webhook/vendor/github.com/Microsoft/go-winio/hvsock.go
Ian Roberts eddeb82032
Add option to bind to a Unix socket instead of a TCP port (#703)
* feat: add ability to listen on unix socket/named pipe

Add a -socket option that configures the server to listen on a Unix-domain socket or Windows named pipe instead of a TCP port.  This allows webhook to be used behind a reverse proxy on multi-tenant shared hosting without the need to choose (and the permission to bind to) a free port number.

On Windows, -socket is expected to be a named pipe such as \\.\pipe\webhook, and the code uses https://github.com/microsoft/go-winio to bind the listening socket.  On other platforms, -socket is the path to a Unix domain socket such as /tmp/webhook.sock, or an abstract socket name starting with @, bound using the regular net.Listen function with the "network" parameter set to "unix".

Note: this pushes our minimum Go version up to 1.21 as that is what go-winio requires, but that is already the minimum version against which we are testing in the CI matrix.

* tests: add test for the -socket option

Refactored webhook_test so that the test HTTP requests are made using an explicitly-provided http.Client, so we can run at least one test with the server bound to a socket instead of a port number, using an http.Client whose transport has been configured with a suitable Unix-domain or Windows named pipe dialer function.

* tests: use GOROOT to find go command

This should ensure that, even if a developer or CI server has multiple versions of go installed, the version used to build the tools under test will be the same version that is running the test harness.

* fix: clean up Unix socket file before exit

If webhook is restarted with the same settings but the socket file has not been deleted, webhook will be unable to bind and will exit with an error.

* docs: add -socket option to documentation

* docs: add a note about reverse proxies

- README mentions the idea of using webhook behind a reverse proxy, including with the -socket flag
- added a note in Hook-Rules that the ip-whitelist rule type does not work as expected behind a reverse proxy, and you should configure IP restrictions at the proxy level instead
2024-10-25 09:38:22 +02:00

