f0aff67c47
* grub-core/io/xzio.c: New file. * grub-core/lib/xzembed/xz.h: New file (from xembed). * grub-core/lib/xzembed/xz_config.h: Likewise. * grub-core/lib/xzembed/xz_dec_bcj.c: Likewise. * grub-core/lib/xzembed/xz_dec_lzma2.c: Likewise. * grub-core/lib/xzembed/xz_dec_stream.c: Likewise. * grub-core/lib/xzembed/xz_lzma2.h: Likewise. * grub-core/lib/xzembed/xz_private.h: Likewise. * grub-core/lib/xzembed/xz_stream.h: Likewise. * include/grub/file.h (grub_file_filter_id): New compression filter GRUB_FILE_FILTER_XZIO.
1168 lines
28 KiB
C
1168 lines
28 KiB
C
/* xz_dec_lzma2.c - LZMA2 decoder */
|
|
/*
|
|
* GRUB -- GRand Unified Bootloader
|
|
* Copyright (C) 2010 Free Software Foundation, Inc.
|
|
*
|
|
* GRUB is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* GRUB is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GRUB. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
/*
|
|
* This file is based on code from XZ embedded project
|
|
* http://tukaani.org/xz/embedded.html
|
|
*/
|
|
|
|
#include "xz_private.h"
|
|
#include "xz_lzma2.h"
|
|
|
|
/*
|
|
* Range decoder initialization eats the first five bytes of each LZMA chunk.
|
|
*/
|
|
#define RC_INIT_BYTES 5
|
|
|
|
/*
|
|
* Minimum number of usable input buffer to safely decode one LZMA symbol.
|
|
* The worst case is that we decode 22 bits using probabilities and 26
|
|
* direct bits. This may decode at maximum of 20 bytes of input. However,
|
|
* lzma_main() does an extra normalization before returning, thus we
|
|
* need to put 21 here.
|
|
*/
|
|
#define LZMA_IN_REQUIRED 21
|
|
|
|
/*
|
|
* Dictionary (history buffer)
|
|
*
|
|
* These are always true:
|
|
* start <= pos <= full <= end
|
|
* pos <= limit <= end
|
|
*
|
|
* In multi-call mode, also these are true:
|
|
* end == size
|
|
* size <= allocated
|
|
*
|
|
* Most of these variables are size_t to support single-call mode,
|
|
* in which the dictionary variables address the actual output
|
|
* buffer directly.
|
|
*/
|
|
struct dictionary {
|
|
/* Beginning of the history buffer */
|
|
uint8_t *buf;
|
|
|
|
/* Old position in buf (before decoding more data) */
|
|
size_t start;
|
|
|
|
/* Position in buf */
|
|
size_t pos;
|
|
|
|
/*
|
|
* How full dictionary is. This is used to detect corrupt input that
|
|
* would read beyond the beginning of the uncompressed stream.
|
|
*/
|
|
size_t full;
|
|
|
|
/* Write limit; we don't write to buf[limit] or later bytes. */
|
|
size_t limit;
|
|
|
|
/*
|
|
* End of the dictionary buffer. In multi-call mode, this is
|
|
* the same as the dictionary size. In single-call mode, this
|
|
* indicates the size of the output buffer.
|
|
*/
|
|
size_t end;
|
|
|
|
/*
|
|
* Size of the dictionary as specified in Block Header. This is used
|
|
* together with "full" to detect corrupt input that would make us
|
|
* read beyond the beginning of the uncompressed stream.
|
|
*/
|
|
uint32_t size;
|
|
|
|
/*
|
|
* Amount of memory allocated for the dictionary. A special
|
|
* value of zero indicates that we are in single-call mode,
|
|
* where the output buffer works as the dictionary.
|
|
*/
|
|
uint32_t allocated;
|
|
};
|
|
|
|
/* Range decoder */
|
|
struct rc_dec {
|
|
uint32_t range;
|
|
uint32_t code;
|
|
|
|
/*
|
|
* Number of initializing bytes remaining to be read
|
|
* by rc_read_init().
|
|
*/
|
|
uint32_t init_bytes_left;
|
|
|
|
/*
|
|
* Buffer from which we read our input. It can be either
|
|
* temp.buf or the caller-provided input buffer.
|
|
*/
|
|
const uint8_t *in;
|
|
size_t in_pos;
|
|
size_t in_limit;
|
|
};
|
|
|
|
/* Probabilities for a length decoder. */
|
|
struct lzma_len_dec {
|
|
/* Probability of match length being at least 10 */
|
|
uint16_t choice;
|
|
|
|
/* Probability of match length being at least 18 */
|
|
uint16_t choice2;
|
|
|
|
/* Probabilities for match lengths 2-9 */
|
|
uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
|
|
|
|
/* Probabilities for match lengths 10-17 */
|
|
uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
|
|
|
|
/* Probabilities for match lengths 18-273 */
|
|
uint16_t high[LEN_HIGH_SYMBOLS];
|
|
};
|
|
|
|
struct lzma_dec {
|
|
/*
|
|
* LZMA properties or related bit masks (number of literal
|
|
* context bits, a mask dervied from the number of literal
|
|
* position bits, and a mask dervied from the number
|
|
* position bits)
|
|
*/
|
|
uint32_t lc;
|
|
uint32_t literal_pos_mask; /* (1 << lp) - 1 */
|
|
uint32_t pos_mask; /* (1 << pb) - 1 */
|
|
|
|
/* Types of the most recently seen LZMA symbols */
|
|
enum lzma_state state;
|
|
|
|
/* Distances of latest four matches */
|
|
uint32_t rep0;
|
|
uint32_t rep1;
|
|
uint32_t rep2;
|
|
uint32_t rep3;
|
|
|
|
/*
|
|
* Length of a match. This is updated so that dict_repeat can
|
|
* be called again to finish repeating the whole match.
