Signed-off-by: Mrunal Patel <mrunalp@gmail.com>
6.1 KiB
Contributing guidelines
Want to hack on Kubernetes? Yay!
Developer Guide
We have a Developer's Guide that outlines everything you need to know from setting up your dev environment to how to get faster Pull Request reviews. If you find something undocumented or incorrect along the way, please feel free to send a Pull Request.
Filing issues
If you have a question about Kubernetes or have a problem using it, please start with the troubleshooting guide. If that doesn't answer your questions, or if you think you found a bug, please file an issue.
How to become a contributor and submit your own code
Contributor License Agreements
We'd love to accept your patches! Before we can take them, we have to jump a couple of legal hurdles.
The Cloud Native Computing Foundation (CNCF) CLA must be signed by all contributors. Please fill out either the individual or corporate Contributor License Agreement (CLA).
Once you are CLA'ed, we'll be able to accept your pull requests. For any issues that you face during this process, please add a comment here explaining the issue and we will help get it sorted out.
NOTE: Only original source code from you and other people that have signed the CLA can be accepted into the repository. This policy does not apply to third_party and vendor.
Finding Things That Need Help
If you're new to the project and want to help, but don't know where to start, we have a semi-curated list of issues that have should not need deep knowledge of the system. Have a look and see if anything sounds interesting.
Alternatively, read some of the many docs on the system, for example the
architecture, and pick a component that seems
interesting. Start with main()
(look in the cmd directory) and read
until you find something you want to fix. The best way to learn is to hack!
There's always code that can be clarified and variables or functions that can
be renamed or commented.
Contributing A Patch
If you're working on an existing issue, such as one of the help-wanted
ones
above, simply respond to the issue and express interest in working on it. This
helps other people know that the issue is active, and hopefully prevents
duplicated efforts.
If you want to work on a new idea of relatively small scope:
- Submit an issue describing your proposed change to the repo in question.
- The repo owners will respond to your issue promptly.
- If your proposed change is accepted, and you haven't already done so, sign a Contributor License Agreement (see details above).
- Fork the repo, develop, and test your changes.
- Submit a pull request.
If you want to work on a bigger idea, we STRONGLY recommend that you start with some bugs or smaller features. We have a feature development process, but navigating the Kubernetes system as a newcomer can be very challenging.
Downloading the project
There are a few ways you can download this code. You must download it into a
GOPATH - see golang.org for more info on
how Go works with code. This project expects to be found at the Go package
k8s.io/kubernetes
.
- You can
git clone
the repo. If you do this, you MUST make sure it is in the GOPATH ask8s.io/kubernetes
or it may not build. E.g.:git clone https://github.com/kubernetes/kubernetes $GOPATH/src/k8s.io/kubernetes
- You can use
go get
to fetch the repo. This will automatically put it into your GOPATH in the right place. E.g.:go get -d k8s.io/kubernetes
- You can download an archive of the source. If you do this, you MUST make
sure it is unpacked into the GOPATH as
k8s.io/kubernetes
or it may not build. See rel.k8s.io for a list of available releases.
Building the project
There are a few things you need to build and test this project:
make
- the human interface to the Kubernetes build ismake
, so you must have this tool installed on your machine. We try not to use too many crazy features ofMakefile
s and other tools, so most commonly available versions should work.docker
- some parts of the build/test system depend ondocker
. You need a relatively recent version of Docker installed, and available to you.go
- Kubernetes is written in Go (aka golang), so you need a relatively recent version of the Go toolchain installed. While Linux is the primary platform for Kubernetes, it should compile on a Mac, too. Windows is in progress.
To build Kubernetes, simply type make
. This should figure out what it needs
to do and not need any input from you. If you want to just build a subset of
code, you can pass the WHAT
variable to make
: e.g. make WHAT="cmd/kubelet"
.
To run basic tests, simply type make test
. This will run all of the unit
tests in the project. If you want to just test a subset of the project, you
can pass the WHAT
variable to make
: e.g. make test WHAT=pkg/kubelet
.
Protocols for Collaborative Development
Please read this doc for information on how we're running development for the project. Also take a look at the development guide for information on how to set up your environment, run tests, manage dependencies, etc.
Adding dependencies
If your patch depends on new packages, add that package with
godep
. Follow the instructions to add a
dependency.
Community Expectations
Please see our expectations for members of the Kubernetes community.