Fix wasm build after breaking it in #356
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f2d1c47294
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1 changed files with 9 additions and 9 deletions
18
ggml.c
18
ggml.c
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@ -788,7 +788,7 @@ static void quantize_row_q4_0(const float * restrict x, void * restrict vy, int
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MAX(wasm_f32x4_extract_lane(amaxv[0], 2), wasm_f32x4_extract_lane(amaxv[0], 3)));
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const float d = amax / ((1 << 3) - 1);
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const float id = d ? 1.0/d : 0.0;
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const float id = d ? 1.0f/d : 0.0f;
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y[i].d = d;
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@ -2087,18 +2087,18 @@ static void ggml_vec_dot_q4_0(const int n, float * restrict s, const void * rest
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float sum1 = 0.0f;
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for (int i = 0; i < nb; i += 2) {
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const block_q4_0 * restrict x0 = &px[i + 0];
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const block_q4_0 * restrict y0 = &py[i + 0];
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const block_q4_0 * restrict x1 = &px[i + 1];
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const block_q4_0 * restrict y1 = &py[i + 1];
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const block_q4_0 * restrict x0 = &x[i + 0];
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const block_q4_0 * restrict y0 = &y[i + 0];
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const block_q4_0 * restrict x1 = &x[i + 1];
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const block_q4_0 * restrict y1 = &y[i + 1];
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const v128_t m4b = wasm_u8x16_splat(0xf);
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const v128_t s8b = wasm_i8x16_splat(0x8);
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const v128_t v0_0 = wasm_v128_load(x0.qs);
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const v128_t v0_1 = wasm_v128_load(y0.qs);
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const v128_t v1_0 = wasm_v128_load(x1.qs);
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const v128_t v1_1 = wasm_v128_load(y1.qs);
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const v128_t v0_0 = wasm_v128_load(x0->qs);
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const v128_t v0_1 = wasm_v128_load(y0->qs);
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const v128_t v1_0 = wasm_v128_load(x1->qs);
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const v128_t v1_1 = wasm_v128_load(y1->qs);
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// 4-bit -> 8-bit
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const v128_t v0_0l = wasm_v128_and(v0_0, m4b);
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