linux-stable/drivers/gpu/drm/radeon/evergreend.h

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/*
* Copyright 2010 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Alex Deucher
*/
#ifndef EVERGREEND_H
#define EVERGREEND_H
#define EVERGREEN_MAX_SH_GPRS 256
#define EVERGREEN_MAX_TEMP_GPRS 16
#define EVERGREEN_MAX_SH_THREADS 256
#define EVERGREEN_MAX_SH_STACK_ENTRIES 4096
#define EVERGREEN_MAX_FRC_EOV_CNT 16384
#define EVERGREEN_MAX_BACKENDS 8
#define EVERGREEN_MAX_BACKENDS_MASK 0xFF
#define EVERGREEN_MAX_SIMDS 16
#define EVERGREEN_MAX_SIMDS_MASK 0xFFFF
#define EVERGREEN_MAX_PIPES 8
#define EVERGREEN_MAX_PIPES_MASK 0xFF
#define EVERGREEN_MAX_LDS_NUM 0xFFFF
#define CYPRESS_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define BARTS_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define CAYMAN_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define JUNIPER_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define REDWOOD_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define TURKS_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define CEDAR_GB_ADDR_CONFIG_GOLDEN 0x02010001
#define CAICOS_GB_ADDR_CONFIG_GOLDEN 0x02010001
#define SUMO_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define SUMO2_GB_ADDR_CONFIG_GOLDEN 0x02010002
/* pm registers */
#define SMC_MSG 0x20c
#define HOST_SMC_MSG(x) ((x) << 0)
#define HOST_SMC_MSG_MASK (0xff << 0)
#define HOST_SMC_MSG_SHIFT 0
#define HOST_SMC_RESP(x) ((x) << 8)
#define HOST_SMC_RESP_MASK (0xff << 8)
#define HOST_SMC_RESP_SHIFT 8
#define SMC_HOST_MSG(x) ((x) << 16)
#define SMC_HOST_MSG_MASK (0xff << 16)
#define SMC_HOST_MSG_SHIFT 16
#define SMC_HOST_RESP(x) ((x) << 24)
#define SMC_HOST_RESP_MASK (0xff << 24)
#define SMC_HOST_RESP_SHIFT 24
#define DCCG_DISP_SLOW_SELECT_REG 0x4fc
#define DCCG_DISP1_SLOW_SELECT(x) ((x) << 0)
#define DCCG_DISP1_SLOW_SELECT_MASK (7 << 0)
#define DCCG_DISP1_SLOW_SELECT_SHIFT 0
#define DCCG_DISP2_SLOW_SELECT(x) ((x) << 4)
#define DCCG_DISP2_SLOW_SELECT_MASK (7 << 4)
#define DCCG_DISP2_SLOW_SELECT_SHIFT 4
#define CG_SPLL_FUNC_CNTL 0x600
#define SPLL_RESET (1 << 0)
#define SPLL_SLEEP (1 << 1)
#define SPLL_BYPASS_EN (1 << 3)
#define SPLL_REF_DIV(x) ((x) << 4)
#define SPLL_REF_DIV_MASK (0x3f << 4)
#define SPLL_PDIV_A(x) ((x) << 20)
#define SPLL_PDIV_A_MASK (0x7f << 20)
#define CG_SPLL_FUNC_CNTL_2 0x604
#define SCLK_MUX_SEL(x) ((x) << 0)
#define SCLK_MUX_SEL_MASK (0x1ff << 0)
#define CG_SPLL_FUNC_CNTL_3 0x608
#define SPLL_FB_DIV(x) ((x) << 0)
#define SPLL_FB_DIV_MASK (0x3ffffff << 0)
#define SPLL_DITHEN (1 << 28)
#define MPLL_CNTL_MODE 0x61c
# define SS_SSEN (1 << 24)
# define SS_DSMODE_EN (1 << 25)
#define MPLL_AD_FUNC_CNTL 0x624
#define CLKF(x) ((x) << 0)
#define CLKF_MASK (0x7f << 0)
#define CLKR(x) ((x) << 7)
#define CLKR_MASK (0x1f << 7)
#define CLKFRAC(x) ((x) << 12)
#define CLKFRAC_MASK (0x1f << 12)
#define YCLK_POST_DIV(x) ((x) << 17)
#define YCLK_POST_DIV_MASK (3 << 17)
#define IBIAS(x) ((x) << 20)
#define IBIAS_MASK (0x3ff << 20)
#define RESET (1 << 30)
#define PDNB (1 << 31)
#define MPLL_AD_FUNC_CNTL_2 0x628
#define BYPASS (1 << 19)
#define BIAS_GEN_PDNB (1 << 24)
#define RESET_EN (1 << 25)
#define VCO_MODE (1 << 29)
#define MPLL_DQ_FUNC_CNTL 0x62c
#define MPLL_DQ_FUNC_CNTL_2 0x630
#define GENERAL_PWRMGT 0x63c
# define GLOBAL_PWRMGT_EN (1 << 0)
# define STATIC_PM_EN (1 << 1)
# define THERMAL_PROTECTION_DIS (1 << 2)
# define THERMAL_PROTECTION_TYPE (1 << 3)
# define ENABLE_GEN2PCIE (1 << 4)
# define ENABLE_GEN2XSP (1 << 5)
# define SW_SMIO_INDEX(x) ((x) << 6)
# define SW_SMIO_INDEX_MASK (3 << 6)
# define SW_SMIO_INDEX_SHIFT 6
# define LOW_VOLT_D2_ACPI (1 << 8)
# define LOW_VOLT_D3_ACPI (1 << 9)
# define VOLT_PWRMGT_EN (1 << 10)
# define BACKBIAS_PAD_EN (1 << 18)
# define BACKBIAS_VALUE (1 << 19)
# define DYN_SPREAD_SPECTRUM_EN (1 << 23)
# define AC_DC_SW (1 << 24)
#define SCLK_PWRMGT_CNTL 0x644
# define SCLK_PWRMGT_OFF (1 << 0)
# define SCLK_LOW_D1 (1 << 1)
# define FIR_RESET (1 << 4)
# define FIR_FORCE_TREND_SEL (1 << 5)
# define FIR_TREND_MODE (1 << 6)
# define DYN_GFX_CLK_OFF_EN (1 << 7)
# define GFX_CLK_FORCE_ON (1 << 8)
# define GFX_CLK_REQUEST_OFF (1 << 9)
# define GFX_CLK_FORCE_OFF (1 << 10)
# define GFX_CLK_OFF_ACPI_D1 (1 << 11)
# define GFX_CLK_OFF_ACPI_D2 (1 << 12)
# define GFX_CLK_OFF_ACPI_D3 (1 << 13)
# define DYN_LIGHT_SLEEP_EN (1 << 14)
#define MCLK_PWRMGT_CNTL 0x648
