drm/xe: Add kerneldoc description of multi-tile devices

v2:
 - Fix doubled word.  (Lucas)

Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-32-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Matt Roper 2023-06-01 14:52:44 -07:00 committed by Rodrigo Vivi
parent 7bfbad97d3
commit 08516de501
3 changed files with 72 additions and 0 deletions

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@ -21,3 +21,4 @@ DG2, etc is provided to prototype the driver.
xe_wa
xe_rtp
xe_firmware
xe_tile

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@ -0,0 +1,14 @@
.. SPDX-License-Identifier: (GPL-2.0+ OR MIT)
==================
Multi-tile Devices
==================
.. kernel-doc:: drivers/gpu/drm/xe/xe_tile.c
:doc: Multi-tile Design
Internal API
============
.. kernel-doc:: drivers/gpu/drm/xe/xe_tile.c
:internal:

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@ -12,6 +12,63 @@
#include "xe_tile.h"
#include "xe_ttm_vram_mgr.h"
/**
* DOC: Multi-tile Design
*
* Different vendors use the term "tile" a bit differently, but in the Intel
* world, a 'tile' is pretty close to what most people would think of as being
* a complete GPU. When multiple GPUs are placed behind a single PCI device,
* that's what is referred to as a "multi-tile device." In such cases, pretty
* much all hardware is replicated per-tile, although certain responsibilities
* like PCI communication, reporting of interrupts to the OS, etc. are handled
* solely by the "root tile." A multi-tile platform takes care of tying the
* tiles together in a way such that interrupt notifications from remote tiles
* are forwarded to the root tile, the per-tile vram is combined into a single
* address space, etc.
*
* In contrast, a "GT" (which officially stands for "Graphics Technology") is
* the subset of a GPU/tile that is responsible for implementing graphics
* and/or media operations. The GT is where a lot of the driver implementation
* happens since it's where the hardware engines, the execution units, and the
* GuC all reside.
*
* Historically most Intel devices were single-tile devices that contained a
* single GT. PVC is an example of an Intel platform built on a multi-tile
* design (i.e., multiple GPUs behind a single PCI device); each PVC tile only
* has a single GT. In contrast, platforms like MTL that have separate chips
* for render and media IP are still only a single logical GPU, but the
* graphics and media IP blocks are each exposed as a separate GT within that
* single GPU. This is important from a software perspective because multi-GT
* platforms like MTL only replicate a subset of the GPU hardware and behave
* differently than multi-tile platforms like PVC where nearly everything is
* replicated.
*
* Per-tile functionality (shared by all GTs within the tile):
* - Complete 4MB MMIO space (containing SGunit/SoC registers, GT
* registers, display registers, etc.)
* - Global GTT
* - VRAM (if discrete)
* - Interrupt flows
* - Migration context
* - kernel batchbuffer pool
* - Primary GT
* - Media GT (if media version >= 13)
*
* Per-GT functionality:
* - GuC
* - Hardware engines
* - Programmable hardware units (subslices, EUs)
* - GSI subset of registers (multiple copies of these registers reside
* within the complete MMIO space provided by the tile, but at different
* offsets --- 0 for render, 0x380000 for media)
* - Multicast register steering
* - TLBs to cache page table translations
* - Reset capability
* - Low-level power management (e.g., C6)
* - Clock frequency
* - MOCS and PAT programming
*/
/**
* xe_tile_alloc - Perform per-tile memory allocation
* @tile: Tile to perform allocations for