582 lines
16 KiB
Go

//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/socket"
"github.com/Microsoft/go-winio/pkg/guid"
)
const afHVSock = 34 // AF_HYPERV
// Well known Service and VM IDs
// https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service#vmid-wildcards
// HvsockGUIDWildcard is the wildcard VmId for accepting connections from all partitions.
func HvsockGUIDWildcard() guid.GUID { // 00000000-0000-0000-0000-000000000000
return guid.GUID{}
}
// HvsockGUIDBroadcast is the wildcard VmId for broadcasting sends to all partitions.
func HvsockGUIDBroadcast() guid.GUID { // ffffffff-ffff-ffff-ffff-ffffffffffff
return guid.GUID{
Data1: 0xffffffff,
Data2: 0xffff,
Data3: 0xffff,
Data4: [8]uint8{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
}
}
// HvsockGUIDLoopback is the Loopback VmId for accepting connections to the same partition as the connector.
func HvsockGUIDLoopback() guid.GUID { // e0e16197-dd56-4a10-9195-5ee7a155a838
return guid.GUID{
Data1: 0xe0e16197,
Data2: 0xdd56,
Data3: 0x4a10,
Data4: [8]uint8{0x91, 0x95, 0x5e, 0xe7, 0xa1, 0x55, 0xa8, 0x38},
}
}
// HvsockGUIDSiloHost is the address of a silo's host partition:
// - The silo host of a hosted silo is the utility VM.
// - The silo host of a silo on a physical host is the physical host.
func HvsockGUIDSiloHost() guid.GUID { // 36bd0c5c-7276-4223-88ba-7d03b654c568
return guid.GUID{
Data1: 0x36bd0c5c,
Data2: 0x7276,
Data3: 0x4223,
Data4: [8]byte{0x88, 0xba, 0x7d, 0x03, 0xb6, 0x54, 0xc5, 0x68},
}
}
// HvsockGUIDChildren is the wildcard VmId for accepting connections from the connector's child partitions.
func HvsockGUIDChildren() guid.GUID { // 90db8b89-0d35-4f79-8ce9-49ea0ac8b7cd
return guid.GUID{
Data1: 0x90db8b89,
Data2: 0xd35,
Data3: 0x4f79,
Data4: [8]uint8{0x8c, 0xe9, 0x49, 0xea, 0xa, 0xc8, 0xb7, 0xcd},
}
}
// HvsockGUIDParent is the wildcard VmId for accepting connections from the connector's parent partition.
// Listening on this VmId accepts connection from:
// - Inside silos: silo host partition.
// - Inside hosted silo: host of the VM.
// - Inside VM: VM host.
// - Physical host: Not supported.
func HvsockGUIDParent() guid.GUID { // a42e7cda-d03f-480c-9cc2-a4de20abb878
return guid.GUID{
Data1: 0xa42e7cda,
Data2: 0xd03f,
Data3: 0x480c,
Data4: [8]uint8{0x9c, 0xc2, 0xa4, 0xde, 0x20, 0xab, 0xb8, 0x78},
}
}
// hvsockVsockServiceTemplate is the Service GUID used for the VSOCK protocol.
func hvsockVsockServiceTemplate() guid.GUID { // 00000000-facb-11e6-bd58-64006a7986d3
return guid.GUID{
Data2: 0xfacb,
Data3: 0x11e6,
Data4: [8]uint8{0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3},
}
}
// An HvsockAddr is an address for a AF_HYPERV socket.
type HvsockAddr struct {
VMID guid.GUID
ServiceID guid.GUID
}
type rawHvsockAddr struct {
Family uint16
_ uint16
VMID guid.GUID
ServiceID guid.GUID
}
var _ socket.RawSockaddr = &rawHvsockAddr{}
// Network returns the address's network name, "hvsock".
func (*HvsockAddr) Network() string {
return "hvsock"
}
func (addr *HvsockAddr) String() string {
return fmt.Sprintf("%s:%s", &addr.VMID, &addr.ServiceID)
}
// VsockServiceID returns an hvsock service ID corresponding to the specified AF_VSOCK port.
func VsockServiceID(port uint32) guid.GUID {
g := hvsockVsockServiceTemplate() // make a copy
g.Data1 = port
return g
}
func (addr *HvsockAddr) raw() rawHvsockAddr {
return rawHvsockAddr{
Family: afHVSock,
VMID: addr.VMID,
ServiceID: addr.ServiceID,
}
}
func (addr *HvsockAddr) fromRaw(raw *rawHvsockAddr) {
addr.VMID = raw.VMID
addr.ServiceID = raw.ServiceID
}
// Sockaddr returns a pointer to and the size of this struct.
//
// Implements the [socket.RawSockaddr] interface, and allows use in
// [socket.Bind] and [socket.ConnectEx].
func (r *rawHvsockAddr) Sockaddr() (unsafe.Pointer, int32, error) {
return unsafe.Pointer(r), int32(unsafe.Sizeof(rawHvsockAddr{})), nil
}
// Sockaddr interface allows use with `sockets.Bind()` and `.ConnectEx()`.
func (r *rawHvsockAddr) FromBytes(b []byte) error {
n := int(unsafe.Sizeof(rawHvsockAddr{}))
if len(b) < n {
return fmt.Errorf("got %d, want %d: %w", len(b), n, socket.ErrBufferSize)
}
copy(unsafe.Slice((*byte)(unsafe.Pointer(r)), n), b[:n])
if r.Family != afHVSock {
return fmt.Errorf("got %d, want %d: %w", r.Family, afHVSock, socket.ErrAddrFamily)
}
return nil
}
// HvsockListener is a socket listener for the AF_HYPERV address family.
type HvsockListener struct {
sock *win32File
addr HvsockAddr
}
var _ net.Listener = &HvsockListener{}
// HvsockConn is a connected socket of the AF_HYPERV address family.
type HvsockConn struct {
sock *win32File
local, remote HvsockAddr
}
var _ net.Conn = &HvsockConn{}
func newHVSocket() (*win32File, error) {
fd, err := windows.Socket(afHVSock, windows.SOCK_STREAM, 1)
if err != nil {
return nil, os.NewSyscallError("socket", err)
}
f, err := makeWin32File(fd)
if err != nil {
windows.Close(fd)