# define DLL_SPEED(x) ((x) << 0)
# define DLL_SPEED_MASK (0x1f << 0)
# define MPLL_PWRMGT_OFF (1 << 5)
# define DLL_READY (1 << 6)
# define MC_INT_CNTL (1 << 7)
# define MRDCKA0_PDNB (1 << 8)
# define MRDCKA1_PDNB (1 << 9)
# define MRDCKB0_PDNB (1 << 10)
# define MRDCKB1_PDNB (1 << 11)
# define MRDCKC0_PDNB (1 << 12)
# define MRDCKC1_PDNB (1 << 13)
# define MRDCKD0_PDNB (1 << 14)
# define MRDCKD1_PDNB (1 << 15)
# define MRDCKA0_RESET (1 << 16)
# define MRDCKA1_RESET (1 << 17)
# define MRDCKB0_RESET (1 << 18)
# define MRDCKB1_RESET (1 << 19)
# define MRDCKC0_RESET (1 << 20)
# define MRDCKC1_RESET (1 << 21)
# define MRDCKD0_RESET (1 << 22)
# define MRDCKD1_RESET (1 << 23)
# define DLL_READY_READ (1 << 24)
# define USE_DISPLAY_GAP (1 << 25)
# define USE_DISPLAY_URGENT_NORMAL (1 << 26)
# define MPLL_TURNOFF_D2 (1 << 28)
#define DLL_CNTL 0x64c
# define MRDCKA0_BYPASS (1 << 24)
# define MRDCKA1_BYPASS (1 << 25)
# define MRDCKB0_BYPASS (1 << 26)
# define MRDCKB1_BYPASS (1 << 27)
# define MRDCKC0_BYPASS (1 << 28)
# define MRDCKC1_BYPASS (1 << 29)
# define MRDCKD0_BYPASS (1 << 30)
# define MRDCKD1_BYPASS (1 << 31)
#define CG_AT 0x6d4
# define CG_R(x) ((x) << 0)
# define CG_R_MASK (0xffff << 0)
# define CG_L(x) ((x) << 16)
# define CG_L_MASK (0xffff << 16)
#define CG_DISPLAY_GAP_CNTL 0x714
# define DISP1_GAP(x) ((x) << 0)
# define DISP1_GAP_MASK (3 << 0)
# define DISP2_GAP(x) ((x) << 2)
# define DISP2_GAP_MASK (3 << 2)
# define VBI_TIMER_COUNT(x) ((x) << 4)
# define VBI_TIMER_COUNT_MASK (0x3fff << 4)
# define VBI_TIMER_UNIT(x) ((x) << 20)
# define VBI_TIMER_UNIT_MASK (7 << 20)
# define DISP1_GAP_MCHG(x) ((x) << 24)
# define DISP1_GAP_MCHG_MASK (3 << 24)
# define DISP2_GAP_MCHG(x) ((x) << 26)
# define DISP2_GAP_MCHG_MASK (3 << 26)
#define CG_BIF_REQ_AND_RSP 0x7f4
#define CG_CLIENT_REQ(x) ((x) << 0)
#define CG_CLIENT_REQ_MASK (0xff << 0)
#define CG_CLIENT_REQ_SHIFT 0
#define CG_CLIENT_RESP(x) ((x) << 8)
#define CG_CLIENT_RESP_MASK (0xff << 8)
#define CG_CLIENT_RESP_SHIFT 8
#define CLIENT_CG_REQ(x) ((x) << 16)
#define CLIENT_CG_REQ_MASK (0xff << 16)
#define CLIENT_CG_REQ_SHIFT 16
#define CLIENT_CG_RESP(x) ((x) << 24)
#define CLIENT_CG_RESP_MASK (0xff << 24)
#define CLIENT_CG_RESP_SHIFT 24
#define CG_SPLL_SPREAD_SPECTRUM 0x790
#define SSEN (1 << 0)
#define CG_SPLL_SPREAD_SPECTRUM_2 0x794
#define MPLL_SS1 0x85c
#define CLKV(x) ((x) << 0)
#define CLKV_MASK (0x3ffffff << 0)
#define MPLL_SS2 0x860
#define CLKS(x) ((x) << 0)
#define CLKS_MASK (0xfff << 0)
#define CG_IND_ADDR 0x8f8
#define CG_IND_DATA 0x8fc
/* CGIND regs */
#define CG_CGTT_LOCAL_0 0x00
#define CG_CGTT_LOCAL_1 0x01
#define CG_CGTT_LOCAL_2 0x02
#define CG_CGTT_LOCAL_3 0x03
#define CG_CGLS_TILE_0 0x20
#define CG_CGLS_TILE_1 0x21
#define CG_CGLS_TILE_2 0x22
#define CG_CGLS_TILE_3 0x23
#define CG_CGLS_TILE_4 0x24
#define CG_CGLS_TILE_5 0x25
#define CG_CGLS_TILE_6 0x26
#define CG_CGLS_TILE_7 0x27
#define CG_CGLS_TILE_8 0x28
#define CG_CGLS_TILE_9 0x29
#define CG_CGLS_TILE_10 0x2a
#define CG_CGLS_TILE_11 0x2b
#define VM_L2_CG 0x15c0
#define MC_CONFIG 0x2000
#define MC_CONFIG_MCD 0x20a0
#define MC_CG_CONFIG_MCD 0x20a4
#define MC_RD_ENABLE_MCD(x) ((x) << 8)
#define MC_RD_ENABLE_MCD_MASK (7 << 8)
#define MC_HUB_MISC_HUB_CG 0x20b8
#define MC_HUB_MISC_VM_CG 0x20bc
#define MC_HUB_MISC_SIP_CG 0x20c0
#define MC_XPB_CLK_GAT 0x2478
#define MC_CG_CONFIG 0x25bc
#define MC_RD_ENABLE(x) ((x) << 4)
#define MC_RD_ENABLE_MASK (3 << 4)
#define MC_CITF_MISC_RD_CG 0x2648
#define MC_CITF_MISC_WR_CG 0x264c
#define MC_CITF_MISC_VM_CG 0x2650
# define MEM_LS_ENABLE (1 << 19)
#define MC_ARB_BURST_TIME 0x2808
#define STATE0(x) ((x) << 0)
#define STATE0_MASK (0x1f << 0)
#define STATE1(x) ((x) << 5)
#define STATE1_MASK (0x1f << 5)
#define STATE2(x) ((x) << 10)
#define STATE2_MASK (0x1f << 10)
#define STATE3(x) ((x) << 15)
#define STATE3_MASK (0x1f << 15)
#define MC_SEQ_RAS_TIMING 0x28a0
#define MC_SEQ_CAS_TIMING 0x28a4
#define MC_SEQ_MISC_TIMING 0x28a8
#define MC_SEQ_MISC_TIMING2 0x28ac
#define MC_SEQ_RD_CTL_D0 0x28b4
#define MC_SEQ_RD_CTL_D1 0x28b8
#define MC_SEQ_WR_CTL_D0 0x28bc
#define MC_SEQ_WR_CTL_D1 0x28c0
#define MC_SEQ_STATUS_M 0x29f4
# define PMG_PWRSTATE (1 << 16)
#define MC_SEQ_MISC1 0x2a04
#define MC_SEQ_RESERVE_M 0x2a08
#define MC_PMG_CMD_EMRS 0x2a0c
#define MC_SEQ_MISC3 0x2a2c
#define MC_SEQ_MISC5 0x2a54
#define MC_SEQ_MISC6 0x2a58
#define MC_SEQ_MISC7 0x2a64
#define MC_SEQ_CG 0x2a68
#define CG_SEQ_REQ(x) ((x) << 0)
#define CG_SEQ_REQ_MASK (0xff << 0)
#define CG_SEQ_REQ_SHIFT 0
#define CG_SEQ_RESP(x) ((x) << 8)
#define CG_SEQ_RESP_MASK (0xff << 8)
#define CG_SEQ_RESP_SHIFT 8
#define SEQ_CG_REQ(x) ((x) << 16)
#define SEQ_CG_REQ_MASK (0xff << 16)
#define SEQ_CG_REQ_SHIFT 16
#define SEQ_CG_RESP(x) ((x) << 24)
#define SEQ_CG_RESP_MASK (0xff << 24)
#define SEQ_CG_RESP_SHIFT 24
#define MC_SEQ_RAS_TIMING_LP 0x2a6c
#define MC_SEQ_CAS_TIMING_LP 0x2a70
#define MC_SEQ_MISC_TIMING_LP 0x2a74
#define MC_SEQ_MISC_TIMING2_LP 0x2a78
