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talks/2016/12-intro-to-golang/talk.slide

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Intro to Golang
05 December 2016
Vincent Batts
Developer
@vbatts
vbatts@redhat.com
https://github.com/vbatts/talks
* howdy
$> finger $(whoami)
Login: vbatts Name: Vincent Batts
Such mail.
Plan:
right and joyful effort
$> id -Gn
vbatts devel redhat oci openshift slackware docker
* golang
## Notes
# - libraries - source only, but can link to C *.so and *.a
# - Fork/Exec are coupled together (for coroutine and GC reasons)
# - Threading, and multiproc, concurrent logic
# -- nice and easy to use
# -- Make for tricky handling of C calls (i.e. setns)
# - `go get` is handy
# - cross-compile without hardly any bootstrapping
# -- native compiler supported arches
# -- gccgo works for the arch gcc is compiled for
# - primitives can seem a bit magical
# -- conditional returns
# -- for ... range
# -- iota
# - no ifdefs, but build tags
# - error handling, rather than exception catching
*
.image ./gopher.png
* Overview
- strongly typed
- compiled
- stylistically nice
- opinionated/idiomatic
*
.image ./rainbow.jpg
* fully qualified imports
.code ./imports.go /START1/,/STOP1/
* fast compiles
(Perhaps other compilers are slow)
.play ./hello.go /START1/,/STOP1/
* defer
.code ./good0.go /START1/,/STOP1/
* Garbage Collected
- Super convenient
- references
- completed goroutines
* Garbage Collected
.link https://twitter.com/brianhatfield/status/634166123605331968 Brian Hatfield GC improvements
- go1.4 (300ms) -> go1.5 (~30ms)
- go1.6.0 (25ms) -> go1.6.3 (5ms)
- go1.7.3 (3ms) -> go1.8beta1 (sub ms on 18Gb heap)
* simple exports
.code ./good1.go /START1/,/STOP1/
* concurrency
.play ./pingpong.go /STARTMAIN1/,/STOPMAIN1/
.link http://talks.golang.org/2013/advconc.slide Sameer Ajmani - Advanced Concurrency
*
.image ./kanye_imma_bookmarklet.png 320 _
- easy learning curve
- `go get`
- cross-compiles
*
# they come along, and affect how you do your work
.image ./cats20.gif
* Packaging
Addresses different concern than distributions
* lack of generics?
# i don't feel strongly about this, though many do
- interfaces - are enough for most
- go1.4 introduced go:generate
# produce code for Set, Graph etc, for the types needed, but at compile time. No need to reflect.
* Debugging
- gdb is there, sort of
- some known debugging tools for ELF are not useful
- fmt.Printf("%#v\n", ...)
* Concurrency and CGO
Calls like setns(2) are rough
(yes, even with runtime.LockOSThread())
Embedding other languages (like ruby and python that have their green threading)
* Fork/Exec
Not Separate, but together
*
.image ./revenge-of-the-nerds-o.gif
* build tags
no #ifdef
.code ./tags.go /START1/,/STOP1/
or files with *_linux.go like suffix.
More like extern.
* _
bit bucket
* channels
.play ./ugly0.go /START1/,/STOP1/
* iota
.code ./ugly1.go /START1/,/STOP1/
* for range
array (or string)
.play ./primitive1.go /START1/,/STOP1/
* for range
map
.play ./primitive2.go /START1/,/STOP1/
* for range
channel (like an iterator)
.play ./primitive3.go /START1/,/STOP1/
* for range
channel
.code ./primitive3.go /START2/,/STOP2/
* Conclusions?
* use-case
- like all languages, align with you use-case
- get familiar enough to like and dislike it
- don't be afraid to try it out