mirror of
https://github.com/adnanh/webhook.git
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* feat: add ability to listen on unix socket/named pipe Add a -socket option that configures the server to listen on a Unix-domain socket or Windows named pipe instead of a TCP port. This allows webhook to be used behind a reverse proxy on multi-tenant shared hosting without the need to choose (and the permission to bind to) a free port number. On Windows, -socket is expected to be a named pipe such as \\.\pipe\webhook, and the code uses https://github.com/microsoft/go-winio to bind the listening socket. On other platforms, -socket is the path to a Unix domain socket such as /tmp/webhook.sock, or an abstract socket name starting with @, bound using the regular net.Listen function with the "network" parameter set to "unix". Note: this pushes our minimum Go version up to 1.21 as that is what go-winio requires, but that is already the minimum version against which we are testing in the CI matrix. * tests: add test for the -socket option Refactored webhook_test so that the test HTTP requests are made using an explicitly-provided http.Client, so we can run at least one test with the server bound to a socket instead of a port number, using an http.Client whose transport has been configured with a suitable Unix-domain or Windows named pipe dialer function. * tests: use GOROOT to find go command This should ensure that, even if a developer or CI server has multiple versions of go installed, the version used to build the tools under test will be the same version that is running the test harness. * fix: clean up Unix socket file before exit If webhook is restarted with the same settings but the socket file has not been deleted, webhook will be unable to bind and will exit with an error. * docs: add -socket option to documentation * docs: add a note about reverse proxies - README mentions the idea of using webhook behind a reverse proxy, including with the -socket flag - added a note in Hook-Rules that the ip-whitelist rule type does not work as expected behind a reverse proxy, and you should configure IP restrictions at the proxy level instead
196 lines
5.4 KiB
Go
196 lines
5.4 KiB
Go
//go:build windows
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// +build windows
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package winio
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"runtime"
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"sync"
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"unicode/utf16"
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"golang.org/x/sys/windows"
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)
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//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
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//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
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//sys revertToSelf() (err error) = advapi32.RevertToSelf
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//sys openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
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//sys getCurrentThread() (h windows.Handle) = GetCurrentThread
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//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
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//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
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//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
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const (
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//revive:disable-next-line:var-naming ALL_CAPS
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SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
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//revive:disable-next-line:var-naming ALL_CAPS
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ERROR_NOT_ALL_ASSIGNED windows.Errno = windows.ERROR_NOT_ALL_ASSIGNED
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SeBackupPrivilege = "SeBackupPrivilege"
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SeRestorePrivilege = "SeRestorePrivilege"
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SeSecurityPrivilege = "SeSecurityPrivilege"
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)
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var (
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privNames = make(map[string]uint64)
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privNameMutex sync.Mutex
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)
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// PrivilegeError represents an error enabling privileges.
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type PrivilegeError struct {
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privileges []uint64
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}
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func (e *PrivilegeError) Error() string {
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s := "Could not enable privilege "
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if len(e.privileges) > 1 {
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s = "Could not enable privileges "
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}
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for i, p := range e.privileges {
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if i != 0 {
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s += ", "
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}
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s += `"`
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s += getPrivilegeName(p)
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s += `"`
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}
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return s
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}
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// RunWithPrivilege enables a single privilege for a function call.
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func RunWithPrivilege(name string, fn func() error) error {
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return RunWithPrivileges([]string{name}, fn)
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}
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// RunWithPrivileges enables privileges for a function call.
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func RunWithPrivileges(names []string, fn func() error) error {
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privileges, err := mapPrivileges(names)
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if err != nil {
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return err
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}
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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token, err := newThreadToken()
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if err != nil {
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return err
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}
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defer releaseThreadToken(token)
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err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
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if err != nil {
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return err
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}
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return fn()
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}
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func mapPrivileges(names []string) ([]uint64, error) {
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privileges := make([]uint64, 0, len(names))
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privNameMutex.Lock()
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defer privNameMutex.Unlock()
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for _, name := range names {
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p, ok := privNames[name]
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if !ok {
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err := lookupPrivilegeValue("", name, &p)
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if err != nil {
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return nil, err
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}
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privNames[name] = p
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}
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privileges = append(privileges, p)
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}
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return privileges, nil
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}
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// EnableProcessPrivileges enables privileges globally for the process.
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func EnableProcessPrivileges(names []string) error {
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return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
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}
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// DisableProcessPrivileges disables privileges globally for the process.
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func DisableProcessPrivileges(names []string) error {
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return enableDisableProcessPrivilege(names, 0)
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}
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func enableDisableProcessPrivilege(names []string, action uint32) error {
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privileges, err := mapPrivileges(names)
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if err != nil {
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return err
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}
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p := windows.CurrentProcess()
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var token windows.Token
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err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
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if err != nil {
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return err
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}
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defer token.Close()
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return adjustPrivileges(token, privileges, action)
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}
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func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
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var b bytes.Buffer
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_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
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for _, p := range privileges {
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_ = binary.Write(&b, binary.LittleEndian, p)
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_ = binary.Write(&b, binary.LittleEndian, action)
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}
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prevState := make([]byte, b.Len())
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reqSize := uint32(0)
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success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
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if !success {
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return err
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}
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if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
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return &PrivilegeError{privileges}
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}
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return nil
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}
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func getPrivilegeName(luid uint64) string {
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var nameBuffer [256]uint16
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bufSize := uint32(len(nameBuffer))
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err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
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if err != nil {
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return fmt.Sprintf("<unknown privilege %d>", luid)
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}
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var displayNameBuffer [256]uint16
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displayBufSize := uint32(len(displayNameBuffer))
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var langID uint32
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err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
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if err != nil {
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return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
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}
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return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
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}
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func newThreadToken() (windows.Token, error) {
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err := impersonateSelf(windows.SecurityImpersonation)
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if err != nil {
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return 0, err
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}
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var token windows.Token
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err = openThreadToken(getCurrentThread(), windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, false, &token)
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if err != nil {
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rerr := revertToSelf()
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if rerr != nil {
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panic(rerr)
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}
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return 0, err
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}
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return token, nil
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}
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func releaseThreadToken(h windows.Token) {
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err := revertToSelf()
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if err != nil {
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panic(err)
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}
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h.Close()
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}
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