#define MC_SEQ_WR_CTL_D0_LP 0x2a7c
#define MC_SEQ_WR_CTL_D1_LP 0x2a80
#define MC_SEQ_PMG_CMD_EMRS_LP 0x2a84
#define MC_SEQ_PMG_CMD_MRS_LP 0x2a88
#define MC_PMG_CMD_MRS 0x2aac
#define MC_SEQ_RD_CTL_D0_LP 0x2b1c
#define MC_SEQ_RD_CTL_D1_LP 0x2b20
#define MC_PMG_CMD_MRS1 0x2b44
#define MC_SEQ_PMG_CMD_MRS1_LP 0x2b48
#define CGTS_SM_CTRL_REG 0x9150
/* Registers */
#define RCU_IND_INDEX 0x100
#define RCU_IND_DATA 0x104
/* discrete uvd clocks */
#define CG_UPLL_FUNC_CNTL 0x718
# define UPLL_RESET_MASK 0x00000001
# define UPLL_SLEEP_MASK 0x00000002
# define UPLL_BYPASS_EN_MASK 0x00000004
# define UPLL_CTLREQ_MASK 0x00000008
# define UPLL_REF_DIV_MASK 0x003F0000
# define UPLL_VCO_MODE_MASK 0x00000200
# define UPLL_CTLACK_MASK 0x40000000
# define UPLL_CTLACK2_MASK 0x80000000
#define CG_UPLL_FUNC_CNTL_2 0x71c
# define UPLL_PDIV_A(x) ((x) << 0)
# define UPLL_PDIV_A_MASK 0x0000007F
# define UPLL_PDIV_B(x) ((x) << 8)
# define UPLL_PDIV_B_MASK 0x00007F00
# define VCLK_SRC_SEL(x) ((x) << 20)
# define VCLK_SRC_SEL_MASK 0x01F00000
# define DCLK_SRC_SEL(x) ((x) << 25)
# define DCLK_SRC_SEL_MASK 0x3E000000
#define CG_UPLL_FUNC_CNTL_3 0x720
# define UPLL_FB_DIV(x) ((x) << 0)
# define UPLL_FB_DIV_MASK 0x01FFFFFF
#define CG_UPLL_FUNC_CNTL_4 0x854
# define UPLL_SPARE_ISPARE9 0x00020000
#define CG_UPLL_SPREAD_SPECTRUM 0x79c
# define SSEN_MASK 0x00000001
/* fusion uvd clocks */
#define CG_DCLK_CNTL 0x610
# define DCLK_DIVIDER_MASK 0x7f
# define DCLK_DIR_CNTL_EN (1 << 8)
#define CG_DCLK_STATUS 0x614
# define DCLK_STATUS (1 << 0)
#define CG_VCLK_CNTL 0x618
#define CG_VCLK_STATUS 0x61c
#define CG_SCRATCH1 0x820
#define RLC_CNTL 0x3f00
# define RLC_ENABLE (1 << 0)
# define GFX_POWER_GATING_ENABLE (1 << 7)
# define GFX_POWER_GATING_SRC (1 << 8)
# define DYN_PER_SIMD_PG_ENABLE (1 << 27)
# define LB_CNT_SPIM_ACTIVE (1 << 30)
# define LOAD_BALANCE_ENABLE (1 << 31)
#define RLC_HB_BASE 0x3f10
#define RLC_HB_CNTL 0x3f0c
#define RLC_HB_RPTR 0x3f20
#define RLC_HB_WPTR 0x3f1c
#define RLC_HB_WPTR_LSB_ADDR 0x3f14
#define RLC_HB_WPTR_MSB_ADDR 0x3f18
#define RLC_MC_CNTL 0x3f44
#define RLC_UCODE_CNTL 0x3f48
#define RLC_UCODE_ADDR 0x3f2c
#define RLC_UCODE_DATA 0x3f30
/* new for TN */
#define TN_RLC_SAVE_AND_RESTORE_BASE 0x3f10
#define TN_RLC_LB_CNTR_MAX 0x3f14
#define TN_RLC_LB_CNTR_INIT 0x3f18
#define TN_RLC_CLEAR_STATE_RESTORE_BASE 0x3f20
#define TN_RLC_LB_INIT_SIMD_MASK 0x3fe4
#define TN_RLC_LB_ALWAYS_ACTIVE_SIMD_MASK 0x3fe8
#define TN_RLC_LB_PARAMS 0x3fec
#define GRBM_GFX_INDEX 0x802C
#define INSTANCE_INDEX(x) ((x) << 0)
#define SE_INDEX(x) ((x) << 16)
#define INSTANCE_BROADCAST_WRITES (1 << 30)
#define SE_BROADCAST_WRITES (1 << 31)
#define RLC_GFX_INDEX 0x3fC4
#define CC_GC_SHADER_PIPE_CONFIG 0x8950
#define WRITE_DIS (1 << 0)
#define CC_RB_BACKEND_DISABLE 0x98F4
#define BACKEND_DISABLE(x) ((x) << 16)
#define GB_ADDR_CONFIG 0x98F8
#define NUM_PIPES(x) ((x) << 0)
#define NUM_PIPES_MASK 0x0000000f
#define PIPE_INTERLEAVE_SIZE(x) ((x) << 4)
#define BANK_INTERLEAVE_SIZE(x) ((x) << 8)
#define NUM_SHADER_ENGINES(x) ((x) << 12)
#define SHADER_ENGINE_TILE_SIZE(x) ((x) << 16)
#define NUM_GPUS(x) ((x) << 20)
#define MULTI_GPU_TILE_SIZE(x) ((x) << 24)
#define ROW_SIZE(x) ((x) << 28)
#define GB_BACKEND_MAP 0x98FC
#define DMIF_ADDR_CONFIG 0xBD4
#define HDP_ADDR_CONFIG 0x2F48
#define HDP_MISC_CNTL 0x2F4C
#define HDP_FLUSH_INVALIDATE_CACHE (1 << 0)
#define CC_SYS_RB_BACKEND_DISABLE 0x3F88
#define GC_USER_RB_BACKEND_DISABLE 0x9B7C
#define CGTS_SYS_TCC_DISABLE 0x3F90
#define CGTS_TCC_DISABLE 0x9148
#define CGTS_USER_SYS_TCC_DISABLE 0x3F94
#define CGTS_USER_TCC_DISABLE 0x914C
#define CONFIG_MEMSIZE 0x5428
#define BIF_FB_EN 0x5490
#define FB_READ_EN (1 << 0)
#define FB_WRITE_EN (1 << 1)
#define CP_STRMOUT_CNTL 0x84FC
#define CP_COHER_CNTL 0x85F0
#define CP_COHER_SIZE 0x85F4
#define CP_COHER_BASE 0x85F8
#define CP_STALLED_STAT1 0x8674
#define CP_STALLED_STAT2 0x8678
#define CP_BUSY_STAT 0x867C
#define CP_STAT 0x8680
#define CP_ME_CNTL 0x86D8
#define CP_ME_HALT (1 << 28)
#define CP_PFP_HALT (1 << 26)
#define CP_ME_RAM_DATA 0xC160
#define CP_ME_RAM_RADDR 0xC158
#define CP_ME_RAM_WADDR 0xC15C
#define CP_MEQ_THRESHOLDS 0x8764
#define STQ_SPLIT(x) ((x) << 0)
#define CP_PERFMON_CNTL 0x87FC
#define CP_PFP_UCODE_ADDR 0xC150
#define CP_PFP_UCODE_DATA 0xC154
#define CP_QUEUE_THRESHOLDS 0x8760
#define ROQ_IB1_START(x) ((x) << 0)
#define ROQ_IB2_START(x) ((x) << 8)
#define CP_RB_BASE 0xC100
#define CP_RB_CNTL 0xC104
#define RB_BUFSZ(x) ((x) << 0)
#define RB_BLKSZ(x) ((x) << 8)
#define RB_NO_UPDATE (1 << 27)
#define RB_RPTR_WR_ENA (1 << 31)
#define BUF_SWAP_32BIT (2 << 16)
#define CP_RB_RPTR 0x8700
#define CP_RB_RPTR_ADDR 0xC10C
#define RB_RPTR_SWAP(x) ((x) << 0)