|
|
*/
|
|
uint32_t len;
|
|
|
|
/* If 1, it's a match. Otherwise it's a single 8-bit literal. */
|
|
uint16_t is_match[STATES][POS_STATES_MAX];
|
|
|
|
/* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
|
|
uint16_t is_rep[STATES];
|
|
|
|
/*
|
|
* If 0, distance of a repeated match is rep0.
|
|
* Otherwise check is_rep1.
|
|
*/
|
|
uint16_t is_rep0[STATES];
|
|
|
|
/*
|
|
* If 0, distance of a repeated match is rep1.
|
|
* Otherwise check is_rep2.
|
|
*/
|
|
uint16_t is_rep1[STATES];
|
|
|
|
/* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
|
|
uint16_t is_rep2[STATES];
|
|
|
|
/*
|
|
* If 1, the repeated match has length of one byte. Otherwise
|
|
* the length is decoded from rep_len_decoder.
|
|
*/
|
|
uint16_t is_rep0_long[STATES][POS_STATES_MAX];
|
|
|
|
/*
|
|
* Probability tree for the highest two bits of the match
|
|
* distance. There is a separate probability tree for match
|
|
* lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
|
|
*/
|
|
uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
|
|
|
|
/*
|
|
* Probility trees for additional bits for match distance
|
|
* when the distance is in the range [4, 127].
|
|
*/
|
|
uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
|
|
|
|
/*
|
|
* Probability tree for the lowest four bits of a match
|
|
* distance that is equal to or greater than 128.
|
|
*/
|
|
uint16_t dist_align[ALIGN_SIZE];
|
|
|
|
/* Length of a normal match */
|
|
struct lzma_len_dec match_len_dec;
|
|
|
|
/* Length of a repeated match */
|
|
struct lzma_len_dec rep_len_dec;
|
|
|
|
/* Probabilities of literals */
|
|
uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
|
|
};
|
|
|
|
struct xz_dec_lzma2 {
|
|
/* LZMA2 */
|
|
struct {
|
|
/* Position in xz_dec_lzma2_run(). */
|
|
enum lzma2_seq {
|
|
SEQ_CONTROL,
|
|
SEQ_UNCOMPRESSED_1,
|
|
SEQ_UNCOMPRESSED_2,
|
|
SEQ_COMPRESSED_0,
|
|
SEQ_COMPRESSED_1,
|
|
SEQ_PROPERTIES,
|
|
SEQ_LZMA_PREPARE,
|
|
SEQ_LZMA_RUN,
|
|
SEQ_COPY
|
|
} sequence;
|
|
|
|
/*
|
|
* Next position after decoding the compressed size of
|
|
* the chunk.
|
|
*/
|
|
enum lzma2_seq next_sequence;
|
|
|
|
/* Uncompressed size of LZMA chunk (2 MiB at maximum) */
|
|
uint32_t uncompressed;
|
|
|
|
/*
|
|
* Compressed size of LZMA chunk or compressed/uncompressed
|
|
* size of uncompressed chunk (64 KiB at maximum)
|
|
*/
|
|
uint32_t compressed;
|
|
|
|
/*
|
|
* True if dictionary reset is needed. This is false before
|
|
* the first chunk (LZMA or uncompressed).
|
|
*/
|
|
bool need_dict_reset;
|
|
|
|
/*
|
|
* True if new LZMA properties are needed. This is false
|
|
* before the first LZMA chunk.
|
|
*/
|
|
bool need_props;
|
|
} lzma2;
|
|
|
|
/*
|
|
* Temporary buffer which holds small number of input bytes between
|
|
* decoder calls. See lzma2_lzma() for details.
|
|
*/
|
|
struct {
|
|
uint32_t size;
|
|
uint8_t buf[3 * LZMA_IN_REQUIRED];
|
|
} temp;
|
|
|
|
struct dictionary dict;
|
|
struct rc_dec rc;
|
|
struct lzma_dec lzma;
|
|
};
|
|
|
|
/**************
|
|
* Dictionary *
|
|
**************/
|
|
|
|
/*
|
|
* Reset the dictionary state. When in single-call mode, set up the beginning
|
|
* of the dictionary to point to the actual output buffer.
