChildIDs(ids ...uuid.UUID) *LocationUpdateOne {
luo.mutation.AddChildIDs(ids...)
return luo
}
// AddChildren adds the "children" edges to the Location entity.
func (luo *LocationUpdateOne) AddChildren(l ...*Location) *LocationUpdateOne {
ids := make([]uuid.UUID, len(l))
for i := range l {
ids[i] = l[i].ID
}
return luo.AddChildIDs(ids...)
}
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// AddItemIDs adds the "items" edge to the Item entity by IDs.
func (luo *LocationUpdateOne) AddItemIDs(ids ...uuid.UUID) *LocationUpdateOne {
luo.mutation.AddItemIDs(ids...)
return luo
}
// AddItems adds the "items" edges to the Item entity.
func (luo *LocationUpdateOne) AddItems(i ...*Item) *LocationUpdateOne {
ids := make([]uuid.UUID, len(i))
for j := range i {
ids[j] = i[j].ID
}
return luo.AddItemIDs(ids...)
}
// Mutation returns the LocationMutation object of the builder.
func (luo *LocationUpdateOne) Mutation() *LocationMutation {
return luo.mutation
}
// ClearGroup clears the "group" edge to the Group entity.
func (luo *LocationUpdateOne) ClearGroup() *LocationUpdateOne {
luo.mutation.ClearGroup()
return luo
}
// ClearParent clears the "parent" edge to the Location entity.
func (luo *LocationUpdateOne) ClearParent() *LocationUpdateOne {
luo.mutation.ClearParent()
return luo
}
// ClearChildren clears all "children" edges to the Location entity.
func (luo *LocationUpdateOne) ClearChildren() *LocationUpdateOne {
luo.mutation.ClearChildren()
return luo
}
// RemoveChildIDs removes the "children" edge to Location entities by IDs.
func (luo *LocationUpdateOne) RemoveChildIDs(ids ...uuid.UUID) *LocationUpdateOne {
luo.mutation.RemoveChildIDs(ids...)
return luo
}
// RemoveChildren removes "children" edges to Location entities.
func (luo *LocationUpdateOne) RemoveChildren(l ...*Location) *LocationUpdateOne {
ids := make([]uuid.UUID, len(l))
for i := range l {
ids[i] = l[i].ID
}
return luo.RemoveChildIDs(ids...)
}
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// ClearItems clears all "items" edges to the Item entity.
func (luo *LocationUpdateOne) ClearItems() *LocationUpdateOne {
luo.mutation.ClearItems()
return luo
}
// RemoveItemIDs removes the "items" edge to Item entities by IDs.
func (luo *LocationUpdateOne) RemoveItemIDs(ids ...uuid.UUID) *LocationUpdateOne {
luo.mutation.RemoveItemIDs(ids...)
return luo
}
// RemoveItems removes "items" edges to Item entities.
func (luo *LocationUpdateOne) RemoveItems(i ...*Item) *LocationUpdateOne {
ids := make([]uuid.UUID, len(i))
for j := range i {
ids[j] = i[j].ID
}
return luo.RemoveItemIDs(ids...)
}
// Where appends a list predicates to the LocationUpdate builder.
func (luo *LocationUpdateOne) Where(ps ...predicate.Location) *LocationUpdateOne {
luo.mutation.Where(ps...)
return luo
}
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// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (luo *LocationUpdateOne) Select(field string, fields ...string) *LocationUpdateOne {
luo.fields = append([]string{field}, fields...)
return luo
}
// Save executes the query and returns the updated Location entity.
func (luo *LocationUpdateOne) Save(ctx context.Context) (*Location, error) {
luo.defaults()
return withHooks(ctx, luo.sqlSave, luo.mutation, luo.hooks)
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}
// SaveX is like Save, but panics if an error occurs.
func (luo *LocationUpdateOne) SaveX(ctx context.Context) *Location {
node, err := luo.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (luo *LocationUpdateOne) Exec(ctx context.Context) error {
_, err := luo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (luo *LocationUpdateOne) ExecX(ctx context.Context) {
if err := luo.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (luo *LocationUpdateOne) defaults() {
if _, ok := luo.mutation.UpdatedAt(); !ok {
v := location.UpdateDefaultUpdatedAt()
luo.mutation.SetUpdatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (luo *LocationUpdateOne) check() error {
if v, ok := luo.mutation.Name(); ok {
if err := location.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
}
}
if v, ok := luo.mutation.Description(); ok {
if err := location.DescriptionValidator(v); err != nil {
return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
}
}
if _, ok := luo.mutation.GroupID(); luo.mutation.GroupCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Location.group"`)
}
return nil
}
func (luo *LocationUpdateOne) sqlSave(ctx context.Context) (_node *Location, err error) {
if err := luo.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(location.Table, location.Columns, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID))
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id, ok := luo.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Location.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := luo.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, location.FieldID)
for _, f := range fields {
if !location.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != location.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := luo.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := luo.mutation.UpdatedAt(); ok {
_spec.SetField(location.FieldUpdatedAt, field.TypeTime, value)
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}
if value, ok := luo.mutation.Name(); ok {
_spec.SetField(location.FieldName, field.TypeString, value)
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}
if value, ok := luo.mutation.Description(); ok {
_spec.SetField(location.FieldDescription, field.TypeString, value)
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}
if luo.mutation.DescriptionCleared() {
_spec.ClearField(location.FieldDescription, field.TypeString)
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}
if luo.mutation.GroupCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.GroupIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if luo.mutation.ParentCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if luo.mutation.ChildrenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.RemovedChildrenIDs(); len(nodes) > 0 && !luo.mutation.ChildrenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.ChildrenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID),
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},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if luo.mutation.ItemsCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.RemovedItemsIDs(); len(nodes) > 0 && !luo.mutation.ItemsCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := luo.mutation.ItemsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID),
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},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_node = &Location{config: luo.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, luo.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{location.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
luo.mutation.done = true
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return _node, nil
}