#define CP_RB_RPTR_ADDR_HI 0xC110
#define CP_RB_RPTR_WR 0xC108
#define CP_RB_WPTR 0xC114
#define CP_RB_WPTR_ADDR 0xC118
#define CP_RB_WPTR_ADDR_HI 0xC11C
#define CP_RB_WPTR_DELAY 0x8704
#define CP_SEM_WAIT_TIMER 0x85BC
#define CP_SEM_INCOMPLETE_TIMER_CNTL 0x85C8
#define CP_DEBUG 0xC1FC
/* Audio clocks */
#define DCCG_AUDIO_DTO_SOURCE 0x05ac
# define DCCG_AUDIO_DTO0_SOURCE_SEL(x) ((x) << 0) /* crtc0 - crtc5 */
# define DCCG_AUDIO_DTO_SEL (1 << 4) /* 0=dto0 1=dto1 */
#define DCCG_AUDIO_DTO0_PHASE 0x05b0
#define DCCG_AUDIO_DTO0_MODULE 0x05b4
#define DCCG_AUDIO_DTO0_LOAD 0x05b8
#define DCCG_AUDIO_DTO0_CNTL 0x05bc
# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO(x) (((x) & 7) << 0)
# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK 7
# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_SHIFT 0
#define DCCG_AUDIO_DTO1_PHASE 0x05c0
#define DCCG_AUDIO_DTO1_MODULE 0x05c4
#define DCCG_AUDIO_DTO1_LOAD 0x05c8
#define DCCG_AUDIO_DTO1_CNTL 0x05cc
/* DCE 4.0 AFMT */
#define HDMI_CONTROL 0x7030
# define HDMI_KEEPOUT_MODE (1 << 0)
# define HDMI_PACKET_GEN_VERSION (1 << 4) /* 0 = r6xx compat */
# define HDMI_ERROR_ACK (1 << 8)
# define HDMI_ERROR_MASK (1 << 9)
# define HDMI_DEEP_COLOR_ENABLE (1 << 24)
# define HDMI_DEEP_COLOR_DEPTH (((x) & 3) << 28)
# define HDMI_24BIT_DEEP_COLOR 0
# define HDMI_30BIT_DEEP_COLOR 1
# define HDMI_36BIT_DEEP_COLOR 2
#define HDMI_STATUS 0x7034
# define HDMI_ACTIVE_AVMUTE (1 << 0)
# define HDMI_AUDIO_PACKET_ERROR (1 << 16)
# define HDMI_VBI_PACKET_ERROR (1 << 20)
#define HDMI_AUDIO_PACKET_CONTROL 0x7038
# define HDMI_AUDIO_DELAY_EN(x) (((x) & 3) << 4)
# define HDMI_AUDIO_PACKETS_PER_LINE(x) (((x) & 0x1f) << 16)
#define HDMI_ACR_PACKET_CONTROL 0x703c
# define HDMI_ACR_SEND (1 << 0)
# define HDMI_ACR_CONT (1 << 1)
# define HDMI_ACR_SELECT(x) (((x) & 3) << 4)
# define HDMI_ACR_HW 0
# define HDMI_ACR_32 1
# define HDMI_ACR_44 2
# define HDMI_ACR_48 3
# define HDMI_ACR_SOURCE (1 << 8) /* 0 - hw; 1 - cts value */
# define HDMI_ACR_AUTO_SEND (1 << 12)
# define HDMI_ACR_N_MULTIPLE(x) (((x) & 7) << 16)
# define HDMI_ACR_X1 1
# define HDMI_ACR_X2 2
# define HDMI_ACR_X4 4
# define HDMI_ACR_AUDIO_PRIORITY (1 << 31)
#define HDMI_VBI_PACKET_CONTROL 0x7040
# define HDMI_NULL_SEND (1 << 0)
# define HDMI_GC_SEND (1 << 4)
# define HDMI_GC_CONT (1 << 5) /* 0 - once; 1 - every frame */
#define HDMI_INFOFRAME_CONTROL0 0x7044
# define HDMI_AVI_INFO_SEND (1 << 0)
# define HDMI_AVI_INFO_CONT (1 << 1)
# define HDMI_AUDIO_INFO_SEND (1 << 4)
# define HDMI_AUDIO_INFO_CONT (1 << 5)
# define HDMI_MPEG_INFO_SEND (1 << 8)
# define HDMI_MPEG_INFO_CONT (1 << 9)
#define HDMI_INFOFRAME_CONTROL1 0x7048
# define HDMI_AVI_INFO_LINE(x) (((x) & 0x3f) << 0)
# define HDMI_AVI_INFO_LINE_MASK (0x3f << 0)
# define HDMI_AUDIO_INFO_LINE(x) (((x) & 0x3f) << 8)
# define HDMI_MPEG_INFO_LINE(x) (((x) & 0x3f) << 16)
#define HDMI_GENERIC_PACKET_CONTROL 0x704c
# define HDMI_GENERIC0_SEND (1 << 0)
# define HDMI_GENERIC0_CONT (1 << 1)
# define HDMI_GENERIC1_SEND (1 << 4)
# define HDMI_GENERIC1_CONT (1 << 5)
# define HDMI_GENERIC0_LINE(x) (((x) & 0x3f) << 16)
# define HDMI_GENERIC1_LINE(x) (((x) & 0x3f) << 24)
#define HDMI_GC 0x7058
# define HDMI_GC_AVMUTE (1 << 0)
# define HDMI_GC_AVMUTE_CONT (1 << 2)
#define AFMT_AUDIO_PACKET_CONTROL2 0x705c
# define AFMT_AUDIO_LAYOUT_OVRD (1 << 0)
# define AFMT_AUDIO_LAYOUT_SELECT (1 << 1)
# define AFMT_60958_CS_SOURCE (1 << 4)
# define AFMT_AUDIO_CHANNEL_ENABLE(x) (((x) & 0xff) << 8)
# define AFMT_DP_AUDIO_STREAM_ID(x) (((x) & 0xff) << 16)
#define AFMT_AVI_INFO0 0x7084
# define AFMT_AVI_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_AVI_INFO_S(x) (((x) & 3) << 8)
# define AFMT_AVI_INFO_B(x) (((x) & 3) << 10)
# define AFMT_AVI_INFO_A(x) (((x) & 1) << 12)
# define AFMT_AVI_INFO_Y(x) (((x) & 3) << 13)
# define AFMT_AVI_INFO_Y_RGB 0
# define AFMT_AVI_INFO_Y_YCBCR422 1
# define AFMT_AVI_INFO_Y_YCBCR444 2
# define AFMT_AVI_INFO_Y_A_B_S(x) (((x) & 0xff) << 8)
# define AFMT_AVI_INFO_R(x) (((x) & 0xf) << 16)
# define AFMT_AVI_INFO_M(x) (((x) & 0x3) << 20)
# define AFMT_AVI_INFO_C(x) (((x) & 0x3) << 22)
# define AFMT_AVI_INFO_C_M_R(x) (((x) & 0xff) << 16)
# define AFMT_AVI_INFO_SC(x) (((x) & 0x3) << 24)
# define AFMT_AVI_INFO_Q(x) (((x) & 0x3) << 26)
# define AFMT_AVI_INFO_EC(x) (((x) & 0x3) << 28)
# define AFMT_AVI_INFO_ITC(x) (((x) & 0x1) << 31)
# define AFMT_AVI_INFO_ITC_EC_Q_SC(x) (((x) & 0xff) << 24)
#define AFMT_AVI_INFO1 0x7088
# define AFMT_AVI_INFO_VIC(x) (((x) & 0x7f) << 0) /* don't use avi infoframe v1 */
# define AFMT_AVI_INFO_PR(x) (((x) & 0xf) << 8) /* don't use avi infoframe v1 */
# define AFMT_AVI_INFO_CN(x) (((x) & 0x3) << 12)
# define AFMT_AVI_INFO_YQ(x) (((x) & 0x3) << 14)
# define AFMT_AVI_INFO_TOP(x) (((x) & 0xffff) << 16)
#define AFMT_AVI_INFO2 0x708c