|
|
*/
|
|
static void dict_reset(struct dictionary *dict, struct xz_buf *b)
|
|
{
|
|
if (dict->allocated == 0) {
|
|
dict->buf = b->out + b->out_pos;
|
|
dict->end = b->out_size - b->out_pos;
|
|
}
|
|
dict->start = 0;
|
|
dict->pos = 0;
|
|
dict->limit = 0;
|
|
dict->full = 0;
|
|
}
|
|
|
|
/* Set dictionary write limit */
|
|
static void dict_limit(struct dictionary *dict, size_t out_max)
|
|
{
|
|
if (dict->end - dict->pos <= out_max)
|
|
dict->limit = dict->end;
|
|
else
|
|
dict->limit = dict->pos + out_max;
|
|
}
|
|
|
|
/* Return true if at least one byte can be written into the dictionary. */
|
|
static inline bool dict_has_space(const struct dictionary *dict)
|
|
{
|
|
return dict->pos < dict->limit;
|
|
}
|
|
|
|
/*
|
|
* Get a byte from the dictionary at the given distance. The distance is
|
|
* assumed to valid, or as a special case, zero when the dictionary is
|
|
* still empty. This special case is needed for single-call decoding to
|
|
* avoid writing a '\0' to the end of the destination buffer.
|
|
*/
|
|
static inline uint32_t dict_get(
|
|
const struct dictionary *dict, uint32_t dist)
|
|
{
|
|
size_t offset = dict->pos - dist - 1;
|
|
|
|
if (dist >= dict->pos)
|
|
offset += dict->end;
|
|
|
|
return dict->full > 0 ? dict->buf[offset] : 0;
|
|
}
|
|
|
|
/*
|
|
* Put one byte into the dictionary. It is assumed that there is space for it.
|
|
*/
|
|
static inline void dict_put(struct dictionary *dict, uint8_t byte)
|
|
{
|
|
dict->buf[dict->pos++] = byte;
|
|
|
|
if (dict->full < dict->pos)
|
|
dict->full = dict->pos;
|
|
}
|
|
|
|
/*
|
|
* Repeat given number of bytes from the given distance. If the distance is
|
|
* invalid, false is returned. On success, true is returned and *len is
|
|
* updated to indicate how many bytes were left to be repeated.
|
|
*/
|
|
static bool dict_repeat(
|
|
struct dictionary *dict, uint32_t *len, uint32_t dist)
|
|
{
|
|
size_t back;
|
|
uint32_t left;
|
|
|
|
if (dist >= dict->full || dist >= dict->size)
|
|
return false;
|
|
|
|
left = min_t(size_t, dict->limit - dict->pos, *len);
|
|
*len -= left;
|
|
|
|
back = dict->pos - dist - 1;
|
|
if (dist >= dict->pos)
|
|
back += dict->end;
|
|
|
|
do {
|
|
dict->buf[dict->pos++] = dict->buf[back++];
|
|
if (back == dict->end)
|
|
back = 0;
|
|
} while (--left > 0);
|
|
|
|
if (dict->full < dict->pos)
|
|
dict->full = dict->pos;
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Copy uncompressed data as is from input to dictionary and output buffers. */
|
|
static void dict_uncompressed(
|
|
struct dictionary *dict, struct xz_buf *b, uint32_t *left)
|
|
{
|
|
size_t copy_size;
|
|
|
|
while (*left > 0 && b->in_pos < b->in_size
|
|
&& b->out_pos < b->out_size) {
|
|
copy_size = min(b->in_size - b->in_pos,
|
|
b->out_size - b->out_pos);
|
|
if (copy_size > dict->end - dict->pos)
|
|
copy_size = dict->end - dict->pos;
|
|
if (copy_size > *left)
|
|
copy_size = *left;
|
|
|
|
*left -= copy_size;
|
|
|
|
memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
|
|
dict->pos += copy_size;
|
|
|
|
if (dict->full < dict->pos)
|
|
dict->full = dict->pos;
|
|
|
|
if (dict->allocated != 0) {
|
|
if (dict->pos == dict->end)
|
|
dict->pos = 0;
|
|
|
|
memcpy(b->out + b->out_pos, b->in + b->in_pos,
|
|
copy_size);
|
|
}
|
|
|
|
dict->start = dict->pos;
|
|
|
|
b->out_pos += copy_size;
|
|
b->in_pos += copy_size;
|
|
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Flush pending data from dictionary to b->out. It is assumed that there is
|
|
* enough space in b->out. This is guaranteed because caller uses dict_limit()
|
|
* before decoding data into the dictionary.
|
|
*/
|
|
static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b)
|
|
{
|
|
size_t copy_size = dict->pos - dict->start;
|
|
|
|
if (dict->allocated != 0) {
|
|
if (dict->pos == dict->end)
|
|
dict->pos = 0;
|
|
|
|
memcpy(b->out + b->out_pos, dict->buf + dict->start,
|
|
copy_size);
|
|
}
|
|
|
|
dict->start = dict->pos;
|
|
b->out_pos += copy_size;
|
|
return copy_size;
|
|
}
|
|
|
|
/*****************
|
|
* Range decoder *
|
|
*****************/
|
|
|
|
/* Reset the range decoder. */
|
|
static void rc_reset(struct rc_dec *rc)
|
|
{
|
|
rc->range = (uint32_t)-1;
|
|
rc->code = 0;
|
|
rc->init_bytes_left = RC_INIT_BYTES;
|
|
}
|
|
|
|
/*
|
|
* Read the first five initial bytes into rc->code if they haven't been
|
|
* read already. (Yes, the first byte gets completely ignored.)