return nil, err
}
f.socket = true
return f, nil
}
// ListenHvsock listens for connections on the specified hvsock address.
func ListenHvsock(addr *HvsockAddr) (_ *HvsockListener, err error) {
l := &HvsockListener{addr: *addr}
var sock *win32File
sock, err = newHVSocket()
if err != nil {
return nil, l.opErr("listen", err)
}
defer func() {
if err != nil {
_ = sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("socket", err))
}
err = windows.Listen(sock.handle, 16)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("listen", err))
}
return &HvsockListener{sock: sock, addr: *addr}, nil
}
func (l *HvsockListener) opErr(op string, err error) error {
return &net.OpError{Op: op, Net: "hvsock", Addr: &l.addr, Err: err}
}
// Addr returns the listener's network address.
func (l *HvsockListener) Addr() net.Addr {
return &l.addr
}
// Accept waits for the next connection and returns it.
func (l *HvsockListener) Accept() (_ net.Conn, err error) {
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("accept", err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
c, err := l.sock.prepareIO()
if err != nil {
return nil, l.opErr("accept", err)
}
defer l.sock.wg.Done()
// AcceptEx, per documentation, requires an extra 16 bytes per address.
//
// https://docs.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
const addrlen = uint32(16 + unsafe.Sizeof(rawHvsockAddr{}))
var addrbuf [addrlen * 2]byte
var bytes uint32
err = windows.AcceptEx(l.sock.handle, sock.handle, &addrbuf[0], 0 /* rxdatalen */, addrlen, addrlen, &bytes, &c.o)
if _, err = l.sock.asyncIO(c, nil, bytes, err); err != nil {
return nil, l.opErr("accept", os.NewSyscallError("acceptex", err))
}
conn := &HvsockConn{
sock: sock,
}
// The local address returned in the AcceptEx buffer is the same as the Listener socket's
// address. However, the service GUID reported by GetSockName is different from the Listeners
// socket, and is sometimes the same as the local address of the socket that dialed the
// address, with the service GUID.Data1 incremented, but othertimes is different.
// todo: does the local address matter? is the listener's address or the actual address appropriate?
conn.local.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[0])))
conn.remote.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[addrlen])))
// initialize the accepted socket and update its properties with those of the listening socket
if err = windows.Setsockopt(sock.handle,
windows.SOL_SOCKET, windows.SO_UPDATE_ACCEPT_CONTEXT,
(*byte)(unsafe.Pointer(&l.sock.handle)), int32(unsafe.Sizeof(l.sock.handle))); err != nil {
return nil, conn.opErr("accept", os.NewSyscallError("setsockopt", err))
}
sock = nil
return conn, nil
}
// Close closes the listener, causing any pending Accept calls to fail.
func (l *HvsockListener) Close() error {
return l.sock.Close()
}
// HvsockDialer configures and dials a Hyper-V Socket (ie, [HvsockConn]).
type HvsockDialer struct {
// Deadline is the time the Dial operation must connect before erroring.
Deadline time.Time
// Retries is the number of additional connects to try if the connection times out, is refused,
// or the host is unreachable
Retries uint
// RetryWait is the time to wait after a connection error to retry
RetryWait time.Duration
rt *time.Timer // redial wait timer
}
// Dial the Hyper-V socket at addr.
//
// See [HvsockDialer.Dial] for more information.
func Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
return (&HvsockDialer{}).Dial(ctx, addr)
}
// Dial attempts to connect to the Hyper-V socket at addr, and returns a connection if successful.
// Will attempt (HvsockDialer).Retries if dialing fails, waiting (HvsockDialer).RetryWait between
// retries.
//
// Dialing can be cancelled either by providing (HvsockDialer).Deadline, or cancelling ctx.
func (d *HvsockDialer) Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
op := "dial"
// create the conn early to use opErr()
conn = &HvsockConn{
remote: *addr,
}
if !d.Deadline.IsZero() {
var cancel context.CancelFunc
ctx, cancel = context.WithDeadline(ctx, d.Deadline)
defer cancel()
}
// preemptive timeout/cancellation check
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
sock, err := newHVSocket()
if err != nil {
return nil, conn.opErr(op, err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("bind", err))
}
c, err := sock.prepareIO()
if err != nil {
return nil, conn.opErr(op, err)
}
defer sock.wg.Done()
var bytes uint32
for i := uint(0); i <= d.Retries; i++ {
err = socket.ConnectEx(
sock.handle,
&sa,
nil, // sendBuf
0, // sendDataLen
&bytes,
(*windows.Overlapped)(unsafe.Pointer(&c.o)))
_, err = sock.asyncIO(c, nil, bytes, err)
if i < d.Retries && canRedial(err) {
if err = d.redialWait(ctx); err == nil {
continue
}
}
break
}
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("connectex", err))
}
// update the connection properties, so shutdown can be used