# define AFMT_AVI_INFO_BOTTOM(x) (((x) & 0xffff) << 0)
# define AFMT_AVI_INFO_LEFT(x) (((x) & 0xffff) << 16)
#define AFMT_AVI_INFO3 0x7090
# define AFMT_AVI_INFO_RIGHT(x) (((x) & 0xffff) << 0)
# define AFMT_AVI_INFO_VERSION(x) (((x) & 3) << 24)
#define AFMT_MPEG_INFO0 0x7094
# define AFMT_MPEG_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_MPEG_INFO_MB0(x) (((x) & 0xff) << 8)
# define AFMT_MPEG_INFO_MB1(x) (((x) & 0xff) << 16)
# define AFMT_MPEG_INFO_MB2(x) (((x) & 0xff) << 24)
#define AFMT_MPEG_INFO1 0x7098
# define AFMT_MPEG_INFO_MB3(x) (((x) & 0xff) << 0)
# define AFMT_MPEG_INFO_MF(x) (((x) & 3) << 8)
# define AFMT_MPEG_INFO_FR(x) (((x) & 1) << 12)
#define AFMT_GENERIC0_HDR 0x709c
#define AFMT_GENERIC0_0 0x70a0
#define AFMT_GENERIC0_1 0x70a4
#define AFMT_GENERIC0_2 0x70a8
#define AFMT_GENERIC0_3 0x70ac
#define AFMT_GENERIC0_4 0x70b0
#define AFMT_GENERIC0_5 0x70b4
#define AFMT_GENERIC0_6 0x70b8
#define AFMT_GENERIC1_HDR 0x70bc
#define AFMT_GENERIC1_0 0x70c0
#define AFMT_GENERIC1_1 0x70c4
#define AFMT_GENERIC1_2 0x70c8
#define AFMT_GENERIC1_3 0x70cc
#define AFMT_GENERIC1_4 0x70d0
#define AFMT_GENERIC1_5 0x70d4
#define AFMT_GENERIC1_6 0x70d8
#define HDMI_ACR_32_0 0x70dc
# define HDMI_ACR_CTS_32(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_32_1 0x70e0
# define HDMI_ACR_N_32(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_44_0 0x70e4
# define HDMI_ACR_CTS_44(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_44_1 0x70e8
# define HDMI_ACR_N_44(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_48_0 0x70ec
# define HDMI_ACR_CTS_48(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_48_1 0x70f0
# define HDMI_ACR_N_48(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_STATUS_0 0x70f4
#define HDMI_ACR_STATUS_1 0x70f8
#define AFMT_AUDIO_INFO0 0x70fc
# define AFMT_AUDIO_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_AUDIO_INFO_CC(x) (((x) & 7) << 8)
# define AFMT_AUDIO_INFO_CT(x) (((x) & 0xf) << 11)
# define AFMT_AUDIO_INFO_CHECKSUM_OFFSET(x) (((x) & 0xff) << 16)
# define AFMT_AUDIO_INFO_CXT(x) (((x) & 0x1f) << 24)
#define AFMT_AUDIO_INFO1 0x7100
# define AFMT_AUDIO_INFO_CA(x) (((x) & 0xff) << 0)
# define AFMT_AUDIO_INFO_LSV(x) (((x) & 0xf) << 11)
# define AFMT_AUDIO_INFO_DM_INH(x) (((x) & 1) << 15)
# define AFMT_AUDIO_INFO_DM_INH_LSV(x) (((x) & 0xff) << 8)
# define AFMT_AUDIO_INFO_LFEBPL(x) (((x) & 3) << 16)
#define AFMT_60958_0 0x7104
# define AFMT_60958_CS_A(x) (((x) & 1) << 0)
# define AFMT_60958_CS_B(x) (((x) & 1) << 1)
# define AFMT_60958_CS_C(x) (((x) & 1) << 2)
# define AFMT_60958_CS_D(x) (((x) & 3) << 3)
# define AFMT_60958_CS_MODE(x) (((x) & 3) << 6)
# define AFMT_60958_CS_CATEGORY_CODE(x) (((x) & 0xff) << 8)
# define AFMT_60958_CS_SOURCE_NUMBER(x) (((x) & 0xf) << 16)
# define AFMT_60958_CS_CHANNEL_NUMBER_L(x) (((x) & 0xf) << 20)
# define AFMT_60958_CS_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 24)
# define AFMT_60958_CS_CLOCK_ACCURACY(x) (((x) & 3) << 28)
#define AFMT_60958_1 0x7108
# define AFMT_60958_CS_WORD_LENGTH(x) (((x) & 0xf) << 0)
# define AFMT_60958_CS_ORIGINAL_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 4)
# define AFMT_60958_CS_VALID_L(x) (((x) & 1) << 16)
# define AFMT_60958_CS_VALID_R(x) (((x) & 1) << 18)
# define AFMT_60958_CS_CHANNEL_NUMBER_R(x) (((x) & 0xf) << 20)
#define AFMT_AUDIO_CRC_CONTROL 0x710c
# define AFMT_AUDIO_CRC_EN (1 << 0)
#define AFMT_RAMP_CONTROL0 0x7110
# define AFMT_RAMP_MAX_COUNT(x) (((x) & 0xffffff) << 0)
# define AFMT_RAMP_DATA_SIGN (1 << 31)
#define AFMT_RAMP_CONTROL1 0x7114
# define AFMT_RAMP_MIN_COUNT(x) (((x) & 0xffffff) << 0)
# define AFMT_AUDIO_TEST_CH_DISABLE(x) (((x) & 0xff) << 24)
#define AFMT_RAMP_CONTROL2 0x7118
# define AFMT_RAMP_INC_COUNT(x) (((x) & 0xffffff) << 0)
#define AFMT_RAMP_CONTROL3 0x711c
# define AFMT_RAMP_DEC_COUNT(x) (((x) & 0xffffff) << 0)
#define AFMT_60958_2 0x7120
# define AFMT_60958_CS_CHANNEL_NUMBER_2(x) (((x) & 0xf) << 0)
# define AFMT_60958_CS_CHANNEL_NUMBER_3(x) (((x) & 0xf) << 4)
# define AFMT_60958_CS_CHANNEL_NUMBER_4(x) (((x) & 0xf) << 8)
# define AFMT_60958_CS_CHANNEL_NUMBER_5(x) (((x) & 0xf) << 12)
# define AFMT_60958_CS_CHANNEL_NUMBER_6(x) (((x) & 0xf) << 16)
# define AFMT_60958_CS_CHANNEL_NUMBER_7(x) (((x) & 0xf) << 20)
#define AFMT_STATUS 0x7128
# define AFMT_AUDIO_ENABLE (1 << 4)
# define AFMT_AUDIO_HBR_ENABLE (1 << 8)
# define AFMT_AZ_FORMAT_WTRIG (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_INT (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG (1 << 30)
#define AFMT_AUDIO_PACKET_CONTROL 0x712c
# define AFMT_AUDIO_SAMPLE_SEND (1 << 0)
# define AFMT_RESET_FIFO_WHEN_AUDIO_DIS (1 << 11) /* set to 1 */
# define AFMT_AUDIO_TEST_EN (1 << 12)
# define AFMT_AUDIO_CHANNEL_SWAP (1 << 24)
# define AFMT_60958_CS_UPDATE (1 << 26)
# define AFMT_AZ_AUDIO_ENABLE_CHG_MASK (1 << 27)
# define AFMT_AZ_FORMAT_WTRIG_MASK (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_ACK (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG_ACK (1 << 30)
#define AFMT_VBI_PACKET_CONTROL 0x7130
# define AFMT_GENERIC0_UPDATE (1 << 2)
#define AFMT_INFOFRAME_CONTROL0 0x7134
# define AFMT_AUDIO_INFO_SOURCE (1 << 6) /* 0 - sound block; 1 - afmt regs */
# define AFMT_AUDIO_INFO_UPDATE (1 << 7)
# define AFMT_MPEG_INFO_UPDATE (1 << 10)
#define AFMT_GENERIC0_7 0x7138
/* DCE4/5 ELD audio interface */
#define AZ_F0_CODEC_PIN0_CONTROL_CHANNEL_SPEAKER 0x5f78
#define SPEAKER_ALLOCATION(x) (((x) & 0x7f) << 0)
#define SPEAKER_ALLOCATION_MASK (0x7f << 0)
#define SPEAKER_ALLOCATION_SHIFT 0
#define HDMI_CONNECTION (1 << 16)
#define DP_CONNECTION (1 << 17)
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR0 0x5f84 /* LPCM */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR1 0x5f88 /* AC3 */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR2 0x5f8c /* MPEG1 */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR3 0x5f90 /* MP3 */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR4 0x5f94 /* MPEG2 */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR5 0x5f98 /* AAC */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR6 0x5f9c /* DTS */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR7 0x5fa0 /* ATRAC */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR8 0x5fa4 /* one bit audio - leave at 0 (default) */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR9 0x5fa8 /* Dolby Digital */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR10 0x5fac /* DTS-HD */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR11 0x5fb0 /* MAT-MLP */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR12 0x5fb4 /* DTS */
#define AZ_F0_CODEC_PIN0_CONTROL_AUDIO_DESCRIPTOR13 0x5fb8 /* WMA Pro */
# define MAX_CHANNELS(x) (((x) & 0x7) << 0)
/* max channels minus one. 7 = 8 channels */
# define SUPPORTED_FREQUENCIES(x) (((x) & 0xff) << 8)
# define DESCRIPTOR_BYTE_2(x) (((x) & 0xff) << 16)
# define SUPPORTED_FREQUENCIES_STEREO(x) (((x) & 0xff) << 24) /* LPCM only */
/* SUPPORTED_FREQUENCIES, SUPPORTED_FREQUENCIES_STEREO
* bit0 = 32 kHz
* bit1 = 44.1 kHz
* bit2 = 48 kHz
* bit3 = 88.2 kHz
* bit4 = 96 kHz
* bit5 = 176.4 kHz
* bit6 = 192 kHz
*/
#define AZ_CHANNEL_COUNT_CONTROL 0x5fe4
# define HBR_CHANNEL_COUNT(x) (((x) & 0x7) << 0)
# define COMPRESSED_CHANNEL_COUNT(x) (((x) & 0x7) << 4)
/* HBR_CHANNEL_COUNT, COMPRESSED_CHANNEL_COUNT
* 0 = use stream header
* 1-7 = channel count - 1
*/
#define AZ_F0_CODEC_PIN0_CONTROL_RESPONSE_LIPSYNC 0x5fe8
# define VIDEO_LIPSYNC(x) (((x) & 0xff) << 0)
# define AUDIO_LIPSYNC(x) (((x) & 0xff) << 8)
/* VIDEO_LIPSYNC, AUDIO_LIPSYNC
* 0 = invalid
* x = legal delay value
* 255 = sync not supported
*/
#define AZ_F0_CODEC_PIN0_CONTROL_RESPONSE_HBR 0x5fec
# define HBR_CAPABLE (1 << 0) /* enabled by default */
#define AZ_F0_CODEC_PIN0_CONTROL_RESPONSE_AV_ASSOCIATION0 0x5ff4
# define DISPLAY0_TYPE(x) (((x) & 0x3) << 0)
# define DISPLAY_TYPE_NONE 0
# define DISPLAY_TYPE_HDMI 1
# define DISPLAY_TYPE_DP 2
# define DISPLAY0_ID(x) (((x) & 0x3f) << 2)
# define DISPLAY1_TYPE(x) (((x) & 0x3) << 8)
# define DISPLAY1_ID(x) (((x) & 0x3f) << 10)
# define DISPLAY2_TYPE(x) (((x) & 0x3) << 16)
# define DISPLAY2_ID(x) (((x) & 0x3f) << 18)
# define DISPLAY3_TYPE(x) (((x) & 0x3) << 24)
# define DISPLAY3_ID(x) (((x) & 0x3f) << 26)
#define AZ_F0_CODEC_PIN0_CONTROL_RESPONSE_AV_ASSOCIATION1 0x5ff8
# define DISPLAY4_TYPE(x) (((x) & 0x3) << 0)
# define DISPLAY4_ID(x) (((x) & 0x3f) << 2)
# define DISPLAY5_TYPE(x) (((x) & 0x3) << 8)
# define DISPLAY5_ID(x) (((x) & 0x3f) << 10)
#define AZ_F0_CODEC_PIN0_CONTROL_RESPONSE_AV_NUMBER 0x5ffc
# define NUMBER_OF_DISPLAY_ID(x) (((x) & 0x7) << 0)
#define AZ_HOT_PLUG_CONTROL 0x5e78
# define AZ_FORCE_CODEC_WAKE (1 << 0)
# define PIN0_JACK_DETECTION_ENABLE (1 << 4)
# define PIN1_JACK_DETECTION_ENABLE (1 << 5)
# define PIN2_JACK_DETECTION_ENABLE (1 << 6)
# define PIN3_JACK_DETECTION_ENABLE (1 << 7)
# define PIN0_UNSOLICITED_RESPONSE_ENABLE (1 << 8)
# define PIN1_UNSOLICITED_RESPONSE_ENABLE (1 << 9)
# define PIN2_UNSOLICITED_RESPONSE_ENABLE (1 << 10)
# define PIN3_UNSOLICITED_RESPONSE_ENABLE (1 << 11)
# define CODEC_HOT_PLUG_ENABLE (1 << 12)
# define PIN0_AUDIO_ENABLED (1 << 24)
# define PIN1_AUDIO_ENABLED (1 << 25)
# define PIN2_AUDIO_ENABLED (1 << 26)
# define PIN3_AUDIO_ENABLED (1 << 27)
# define AUDIO_ENABLED (1 << 31)
#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)