|
|
*/
|
|
static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b)
|
|
{
|
|
while (rc->init_bytes_left > 0) {
|
|
if (b->in_pos == b->in_size)
|
|
return false;
|
|
|
|
rc->code = (rc->code << 8) + b->in[b->in_pos++];
|
|
--rc->init_bytes_left;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Return true if there may not be enough input for the next decoding loop. */
|
|
static inline bool rc_limit_exceeded(const struct rc_dec *rc)
|
|
{
|
|
return rc->in_pos > rc->in_limit;
|
|
}
|
|
|
|
/*
|
|
* Return true if it is possible (from point of view of range decoder) that
|
|
* we have reached the end of the LZMA chunk.
|
|
*/
|
|
static inline bool rc_is_finished(const struct rc_dec *rc)
|
|
{
|
|
return rc->code == 0;
|
|
}
|
|
|
|
/* Read the next input byte if needed. */
|
|
static __always_inline void rc_normalize(struct rc_dec *rc)
|
|
{
|
|
if (rc->range < RC_TOP_VALUE) {
|
|
rc->range <<= RC_SHIFT_BITS;
|
|
rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Decode one bit. In some versions, this function has been splitted in three
|
|
* functions so that the compiler is supposed to be able to more easily avoid
|
|
* an extra branch. In this particular version of the LZMA decoder, this
|
|
* doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
|
|
* on x86). Using a non-splitted version results in nicer looking code too.
|
|
*
|
|
* NOTE: This must return an int. Do not make it return a bool or the speed
|
|
* of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
|
|
* and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
|
|
*/
|
|
static __always_inline int rc_bit(struct rc_dec *rc, uint16_t *prob)
|
|
{
|
|
uint32_t bound;
|
|
int bit;
|
|
|
|
rc_normalize(rc);
|
|
bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
|
|
if (rc->code < bound) {
|
|
rc->range = bound;
|
|
*prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
|
|
bit = 0;
|
|
} else {
|
|
rc->range -= bound;
|
|
rc->code -= bound;
|
|
*prob -= *prob >> RC_MOVE_BITS;
|
|
bit = 1;
|
|
}
|
|
|
|
return bit;
|
|
}
|
|
|
|
/* Decode a bittree starting from the most significant bit. */
|
|
static __always_inline uint32_t rc_bittree(
|
|
struct rc_dec *rc, uint16_t *probs, uint32_t limit)
|
|
{
|
|
uint32_t symbol = 1;
|
|
|
|
do {
|
|
if (rc_bit(rc, &probs[symbol]))
|
|
symbol = (symbol << 1) + 1;
|
|
else
|
|
symbol <<= 1;
|
|
} while (symbol < limit);
|
|
|
|
return symbol;
|
|
}
|
|
|
|
/* Decode a bittree starting from the least significant bit. */
|
|
static __always_inline void rc_bittree_reverse(struct rc_dec *rc,
|
|
uint16_t *probs, uint32_t *dest, uint32_t limit)
|
|
{
|
|
uint32_t symbol = 1;
|
|
uint32_t i = 0;
|
|
|
|
do {
|
|
if (rc_bit(rc, &probs[symbol])) {
|
|
symbol = (symbol << 1) + 1;
|
|
*dest += 1 << i;
|
|
} else {
|
|
symbol <<= 1;
|
|
}
|
|
} while (++i < limit);
|
|
}
|
|
|
|
/* Decode direct bits (fixed fifty-fifty probability) */
|
|
static inline void rc_direct(
|
|
struct rc_dec *rc, uint32_t *dest, uint32_t limit)
|
|
{
|
|
uint32_t mask;
|
|
|
|
do {
|
|
rc_normalize(rc);
|
|
rc->range >>= 1;
|
|
rc->code -= rc->range;
|
|
mask = (uint32_t)0 - (rc->code >> 31);
|
|
rc->code += rc->range & mask;
|
|
*dest = (*dest << 1) + (mask + 1);
|
|
} while (--limit > 0);
|
|
}
|
|
|
|
/********
|
|
* LZMA *
|
|
********/
|
|
|
|
/* Get pointer to literal coder probability array. */
|
|
static uint16_t * lzma_literal_probs(struct xz_dec_lzma2 *s)
|
|
{
|
|
uint32_t prev_byte = dict_get(&s->dict, 0);
|
|
uint32_t low = prev_byte >> (8 - s->lzma.lc);
|
|
uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
|
|
return s->lzma.literal[low + high];
|
|
}
|
|
|
|
/* Decode a literal (one 8-bit byte) */
|
|
static void lzma_literal(struct xz_dec_lzma2 *s)
|
|
{
|
|
uint16_t *probs;
|
|
uint32_t symbol;
|
|
uint32_t match_byte;
|
|
uint32_t match_bit;
|
|
uint32_t offset;
|
|
uint32_t i;
|
|
|
|
probs = lzma_literal_probs(s);
|
|
|
|
if (lzma_state_is_literal(s->lzma.state)) {
