feat: asset tags/ids (#142)

* add schema

* run db migration

* bulk seed asset IDs

* breaking: update runtime options

* conditionally increment asset IDs

* update API endpoints

* fix import asset id assignment

* refactor display + marshal/unmarshal

* add docs page

* add to form field

* hide 000-000 values

* update ENV vars
This commit is contained in:
Hayden 2022-11-13 14:17:55 -09:00 committed by GitHub
parent 976f68252d
commit 6dc2ae1bea
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32 changed files with 905 additions and 72 deletions

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@ -8,17 +8,38 @@ type AllServices struct {
Items *ItemService
}
func New(repos *repo.AllRepos) *AllServices {
type OptionsFunc func(*options)
type options struct {
autoIncrementAssetID bool
}
func WithAutoIncrementAssetID(v bool) func(*options) {
return func(o *options) {
o.autoIncrementAssetID = v
}
}
func New(repos *repo.AllRepos, opts ...OptionsFunc) *AllServices {
if repos == nil {
panic("repos cannot be nil")
}
options := &options{
autoIncrementAssetID: true,
}
for _, opt := range opts {
opt(options)
}
return &AllServices{
User: &UserService{repos},
Group: &GroupService{repos},
Items: &ItemService{
repo: repos,
at: attachmentTokens{},
repo: repos,
at: attachmentTokens{},
autoIncrementAssetID: options.autoIncrementAssetID,
},
}
}