#define INACTIVE_QD_PIPES_MASK 0x0000FF00
#define INACTIVE_SIMDS(x) ((x) << 16)
#define INACTIVE_SIMDS_MASK 0x00FF0000
#define GRBM_CNTL 0x8000
#define GRBM_READ_TIMEOUT(x) ((x) << 0)
#define GRBM_SOFT_RESET 0x8020
#define SOFT_RESET_CP (1 << 0)
#define SOFT_RESET_CB (1 << 1)
#define SOFT_RESET_DB (1 << 3)
#define SOFT_RESET_PA (1 << 5)
#define SOFT_RESET_SC (1 << 6)
#define SOFT_RESET_SPI (1 << 8)
#define SOFT_RESET_SH (1 << 9)
#define SOFT_RESET_SX (1 << 10)
#define SOFT_RESET_TC (1 << 11)
#define SOFT_RESET_TA (1 << 12)
#define SOFT_RESET_VC (1 << 13)
#define SOFT_RESET_VGT (1 << 14)
#define GRBM_STATUS 0x8010
#define CMDFIFO_AVAIL_MASK 0x0000000F
#define SRBM_RQ_PENDING (1 << 5)
#define CF_RQ_PENDING (1 << 7)
#define PF_RQ_PENDING (1 << 8)
#define GRBM_EE_BUSY (1 << 10)
#define SX_CLEAN (1 << 11)
#define DB_CLEAN (1 << 12)
#define CB_CLEAN (1 << 13)
#define TA_BUSY (1 << 14)
#define VGT_BUSY_NO_DMA (1 << 16)
#define VGT_BUSY (1 << 17)
#define SX_BUSY (1 << 20)
#define SH_BUSY (1 << 21)
#define SPI_BUSY (1 << 22)
#define SC_BUSY (1 << 24)
#define PA_BUSY (1 << 25)
#define DB_BUSY (1 << 26)
#define CP_COHERENCY_BUSY (1 << 28)
#define CP_BUSY (1 << 29)
#define CB_BUSY (1 << 30)
#define GUI_ACTIVE (1 << 31)
#define GRBM_STATUS_SE0 0x8014
#define GRBM_STATUS_SE1 0x8018
#define SE_SX_CLEAN (1 << 0)
#define SE_DB_CLEAN (1 << 1)
#define SE_CB_CLEAN (1 << 2)
#define SE_TA_BUSY (1 << 25)
#define SE_SX_BUSY (1 << 26)
#define SE_SPI_BUSY (1 << 27)
#define SE_SH_BUSY (1 << 28)
#define SE_SC_BUSY (1 << 29)
#define SE_DB_BUSY (1 << 30)
#define SE_CB_BUSY (1 << 31)
/* evergreen */
#define CG_THERMAL_CTRL 0x72c
#define TOFFSET_MASK 0x00003FE0
#define TOFFSET_SHIFT 5
#define DIG_THERM_DPM(x) ((x) << 14)
#define DIG_THERM_DPM_MASK 0x003FC000
#define DIG_THERM_DPM_SHIFT 14
#define CG_THERMAL_INT 0x734
#define DIG_THERM_INTH(x) ((x) << 8)
#define DIG_THERM_INTH_MASK 0x0000FF00
#define DIG_THERM_INTH_SHIFT 8
#define DIG_THERM_INTL(x) ((x) << 16)
#define DIG_THERM_INTL_MASK 0x00FF0000
#define DIG_THERM_INTL_SHIFT 16
#define THERM_INT_MASK_HIGH (1 << 24)
#define THERM_INT_MASK_LOW (1 << 25)
#define TN_CG_THERMAL_INT_CTRL 0x738
#define TN_DIG_THERM_INTH(x) ((x) << 0)
#define TN_DIG_THERM_INTH_MASK 0x000000FF
#define TN_DIG_THERM_INTH_SHIFT 0
#define TN_DIG_THERM_INTL(x) ((x) << 8)
#define TN_DIG_THERM_INTL_MASK 0x0000FF00
#define TN_DIG_THERM_INTL_SHIFT 8
#define TN_THERM_INT_MASK_HIGH (1 << 24)
#define TN_THERM_INT_MASK_LOW (1 << 25)
#define CG_MULT_THERMAL_STATUS 0x740
#define ASIC_T(x) ((x) << 16)
#define ASIC_T_MASK 0x07FF0000
#define ASIC_T_SHIFT 16
#define CG_TS0_STATUS 0x760
#define TS0_ADC_DOUT_MASK 0x000003FF
#define TS0_ADC_DOUT_SHIFT 0
/* APU */
#define CG_THERMAL_STATUS 0x678
#define HDP_HOST_PATH_CNTL 0x2C00
#define HDP_NONSURFACE_BASE 0x2C04
#define HDP_NONSURFACE_INFO 0x2C08
#define HDP_NONSURFACE_SIZE 0x2C0C
#define HDP_MEM_COHERENCY_FLUSH_CNTL 0x5480
#define HDP_REG_COHERENCY_FLUSH_CNTL 0x54A0
#define HDP_TILING_CONFIG 0x2F3C
#define MC_SHARED_CHMAP 0x2004
#define NOOFCHAN_SHIFT 12
#define NOOFCHAN_MASK 0x00003000
#define MC_SHARED_CHREMAP 0x2008
#define MC_SHARED_BLACKOUT_CNTL 0x20ac
#define BLACKOUT_MODE_MASK 0x00000007
#define MC_ARB_RAMCFG 0x2760
#define NOOFBANK_SHIFT 0
#define NOOFBANK_MASK 0x00000003
#define NOOFRANK_SHIFT 2
#define NOOFRANK_MASK 0x00000004
#define NOOFROWS_SHIFT 3
#define NOOFROWS_MASK 0x00000038
#define NOOFCOLS_SHIFT 6
#define NOOFCOLS_MASK 0x000000C0
#define CHANSIZE_SHIFT 8
#define CHANSIZE_MASK 0x00000100
#define BURSTLENGTH_SHIFT 9
#define BURSTLENGTH_MASK 0x00000200
#define CHANSIZE_OVERRIDE (1 << 11)
#define FUS_MC_ARB_RAMCFG 0x2768
#define MC_VM_AGP_TOP 0x2028
#define MC_VM_AGP_BOT 0x202C
#define MC_VM_AGP_BASE 0x2030
#define MC_VM_FB_LOCATION 0x2024
#define MC_FUS_VM_FB_OFFSET 0x2898
#define MC_VM_MB_L1_TLB0_CNTL 0x2234
#define MC_VM_MB_L1_TLB1_CNTL 0x2238
#define MC_VM_MB_L1_TLB2_CNTL 0x223C
#define MC_VM_MB_L1_TLB3_CNTL 0x2240
#define ENABLE_L1_TLB (1 << 0)
#define ENABLE_L1_FRAGMENT_PROCESSING (1 << 1)
#define SYSTEM_ACCESS_MODE_PA_ONLY (0 << 3)
#define SYSTEM_ACCESS_MODE_USE_SYS_MAP (1 << 3)
#define SYSTEM_ACCESS_MODE_IN_SYS (2 << 3)
#define SYSTEM_ACCESS_MODE_NOT_IN_SYS (3 << 3)
#define SYSTEM_APERTURE_UNMAPPED_ACCESS_PASS_THRU (0 << 5)
#define EFFECTIVE_L1_TLB_SIZE(x) ((x)<<15)
#define EFFECTIVE_L1_QUEUE_SIZE(x) ((x)<<18)
#define MC_VM_MD_L1_TLB0_CNTL 0x2654
#define MC_VM_MD_L1_TLB1_CNTL 0x2658
#define MC_VM_MD_L1_TLB2_CNTL 0x265C
#define MC_VM_MD_L1_TLB3_CNTL 0x2698
#define FUS_MC_VM_MD_L1_TLB0_CNTL 0x265C
#define FUS_MC_VM_MD_L1_TLB1_CNTL 0x2660