if err = windows.Setsockopt(
sock.handle,
windows.SOL_SOCKET,
windows.SO_UPDATE_CONNECT_CONTEXT,
nil, // optvalue
0, // optlen
); err != nil {
return nil, conn.opErr(op, os.NewSyscallError("setsockopt", err))
}
// get the local name
var sal rawHvsockAddr
err = socket.GetSockName(sock.handle, &sal)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("getsockname", err))
}
conn.local.fromRaw(&sal)
// one last check for timeout, since asyncIO doesn't check the context
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
conn.sock = sock
sock = nil
return conn, nil
}
// redialWait waits before attempting to redial, resetting the timer as appropriate.
func (d *HvsockDialer) redialWait(ctx context.Context) (err error) {
if d.RetryWait == 0 {
return nil
}
if d.rt == nil {
d.rt = time.NewTimer(d.RetryWait)
} else {
// should already be stopped and drained
d.rt.Reset(d.RetryWait)
}
select {
case <-ctx.Done():
case <-d.rt.C:
return nil
}
// stop and drain the timer
if !d.rt.Stop() {
<-d.rt.C
}
return ctx.Err()
}
// assumes error is a plain, unwrapped windows.Errno provided by direct syscall.
func canRedial(err error) bool {
//nolint:errorlint // guaranteed to be an Errno
switch err {
case windows.WSAECONNREFUSED, windows.WSAENETUNREACH, windows.WSAETIMEDOUT,
windows.ERROR_CONNECTION_REFUSED, windows.ERROR_CONNECTION_UNAVAIL:
return true
default:
return false
}
}
func (conn *HvsockConn) opErr(op string, err error) error {
// translate from "file closed" to "socket closed"
if errors.Is(err, ErrFileClosed) {
err = socket.ErrSocketClosed
}
return &net.OpError{Op: op, Net: "hvsock", Source: &conn.local, Addr: &conn.remote, Err: err}
}
func (conn *HvsockConn) Read(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("read", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var flags, bytes uint32
err = windows.WSARecv(conn.sock.handle, &buf, 1, &bytes, &flags, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.readDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsarecv", eno)
}
return 0, conn.opErr("read", err)
} else if n == 0 {
err = io.EOF
}
return n, err
}
func (conn *HvsockConn) Write(b []byte) (int, error) {
t := 0
for len(b) != 0 {
n, err := conn.write(b)
if err != nil {
return t + n, err
}
t += n
b = b[n:]
}
return t, nil
}
func (conn *HvsockConn) write(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("write", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var bytes uint32
err = windows.WSASend(conn.sock.handle, &buf, 1, &bytes, 0, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.writeDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsasend", eno)
}
return 0, conn.opErr("write", err)
}
return n, err
}
// Close closes the socket connection, failing any pending read or write calls.
func (conn *HvsockConn) Close() error {
return conn.sock.Close()
}
func (conn *HvsockConn) IsClosed() bool {
return conn.sock.IsClosed()
}
// shutdown disables sending or receiving on a socket.
func (conn *HvsockConn) shutdown(how int) error {
if conn.IsClosed() {
return socket.ErrSocketClosed
}
err := windows.Shutdown(conn.sock.handle, how)
if err != nil {
// If the connection was closed, shutdowns fail with "not connected"
if errors.Is(err, windows.WSAENOTCONN) ||
errors.Is(err, windows.WSAESHUTDOWN) {
err = socket.ErrSocketClosed
}
return os.NewSyscallError("shutdown", err)
}
return nil
}
// CloseRead shuts down the read end of the socket, preventing future read operations.
func (conn *HvsockConn) CloseRead() error {
err := conn.shutdown(windows.SHUT_RD)
if err != nil {
return conn.opErr("closeread", err)
}
return nil
}
// CloseWrite shuts down the write end of the socket, preventing future write operations and
// notifying the other endpoint that no more data will be written.
func (conn *HvsockConn) CloseWrite() error {
err := conn.shutdown(windows.SHUT_WR)
if err != nil {
return conn.opErr("closewrite", err)
}
return nil
}
// LocalAddr returns the local address of the connection.
func (conn *HvsockConn) LocalAddr() net.Addr {
return &conn.local
}
// RemoteAddr returns the remote address of the connection.
func (conn *HvsockConn) RemoteAddr() net.Addr {
return &conn.remote
}
// SetDeadline implements the net.Conn SetDeadline method.
func (conn *HvsockConn) SetDeadline(t time.Time) error {
// todo: implement `SetDeadline` for `win32File`
if err := conn.SetReadDeadline(t); err != nil {
return fmt.Errorf("set read deadline: %w", err)
}
if err := conn.SetWriteDeadline(t); err != nil {
return fmt.Errorf("set write deadline: %w", err)
}
return nil
}
// SetReadDeadline implements the net.Conn SetReadDeadline method.
func (conn *HvsockConn) SetReadDeadline(t time.Time) error {
return conn.sock.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.Conn SetWriteDeadline method.
func (conn *HvsockConn) SetWriteDeadline(t time.Time) error {
return conn.sock.SetWriteDeadline(t)
}