|
|
symbol = rc_bittree(&s->rc, probs, 0x100);
|
|
} else {
|
|
symbol = 1;
|
|
match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
|
|
offset = 0x100;
|
|
|
|
do {
|
|
match_bit = match_byte & offset;
|
|
match_byte <<= 1;
|
|
i = offset + match_bit + symbol;
|
|
|
|
if (rc_bit(&s->rc, &probs[i])) {
|
|
symbol = (symbol << 1) + 1;
|
|
offset &= match_bit;
|
|
} else {
|
|
symbol <<= 1;
|
|
offset &= ~match_bit;
|
|
}
|
|
} while (symbol < 0x100);
|
|
}
|
|
|
|
dict_put(&s->dict, (uint8_t)symbol);
|
|
lzma_state_literal(&s->lzma.state);
|
|
}
|
|
|
|
/* Decode the length of the match into s->lzma.len. */
|
|
static void lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l,
|
|
uint32_t pos_state)
|
|
{
|
|
uint16_t *probs;
|
|
uint32_t limit;
|
|
|
|
if (!rc_bit(&s->rc, &l->choice)) {
|
|
probs = l->low[pos_state];
|
|
limit = LEN_LOW_SYMBOLS;
|
|
s->lzma.len = MATCH_LEN_MIN;
|
|
} else {
|
|
if (!rc_bit(&s->rc, &l->choice2)) {
|
|
probs = l->mid[pos_state];
|
|
limit = LEN_MID_SYMBOLS;
|
|
s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
|
|
} else {
|
|
probs = l->high;
|
|
limit = LEN_HIGH_SYMBOLS;
|
|
s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS
|
|
+ LEN_MID_SYMBOLS;
|
|
}
|
|
}
|
|
|
|
s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
|
|
}
|
|
|
|
/* Decode a match. The distance will be stored in s->lzma.rep0. */
|
|
static void lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
|
|
{
|
|
uint16_t *probs;
|
|
uint32_t dist_slot;
|
|
uint32_t limit;
|
|
|
|
lzma_state_match(&s->lzma.state);
|
|
|
|
s->lzma.rep3 = s->lzma.rep2;
|
|
s->lzma.rep2 = s->lzma.rep1;
|
|
s->lzma.rep1 = s->lzma.rep0;
|
|
|
|
lzma_len(s, &s->lzma.match_len_dec, pos_state);
|
|
|
|
probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
|
|
dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
|
|
|
|
if (dist_slot < DIST_MODEL_START) {
|
|
s->lzma.rep0 = dist_slot;
|
|
} else {
|
|
limit = (dist_slot >> 1) - 1;
|
|
s->lzma.rep0 = 2 + (dist_slot & 1);
|
|
|
|
if (dist_slot < DIST_MODEL_END) {
|
|
s->lzma.rep0 <<= limit;
|
|
probs = s->lzma.dist_special + s->lzma.rep0
|
|
- dist_slot - 1;
|
|
rc_bittree_reverse(&s->rc, probs,
|
|
&s->lzma.rep0, limit);
|
|
} else {
|
|
rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
|
|
s->lzma.rep0 <<= ALIGN_BITS;
|
|
rc_bittree_reverse(&s->rc, s->lzma.dist_align,
|
|
&s->lzma.rep0, ALIGN_BITS);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Decode a repeated match. The distance is one of the four most recently
|
|
* seen matches. The distance will be stored in s->lzma.rep0.
|
|
*/
|
|
static void lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
|
|
{
|
|
uint32_t tmp;
|
|
|
|
if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state])) {
|
|
if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[
|
|
s->lzma.state][pos_state])) {
|
|
lzma_state_short_rep(&s->lzma.state);
|
|
s->lzma.len = 1;
|
|
return;
|
|
}
|
|
} else {
|
|
if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state])) {
|
|
tmp = s->lzma.rep1;
|
|
} else {
|
|
if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state])) {
|
|
tmp = s->lzma.rep2;
|
|
} else {
|
|
tmp = s->lzma.rep3;
|
|
s->lzma.rep3 = s->lzma.rep2;
|
|
}
|
|
|
|
s->lzma.rep2 = s->lzma.rep1;
|
|
}
|
|
|
|
s->lzma.rep1 = s->lzma.rep0;
|
|
s->lzma.rep0 = tmp;
|
|
}
|
|
|
|
lzma_state_long_rep(&s->lzma.state);
|
|
lzma_len(s, &s->lzma.rep_len_dec, pos_state);
|
|
}
|
|
|
|
/* LZMA decoder core */
|
|
static bool lzma_main(struct xz_dec_lzma2 *s)
|
|
{
|
|
uint32_t pos_state;
|
|
|
|
/*
|
|
* If the dictionary was reached during the previous call, try to
|
|
* finish the possibly pending repeat in the dictionary.
|
|
*/
|
|
if (dict_has_space(&s->dict) && s->lzma.len > 0)
|
|
dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
|
|
|
|
/*
|
|
* Decode more LZMA symbols. One iteration may consume up to
|
|
* LZMA_IN_REQUIRED - 1 bytes.
