Add a -socket option that configures the server to listen on a Unix-domain socket or Windows named pipe instead of a TCP port. This allows webhook to be used behind a reverse proxy on multi-tenant shared hosting without the need to choose (and the permission to bind to) a free port number. On Windows, -socket is expected to be a named pipe such as \\.\pipe\webhook, and the code uses https://github.com/microsoft/go-winio to bind the listening socket. On other platforms, -socket is the path to a Unix domain socket such as /tmp/webhook.sock, or an abstract socket name starting with @, bound using the regular net.Listen function with the "network" parameter set to "unix". Note: this pushes our minimum Go version up to 1.21 as that is what go-winio requires, but that is already the minimum version against which we are testing in the CI matrix.
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go-winio 
This repository contains utilities for efficiently performing Win32 IO operations in Go. Currently, this is focused on accessing named pipes and other file handles, and for using named pipes as a net transport.
This code relies on IO completion ports to avoid blocking IO on system threads, allowing Go to reuse the thread to schedule another goroutine. This limits support to Windows Vista and newer operating systems. This is similar to the implementation of network sockets in Go's net package.
Please see the LICENSE file for licensing information.
Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit Microsoft CLA.
When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
Additionally, the pull request pipeline requires the following steps to be performed before mergining.
Code Sign-Off
We require that contributors sign their commits using git commit --signoff
to certify they either authored the work themselves or otherwise have permission to use it in this project.
A range of commits can be signed off using git rebase --signoff
.
Please see the developer certificate for more info, as well as to make sure that you can attest to the rules listed. Our CI uses the DCO Github app to ensure that all commits in a given PR are signed-off.
Linting
Code must pass a linting stage, which uses golangci-lint
.
The linting settings are stored in .golangci.yaml
, and can be run
automatically with VSCode by adding the following to your workspace or folder settings:
"go.lintTool": "golangci-lint",
"go.lintOnSave": "package",
Additional editor integrations options are also available.
Alternatively, golangci-lint
can be installed locally and run from the repo root:
# use . or specify a path to only lint a package
# to show all lint errors, use flags "--max-issues-per-linter=0 --max-same-issues=0"
> golangci-lint run ./...
Go Generate
The pipeline checks that auto-generated code, via go generate
, are up to date.
This can be done for the entire repo:
> go generate ./...
Code of Conduct
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
Special Thanks
Thanks to natefinch for the inspiration for this library. See npipe for another named pipe implementation.