feat: asset tags/ids (#142)

* add schema

* run db migration

* bulk seed asset IDs

* breaking: update runtime options

* conditionally increment asset IDs

* update API endpoints

* fix import asset id assignment

* refactor display + marshal/unmarshal

* add docs page

* add to form field

* hide 000-000 values

* update ENV vars
This commit is contained in:
Hayden 2022-11-13 14:17:55 -09:00 committed by GitHub
parent 976f68252d
commit 6dc2ae1bea
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GPG key ID: 4AEE18F83AFDEB23
32 changed files with 905 additions and 72 deletions

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@ -135,6 +135,27 @@ func (iu *ItemUpdate) SetNillableArchived(b *bool) *ItemUpdate {
return iu
}
// SetAssetID sets the "asset_id" field.
func (iu *ItemUpdate) SetAssetID(i int) *ItemUpdate {
iu.mutation.ResetAssetID()
iu.mutation.SetAssetID(i)
return iu
}
// SetNillableAssetID sets the "asset_id" field if the given value is not nil.
func (iu *ItemUpdate) SetNillableAssetID(i *int) *ItemUpdate {
if i != nil {
iu.SetAssetID(*i)
}
return iu
}
// AddAssetID adds i to the "asset_id" field.
func (iu *ItemUpdate) AddAssetID(i int) *ItemUpdate {
iu.mutation.AddAssetID(i)
return iu
}
// SetSerialNumber sets the "serial_number" field.
func (iu *ItemUpdate) SetSerialNumber(s string) *ItemUpdate {
iu.mutation.SetSerialNumber(s)
@ -816,6 +837,20 @@ func (iu *ItemUpdate) sqlSave(ctx context.Context) (n int, err error) {
Column: item.FieldArchived,
})
}
if value, ok := iu.mutation.AssetID(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: item.FieldAssetID,
})
}
if value, ok := iu.mutation.AddedAssetID(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: item.FieldAssetID,
})
}
if value, ok := iu.mutation.SerialNumber(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,
@ -1422,6 +1457,27 @@ func (iuo *ItemUpdateOne) SetNillableArchived(b *bool) *ItemUpdateOne {
return iuo
}
// SetAssetID sets the "asset_id" field.
func (iuo *ItemUpdateOne) SetAssetID(i int) *ItemUpdateOne {
iuo.mutation.ResetAssetID()
iuo.mutation.SetAssetID(i)
return iuo
}
// SetNillableAssetID sets the "asset_id" field if the given value is not nil.
func (iuo *ItemUpdateOne) SetNillableAssetID(i *int) *ItemUpdateOne {
if i != nil {
iuo.SetAssetID(*i)
}
return iuo
}
// AddAssetID adds i to the "asset_id" field.
func (iuo *ItemUpdateOne) AddAssetID(i int) *ItemUpdateOne {
iuo.mutation.AddAssetID(i)
return iuo
}
// SetSerialNumber sets the "serial_number" field.
func (iuo *ItemUpdateOne) SetSerialNumber(s string) *ItemUpdateOne {
iuo.mutation.SetSerialNumber(s)
@ -2133,6 +2189,20 @@ func (iuo *ItemUpdateOne) sqlSave(ctx context.Context) (_node *Item, err error)
Column: item.FieldArchived,
})
}
if value, ok := iuo.mutation.AssetID(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: item.FieldAssetID,
})
}
if value, ok := iuo.mutation.AddedAssetID(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: item.FieldAssetID,
})
}
if value, ok := iuo.mutation.SerialNumber(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeString,