Introduces caching of GGML graph to avoid unnecessary full rebuild
between each token. KV cache parameters, which change with each token,
are updated directly in cached GGML graph. Can be disabled with
GGML_DISABLE_GRAPH_CACHING environment variable.
* ggml : do not use BLAS with types without to_float
* ggml : return pointer from ggml_internal_get_type_traits to avoid unnecessary copies
* ggml : rename ggml_internal_get_type_traits -> ggml_get_type_traits
it's not really internal if everybody uses it
* docs : clarify building Android on Termux
* docs : update building Android on Termux
* docs : add cross-compiling for Android
* cmake : link dl explicitly for Android
* ggml : add metal backend registry / device
ggml-ci
* metal : fix names [no ci]
* metal : global registry and device instances
ggml-ci
* cont : alternative initialization of global objects
ggml-ci
* llama : adapt to backend changes
ggml-ci
* fixes
* metal : fix indent
* metal : fix build when MTLGPUFamilyApple3 is not available
ggml-ci
* fix merge
* metal : avoid unnecessary singleton accesses
ggml-ci
* metal : minor fix [no ci]
* metal : g_state -> g_ggml_ctx_dev_main [no ci]
* metal : avoid reference of device context in the backend context
ggml-ci
* metal : minor [no ci]
* metal : fix maxTransferRate check
* metal : remove transfer rate stuff
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Co-authored-by: slaren <slarengh@gmail.com>
* Single allocation of encode_async block with non-ARC capture in ggml-metal.m
* Moving Block_release to the deallocation code
* Release encode block when re-setting encoding buffer count if needed
* Update ggml/src/ggml-metal.m
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* rerank : use [SEP] token instead of [BOS]
ggml-ci
* common : sanity check for non-NULL tokens
ggml-ci
* ci : adjust rank score interval
ggml-ci
* ci : add shebang to run.sh
ggml-ci
* Add scaffolding for ggml logging macros
* Metal backend now uses GGML logging
* Cuda backend now uses GGML logging
* Cann backend now uses GGML logging
* Add enum tag to parameters
* Use C memory allocation funcs
* Fix compile error
* Use GGML_LOG instead of GGML_PRINT
* Rename llama_state to llama_logger_state
* Prevent null format string
* Fix whitespace
* Remove log callbacks from ggml backends
* Remove cuda log statement
* vulkan : do not use tensor->extra
This patch allows using the Vulkan backend with the RPC backend as
tensor->extra is no longer used.
Ref: #8536
* Adapt GGML_VULKAN_CHECK_RESULTS to extra removal (#2)
---------
Co-authored-by: 0cc4m <picard12@live.de>
* make sure params --split and --merge are not specified at same time
* update gguf-split params parse logic
* Update examples/gguf-split/gguf-split.cpp
Co-authored-by: slaren <slarengh@gmail.com>
---------
Co-authored-by: Xuan Son Nguyen <thichthat@gmail.com>
Co-authored-by: slaren <slarengh@gmail.com>
When the device's warp size is less than 16,
it is possible for loadstride_a (mul_mm.comp:114)
and loadstride_b (mul_mm.comp:115) to be set to 0.
Because they are calculated as: the workgroup size,
multiplied by LOAD_VEC_* (which can be 1) and divided by 16.
And the workgroup size is set to be the same as the
warp/subgroup size.
The loadstride_* variables are used as increments in the
loops that populate the buffers used for the multiplication.
When they are 0 they cause an infinite loop.
But infinite loops without side-effects are UB and the
values of loadstride_* are known at compile time.
So, the compiler quietly optimizes all the loops away.
As a consequence, the buffers are not populated and
the multiplication result is just a matrix with all elements
set to 0.
We prevent the UB by making sure that the workgroup size
will never be less than 16, even if our device has a
smaller warp size (e.g. 8).
Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>