|
|
*/
|
|
while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc)) {
|
|
pos_state = s->dict.pos & s->lzma.pos_mask;
|
|
|
|
if (!rc_bit(&s->rc, &s->lzma.is_match[
|
|
s->lzma.state][pos_state])) {
|
|
lzma_literal(s);
|
|
} else {
|
|
if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
|
|
lzma_rep_match(s, pos_state);
|
|
else
|
|
lzma_match(s, pos_state);
|
|
|
|
if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Having the range decoder always normalized when we are outside
|
|
* this function makes it easier to correctly handle end of the chunk.
|
|
*/
|
|
rc_normalize(&s->rc);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Reset the LZMA decoder and range decoder state. Dictionary is nore reset
|
|
* here, because LZMA state may be reset without resetting the dictionary.
|
|
*/
|
|
static void lzma_reset(struct xz_dec_lzma2 *s)
|
|
{
|
|
uint16_t *probs;
|
|
size_t i;
|
|
|
|
s->lzma.state = STATE_LIT_LIT;
|
|
s->lzma.rep0 = 0;
|
|
s->lzma.rep1 = 0;
|
|
s->lzma.rep2 = 0;
|
|
s->lzma.rep3 = 0;
|
|
|
|
/*
|
|
* All probabilities are initialized to the same value. This hack
|
|
* makes the code smaller by avoiding a separate loop for each
|
|
* probability array.
|
|
*
|
|
* This could be optimized so that only that part of literal
|
|
* probabilities that are actually required. In the common case
|
|
* we would write 12 KiB less.
|
|
*/
|
|
probs = s->lzma.is_match[0];
|
|
for (i = 0; i < PROBS_TOTAL; ++i)
|
|
probs[i] = RC_BIT_MODEL_TOTAL / 2;
|
|
|
|
rc_reset(&s->rc);
|
|
}
|
|
|
|
/*
|
|
* Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
|
|
* from the decoded lp and pb values. On success, the LZMA decoder state is
|
|
* reset and true is returned.
|
|
*/
|
|
static bool lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
|
|
{
|
|
if (props > (4 * 5 + 4) * 9 + 8)
|
|
return false;
|
|
|
|
s->lzma.pos_mask = 0;
|
|
while (props >= 9 * 5) {
|
|
props -= 9 * 5;
|
|
++s->lzma.pos_mask;
|
|
}
|
|
|
|
s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
|
|
|
|
s->lzma.literal_pos_mask = 0;
|
|
while (props >= 9) {
|
|
props -= 9;
|
|
++s->lzma.literal_pos_mask;
|
|
}
|
|
|
|
s->lzma.lc = props;
|
|
|
|
if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
|
|
return false;
|
|
|
|
s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
|
|
|
|
lzma_reset(s);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*********
|
|
* LZMA2 *
|
|
*********/
|
|
|
|
/*
|
|
* The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
|
|
* been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
|
|
* wrapper function takes care of making the LZMA decoder's assumption safe.
|
|
*
|
|
* As long as there is plenty of input left to be decoded in the current LZMA
|
|
* chunk, we decode directly from the caller-supplied input buffer until
|
|
* there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
|
|
* s->temp.buf, which (hopefully) gets filled on the next call to this
|
|
* function. We decode a few bytes from the temporary buffer so that we can
|
|
* continue decoding from the caller-supplied input buffer again.
|
|
*/
|
|
static bool lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
|
|
{
|
|
size_t in_avail;
|
|
uint32_t tmp;
|
|
|
|
in_avail = b->in_size - b->in_pos;
|
|
if (s->temp.size > 0 || s->lzma2.compressed == 0) {
|
|
tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
|
|
if (tmp > s->lzma2.compressed - s->temp.size)
|
|
tmp = s->lzma2.compressed - s->temp.size;
|
|
if (tmp > in_avail)
|
|
tmp = in_avail;
|
|
|
|
memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
|
|
|
|
if (s->temp.size + tmp == s->lzma2.compressed) {
|
|
memzero(s->temp.buf + s->temp.size + tmp,
|
|
sizeof(s->temp.buf)
|
|
- s->temp.size - tmp);
|
|
s->rc.in_limit = s->temp.size + tmp;
|
|
} else if (s->temp.size + tmp < LZMA_IN_REQUIRED) {
|
|
s->temp.size += tmp;
|
|
b->in_pos += tmp;
|
|
return true;
|
|
} else {
|
|
s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
|
|
}
|
|
|
|
s->rc.in = s->temp.buf;
|
|
s->rc.in_pos = 0;
|
|
|
|
if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
|
|
return false;
|
|
|
|
s->lzma2.compressed -= s->rc.in_pos;
|
|
|
|
if (s->rc.in_pos < s->temp.size) {
|
|
s->temp.size -= s->rc.in_pos;
|
|
memmove(s->temp.buf, s->temp.buf + s->rc.in_pos,
|
|
s->temp.size);
|
|
return true;
|
|
}
|
|
|
|
b->in_pos += s->rc.in_pos - s->temp.size;
|
|
s->temp.size = 0;
|
|
}
|
|
|
|
in_avail = b->in_size - b->in_pos;
|
|
if (in_avail >= LZMA_IN_REQUIRED) {
|
|
s->rc.in = b->in;
|
|
s->rc.in_pos = b->in_pos;
|
|
|
|
if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
|
|
s->rc.in_limit = b->in_pos + s->lzma2.compressed;
|
|
else
|
|
s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
|
|
|
|
if (!lzma_main(s))
|
|
return false;
|
|
|
|
in_avail = s->rc.in_pos - b->in_pos;
|
|
if (in_avail > s->lzma2.compressed)
|
|
return false;
|
|
|
|
s->lzma2.compressed -= in_avail;
|
|
b->in_pos = s->rc.in_pos;
|
|
}
|
|
|
|
in_avail = b->in_size - b->in_pos;
|
|
if (in_avail < LZMA_IN_REQUIRED) {
|
|
if (in_avail > s->lzma2.compressed)
|
|
in_avail = s->lzma2.compressed;
|
|
|
|
memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
|
|
s->temp.size = in_avail;
|
|
b->in_pos += in_avail;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Take care of the LZMA2 control layer, and forward the job of actual LZMA
|
|
* decoding or copying of uncompressed chunks to other functions.
