feat: WebSocket based implementation of server sent events for cache busting (#527)

* rough implementation of WS based event system for server side notifications of mutation

* fix test construction

* fix deadlock on event bus

* disable linter error

* add item mutation events

* remove old event bus code

* refactor event system to use composables

* refresh items table when new item is added

* fix create form errors

* cleanup unnecessary calls

* fix importer erorrs + limit fn calls on import
This commit is contained in:
Hayden 2023-08-02 13:00:57 -08:00 committed by GitHub
parent cceec06148
commit 2cbcc8bb1d
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31 changed files with 458 additions and 208 deletions

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@ -39,7 +39,7 @@ func useItems(t *testing.T, len int) []ItemOut {
_ = tRepos.Items.Delete(context.Background(), item.ID)
}
_ = tRepos.Locations.Delete(context.Background(), location.ID)
_ = tRepos.Locations.delete(context.Background(), location.ID)
})
return items
@ -123,7 +123,7 @@ func TestItemsRepository_Create(t *testing.T) {
assert.NotEmpty(t, result.ID)
// Cleanup - Also deletes item
err = tRepos.Locations.Delete(context.Background(), location.ID)
err = tRepos.Locations.delete(context.Background(), location.ID)
assert.NoError(t, err)
}
@ -147,7 +147,7 @@ func TestItemsRepository_Create_Location(t *testing.T) {
assert.Equal(t, location.ID, foundItem.Location.ID)
// Cleanup - Also deletes item
err = tRepos.Locations.Delete(context.Background(), location.ID)
err = tRepos.Locations.delete(context.Background(), location.ID)
assert.NoError(t, err)
}