Reuse the index calculations across all of src0/src1/dst. Add a shader
variant for when src0/src1 are the same dimensions and additional modulus
for src1 aren't needed. Div/mod are slow, so add "fast" div/mod that
have a fast path when the calculation isn't needed or can be done more
cheaply.
* llama: propagating the results of `graph_compute` to the user interface
* llama: reverting kv_cache in case of failed compute
* llama: `llama_kv_cache_state` was removed, only the result of `llama_graph_compute` is returned
* llama: restore a kv_cache in case of failed computation
* llama: correct reverting of the entire batch.
also updates `llama_kv_cache_find_slot`, will correctly count the number of `used` cells for recurrent models
* llama: updated comments
* llama : add comments about KV cache state after error
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Converter script can now read these two fields as a detailed base model and dataset source.
This was done so that it will be easier for Hugging Face to integrate detailed metadata as needed.
- base_model_sources (List[dict], optional)
- dataset_sources (List[dict], optional)
Dataset now represented as:
- general.dataset.count
- general.dataset.{id}.name
- general.dataset.{id}.author
- general.dataset.{id}.version
- general.dataset.{id}.organization
- general.dataset.{id}.description
- general.dataset.{id}.url
- general.dataset.{id}.doi
- general.dataset.{id}.uuid
- general.dataset.{id}.repo_url
This also adds to base model these metadata:
- general.base_model.{id}.description
* Fixes broken build for the SYCL CUDA backend caused by non-explicit gemm call in outprod (merged in with RWKV6 in
Optimize RWKV6 Operator Naming and Implement Multi-core CPU/ SYCL Acceleration #10133)
* Marks permuted MUL_MAT as unsupported to be able to run test-backend-ops
* Fixes asserts in norm to fix debug builds.
* tests: Fix memory bandwidth calculation for perf tests
Add a flops calculation for flash attention.
Add one GGML_OP_CPY perf test.
* vulkan: Optimize contiguous copies
Add a variant of the copy shader for when the tensors are contiguous. Avoid
the complex addressing calculations, and do four elements per invocation
to hide some other overhead.
Apply similar changes to the scale shader, since scale is always contiguous.
Add a "progress bar" for shader compiles.
Fixes#9582
Spawning too many concurrent copies of glslc leads to "Failed to create pipes"
errors on Linux. This change applies the same throttling we use for
multithreaded pipeline creation.
* Add back samplers to server
* Added tooltips with basic information
* Fixed stretching of input fields.
* use component for settings input, move help msg to tooltips
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Co-authored-by: Xuan Son Nguyen <son@huggingface.co>