|
|
*/
|
|
enum xz_ret xz_dec_lzma2_run(
|
|
struct xz_dec_lzma2 *s, struct xz_buf *b)
|
|
{
|
|
uint32_t tmp;
|
|
|
|
while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN) {
|
|
switch (s->lzma2.sequence) {
|
|
case SEQ_CONTROL:
|
|
/*
|
|
* LZMA2 control byte
|
|
*
|
|
* Exact values:
|
|
* 0x00 End marker
|
|
* 0x01 Dictionary reset followed by
|
|
* an uncompressed chunk
|
|
* 0x02 Uncompressed chunk (no dictionary reset)
|
|
*
|
|
* Highest three bits (s->control & 0xE0):
|
|
* 0xE0 Dictionary reset, new properties and state
|
|
* reset, followed by LZMA compressed chunk
|
|
* 0xC0 New properties and state reset, followed
|
|
* by LZMA compressed chunk (no dictionary
|
|
* reset)
|
|
* 0xA0 State reset using old properties,
|
|
* followed by LZMA compressed chunk (no
|
|
* dictionary reset)
|
|
* 0x80 LZMA chunk (no dictionary or state reset)
|
|
*
|
|
* For LZMA compressed chunks, the lowest five bits
|
|
* (s->control & 1F) are the highest bits of the
|
|
* uncompressed size (bits 16-20).
|
|
*
|
|
* A new LZMA2 stream must begin with a dictionary
|
|
* reset. The first LZMA chunk must set new
|
|
* properties and reset the LZMA state.
|
|
*
|
|
* Values that don't match anything described above
|
|
* are invalid and we return XZ_DATA_ERROR.
|
|
*/
|
|
tmp = b->in[b->in_pos++];
|
|
|
|
if (tmp >= 0xE0 || tmp == 0x01) {
|
|
s->lzma2.need_props = true;
|
|
s->lzma2.need_dict_reset = false;
|
|
dict_reset(&s->dict, b);
|
|
} else if (s->lzma2.need_dict_reset) {
|
|
return XZ_DATA_ERROR;
|
|
}
|
|
|
|
if (tmp >= 0x80) {
|
|
s->lzma2.uncompressed = (tmp & 0x1F) << 16;
|
|
s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
|
|
|
|
if (tmp >= 0xC0) {
|
|
/*
|
|
* When there are new properties,
|
|
* state reset is done at
|
|
* SEQ_PROPERTIES.
|
|
*/
|
|
s->lzma2.need_props = false;
|
|
s->lzma2.next_sequence
|
|
= SEQ_PROPERTIES;
|
|
|
|
} else if (s->lzma2.need_props) {
|
|
return XZ_DATA_ERROR;
|
|
|
|
} else {
|
|
s->lzma2.next_sequence
|
|
= SEQ_LZMA_PREPARE;
|
|
if (tmp >= 0xA0)
|
|
lzma_reset(s);
|
|
}
|
|
} else {
|
|
if (tmp == 0x00)
|
|
return XZ_STREAM_END;
|
|
|
|
if (tmp > 0x02)
|
|
return XZ_DATA_ERROR;
|
|
|
|
s->lzma2.sequence = SEQ_COMPRESSED_0;
|
|
s->lzma2.next_sequence = SEQ_COPY;
|
|
}
|
|
|
|
break;
|
|
|
|
case SEQ_UNCOMPRESSED_1:
|
|
s->lzma2.uncompressed
|
|
+= (uint32_t)b->in[b->in_pos++] << 8;
|
|
s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
|
|
break;
|
|
|
|
case SEQ_UNCOMPRESSED_2:
|
|
s->lzma2.uncompressed
|
|
+= (uint32_t)b->in[b->in_pos++] + 1;
|
|
s->lzma2.sequence = SEQ_COMPRESSED_0;
|
|
break;
|
|
|
|
case SEQ_COMPRESSED_0:
|
|
s->lzma2.compressed
|
|
= (uint32_t)b->in[b->in_pos++] << 8;
|
|
s->lzma2.sequence = SEQ_COMPRESSED_1;
|
|
break;
|
|
|
|
case SEQ_COMPRESSED_1:
|
|
s->lzma2.compressed
|
|
+= (uint32_t)b->in[b->in_pos++] + 1;
|
|
s->lzma2.sequence = s->lzma2.next_sequence;
|
|
break;
|
|
|
|
case SEQ_PROPERTIES:
|
|
if (!lzma_props(s, b->in[b->in_pos++]))
|
|
return XZ_DATA_ERROR;
|
|
|
|
s->lzma2.sequence = SEQ_LZMA_PREPARE;
|
|
|
|
case SEQ_LZMA_PREPARE:
|
|
if (s->lzma2.compressed < RC_INIT_BYTES)
|
|
return XZ_DATA_ERROR;
|
|
|
|
if (!rc_read_init(&s->rc, b))
|
|
return XZ_OK;
|
|
|
|
s->lzma2.compressed -= RC_INIT_BYTES;
|
|
s->lzma2.sequence = SEQ_LZMA_RUN;
|
|
|
|
case SEQ_LZMA_RUN:
|
|
/*
|
|
* Set dictionary limit to indicate how much we want
|
|
* to be encoded at maximum. Decode new data into the
|
|
* dictionary. Flush the new data from dictionary to
|
|
* b->out. Check if we finished decoding this chunk.
