Our `cosmocc` wrapper script will now report the linker version, the
same way as the `cc` command. The `fatcosmocc` command won't do this
because we wouldn't want programs to parse out the path of the amd64
linker command and use it explicitly.
Fixes#917
* [metal] Add a uprintf() routine, for non-emergency boot logging
* [metal] _Really_ push forward timing of VGA TTY initialization
* [metal] Do something useful with uprintf()
* [metal] Locate some ACPI tables, for later hardware detection
Specifically the code now tries to find the ACPI RSDP,
RSDT/XSDT, FADT, & MADT tables, whether in legacy BIOS
bootup mode or in a UEFI bootup. These are useful for
figuring out how to (re)enable asynchronous interrupts
in legacy 8259 PIC mode.
- You can now run `make -j8 toolchain` on Windows
- You can now run `make -j` on MacOS ARM64 and BSD OSes
- You can now use our Emacs dev environment on MacOS/Windows
- Fix bug where the x16 register was being corrupted by --ftrace
- The programs under build/bootstrap/ are updated as fat binaries
- The Makefile now explains how to download cosmocc-0.0.12 toolchain
- The build scripts under bin/ now support "cosmo" branded toolchains
- stat() now goes faster on Windows (shaves 100ms off `make` latency)
- Code cleanup and added review on the Windows signal checking code
- posix_spawnattr_setrlimit() now works around MacOS ARM64 bugs
- Landlock Make now favors posix_spawn() on non-Linux/OpenBSD
- posix_spawn() now has better --strace logging on Windows
- fstatat() can now avoid EACCES in more cases on Windows
- fchmod() can now change the readonly bit on Windows
GNU Make on Windows now appears to be working reliably. This change also
fixes a bug where, after fork the Windows thread handle wasn't reset and
that caused undefined behavior using SetThreadContext() with our signals
This change gets GNU grep working. What caused it to not work, is it
wouldn't write to an output file descriptor when its dev/ino equaled
/dev/null's. So now we invent special dev/ino values for these files
This change refactors our POSIX signals emulation for Windows so that it
performs some additional safety checks before calling SetThreadContext()
which needs to be locked and must never ever interrupt Microsoft's code.
Kudos to the the Go developers for figuring out how to do this properly.
- On Windows connect() can now be interrupted by a signal; connect() w/
O_NONBLOCK will now raise EINPROGRESS; and connect() with SO_SNDTIMEO
will raise ETIMEDOUT after the interval has elapsed.
- We now get the AcceptEx(), ConnectEx(), and TransmitFile() functions
from the WIN32 API the officially blessed way, using WSAIoctl().
- Do nothing on Windows when fsync() is called on a directory handle.
This was raising EACCES earlier becaues GENERIC_WRITE is required on
the handle. It's possible to FlushFileBuffers() a directory handle if
it's opened with write access but MSDN doesn't document what it does.
If you have any idea, please let us know!
- Prefer manual reset event objects for read() and write() on Windows.
- Do some code cleanup on our dlmalloc customizations.
- Fix errno type error in Windows blocking routines.
- Make the futex polyfill simpler and faster.
This change deletes mkfifo() so that GNU Make on Windows will work in
parallel mode using its pipe-based implementation. There's an example
called greenbean2 now, which shows how to build a scalable web server
for Windows with 10k+ threads. The accuracy of clock_nanosleep is now
significantly improved on Linux.
- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.