|
|
* In case the dictionary got full but we didn't fill
|
|
* the output buffer yet, we may run this loop
|
|
* multiple times without changing s->lzma2.sequence.
|
|
*/
|
|
dict_limit(&s->dict, min_t(size_t,
|
|
b->out_size - b->out_pos,
|
|
s->lzma2.uncompressed));
|
|
if (!lzma2_lzma(s, b))
|
|
return XZ_DATA_ERROR;
|
|
|
|
s->lzma2.uncompressed -= dict_flush(&s->dict, b);
|
|
|
|
if (s->lzma2.uncompressed == 0) {
|
|
if (s->lzma2.compressed > 0 || s->lzma.len > 0
|
|
|| !rc_is_finished(&s->rc))
|
|
return XZ_DATA_ERROR;
|
|
|
|
rc_reset(&s->rc);
|
|
s->lzma2.sequence = SEQ_CONTROL;
|
|
|
|
} else if (b->out_pos == b->out_size
|
|
|| (b->in_pos == b->in_size
|
|
&& s->temp.size
|
|
< s->lzma2.compressed)) {
|
|
return XZ_OK;
|
|
}
|
|
|
|
break;
|
|
|
|
case SEQ_COPY:
|
|
dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
|
|
if (s->lzma2.compressed > 0)
|
|
return XZ_OK;
|
|
|
|
s->lzma2.sequence = SEQ_CONTROL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return XZ_OK;
|
|
}
|
|
|
|
struct xz_dec_lzma2 * xz_dec_lzma2_create(uint32_t dict_max)
|
|
{
|
|
struct xz_dec_lzma2 *s;
|
|
|
|
/* Maximum supported dictionary by this implementation is 3 GiB. */
|
|
if (dict_max > ((uint32_t)3 << 30))
|
|
return NULL;
|
|
|
|
s = kmalloc(sizeof(*s), GFP_KERNEL);
|
|
if (s == NULL)
|
|
return NULL;
|
|
|
|
if (dict_max > 0) {
|
|
s->dict.buf = vmalloc(dict_max);
|
|
if (s->dict.buf == NULL) {
|
|
kfree(s);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
s->dict.allocated = dict_max;
|
|
|
|
return s;
|
|
}
|
|
|
|
enum xz_ret xz_dec_lzma2_reset(
|
|
struct xz_dec_lzma2 *s, uint8_t props)
|
|
{
|
|
/* This limits dictionary size to 3 GiB (39) to keep parsing simpler. */
|
|
if (props > ( min (DICT_BIT_SIZE,39)) )
|
|
return XZ_OPTIONS_ERROR;
|
|
|
|
s->dict.size = 2 + (props & 1);
|
|
s->dict.size <<= (props >> 1) + 11;
|
|
|
|
if (s->dict.allocated > 0 && s->dict.allocated < s->dict.size)
|
|
{
|
|
/* enlarge dictionary buffer */
|
|
uint8_t * newdict = realloc(s->dict.buf,s->dict.size);
|
|
|
|
if (! newdict)
|
|
return XZ_MEMLIMIT_ERROR;
|
|
|
|
s->dict.buf = newdict;
|
|
s->dict.allocated = s->dict.size;
|
|
}
|
|
|
|
s->dict.end = s->dict.size;
|
|
|
|
s->lzma.len = 0;
|
|
|
|
s->lzma2.sequence = SEQ_CONTROL;
|
|
s->lzma2.need_dict_reset = true;
|
|
|
|
s->temp.size = 0;
|
|
|
|
return XZ_OK;
|
|
}
|
|
|
|
void xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
|
|
{
|
|
if (s->dict.allocated > 0)
|
|
vfree(s->dict.buf);
|
|
|
|
kfree(s);
|
|
}
|