#define FUS_MC_VM_MD_L1_TLB2_CNTL 0x2664
#define MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR 0x203C
#define MC_VM_SYSTEM_APERTURE_HIGH_ADDR 0x2038
#define MC_VM_SYSTEM_APERTURE_LOW_ADDR 0x2034
#define PA_CL_ENHANCE 0x8A14
#define CLIP_VTX_REORDER_ENA (1 << 0)
#define NUM_CLIP_SEQ(x) ((x) << 1)
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define PA_SC_ENHANCE 0x8BF0
#define PA_SC_AA_CONFIG 0x28C04
#define MSAA_NUM_SAMPLES_SHIFT 0
#define MSAA_NUM_SAMPLES_MASK 0x3
#define PA_SC_CLIPRECT_RULE 0x2820C
#define PA_SC_EDGERULE 0x28230
#define PA_SC_FIFO_SIZE 0x8BCC
#define SC_PRIM_FIFO_SIZE(x) ((x) << 0)
#define SC_HIZ_TILE_FIFO_SIZE(x) ((x) << 12)
#define SC_EARLYZ_TILE_FIFO_SIZE(x) ((x) << 20)
#define PA_SC_FORCE_EOV_MAX_CNTS 0x8B24
#define FORCE_EOV_MAX_CLK_CNT(x) ((x) << 0)
#define FORCE_EOV_MAX_REZ_CNT(x) ((x) << 16)
#define PA_SC_LINE_STIPPLE 0x28A0C
#define PA_SU_LINE_STIPPLE_VALUE 0x8A60
#define PA_SC_LINE_STIPPLE_STATE 0x8B10
#define SCRATCH_REG0 0x8500
#define SCRATCH_REG1 0x8504
#define SCRATCH_REG2 0x8508
#define SCRATCH_REG3 0x850C
#define SCRATCH_REG4 0x8510
#define SCRATCH_REG5 0x8514
#define SCRATCH_REG6 0x8518
#define SCRATCH_REG7 0x851C
#define SCRATCH_UMSK 0x8540
#define SCRATCH_ADDR 0x8544
#define SMX_SAR_CTL0 0xA008
#define SMX_DC_CTL0 0xA020
#define USE_HASH_FUNCTION (1 << 0)
#define NUMBER_OF_SETS(x) ((x) << 1)
#define FLUSH_ALL_ON_EVENT (1 << 10)
#define STALL_ON_EVENT (1 << 11)
#define SMX_EVENT_CTL 0xA02C
#define ES_FLUSH_CTL(x) ((x) << 0)
#define GS_FLUSH_CTL(x) ((x) << 3)
#define ACK_FLUSH_CTL(x) ((x) << 6)
#define SYNC_FLUSH_CTL (1 << 8)
#define SPI_CONFIG_CNTL 0x9100
#define GPR_WRITE_PRIORITY(x) ((x) << 0)
#define SPI_CONFIG_CNTL_1 0x913C
#define VTX_DONE_DELAY(x) ((x) << 0)
#define INTERP_ONE_PRIM_PER_ROW (1 << 4)
#define SPI_INPUT_Z 0x286D8
#define SPI_PS_IN_CONTROL_0 0x286CC
#define NUM_INTERP(x) ((x)<<0)
#define POSITION_ENA (1<<8)
#define POSITION_CENTROID (1<<9)
#define POSITION_ADDR(x) ((x)<<10)
#define PARAM_GEN(x) ((x)<<15)
#define PARAM_GEN_ADDR(x) ((x)<<19)
#define BARYC_SAMPLE_CNTL(x) ((x)<<26)
#define PERSP_GRADIENT_ENA (1<<28)
#define LINEAR_GRADIENT_ENA (1<<29)
#define POSITION_SAMPLE (1<<30)
#define BARYC_AT_SAMPLE_ENA (1<<31)
#define SQ_CONFIG 0x8C00
#define VC_ENABLE (1 << 0)
#define EXPORT_SRC_C (1 << 1)
#define CS_PRIO(x) ((x) << 18)
#define LS_PRIO(x) ((x) << 20)
#define HS_PRIO(x) ((x) << 22)
#define PS_PRIO(x) ((x) << 24)
#define VS_PRIO(x) ((x) << 26)
#define GS_PRIO(x) ((x) << 28)
#define ES_PRIO(x) ((x) << 30)
#define SQ_GPR_RESOURCE_MGMT_1 0x8C04
#define NUM_PS_GPRS(x) ((x) << 0)
#define NUM_VS_GPRS(x) ((x) << 16)
#define NUM_CLAUSE_TEMP_GPRS(x) ((x) << 28)
#define SQ_GPR_RESOURCE_MGMT_2 0x8C08
#define NUM_GS_GPRS(x) ((x) << 0)
#define NUM_ES_GPRS(x) ((x) << 16)
#define SQ_GPR_RESOURCE_MGMT_3 0x8C0C
#define NUM_HS_GPRS(x) ((x) << 0)
#define NUM_LS_GPRS(x) ((x) << 16)
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define SQ_GLOBAL_GPR_RESOURCE_MGMT_1 0x8C10
#define SQ_GLOBAL_GPR_RESOURCE_MGMT_2 0x8C14
#define SQ_THREAD_RESOURCE_MGMT 0x8C18
#define NUM_PS_THREADS(x) ((x) << 0)
#define NUM_VS_THREADS(x) ((x) << 8)
#define NUM_GS_THREADS(x) ((x) << 16)
#define NUM_ES_THREADS(x) ((x) << 24)
#define SQ_THREAD_RESOURCE_MGMT_2 0x8C1C
#define NUM_HS_THREADS(x) ((x) << 0)
#define NUM_LS_THREADS(x) ((x) << 8)
#define SQ_STACK_RESOURCE_MGMT_1 0x8C20
#define NUM_PS_STACK_ENTRIES(x) ((x) << 0)
#define NUM_VS_STACK_ENTRIES(x) ((x) << 16)
#define SQ_STACK_RESOURCE_MGMT_2 0x8C24
#define NUM_GS_STACK_ENTRIES(x) ((x) << 0)
#define NUM_ES_STACK_ENTRIES(x) ((x) << 16)
#define SQ_STACK_RESOURCE_MGMT_3 0x8C28
#define NUM_HS_STACK_ENTRIES(x) ((x) << 0)
#define NUM_LS_STACK_ENTRIES(x) ((x) << 16)
#define SQ_DYN_GPR_CNTL_PS_FLUSH_REQ 0x8D8C
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define SQ_DYN_GPR_SIMD_LOCK_EN 0x8D94
#define SQ_STATIC_THREAD_MGMT_1 0x8E20
#define SQ_STATIC_THREAD_MGMT_2 0x8E24
#define SQ_STATIC_THREAD_MGMT_3 0x8E28
#define SQ_LDS_RESOURCE_MGMT 0x8E2C
#define SQ_MS_FIFO_SIZES 0x8CF0
#define CACHE_FIFO_SIZE(x) ((x) << 0)
#define FETCH_FIFO_HIWATER(x) ((x) << 8)
#define DONE_FIFO_HIWATER(x) ((x) << 16)
#define ALU_UPDATE_FIFO_HIWATER(x) ((x) << 24)
#define SX_DEBUG_1 0x9058
#define ENABLE_NEW_SMX_ADDRESS (1 << 16)
#define SX_EXPORT_BUFFER_SIZES 0x900C
#define COLOR_BUFFER_SIZE(x) ((x) << 0)
#define POSITION_BUFFER_SIZE(x) ((x) << 8)
#define SMX_BUFFER_SIZE(x) ((x) << 16)
#define SX_MEMORY_EXPORT_BASE 0x9010
#define SX_MISC 0x28350
#define CB_PERF_CTR0_SEL_0 0x9A20
#define CB_PERF_CTR0_SEL_1 0x9A24
#define CB_PERF_CTR1_SEL_0 0x9A28
#define CB_PERF_CTR1_SEL_1 0x9A2C
#define CB_PERF_CTR2_SEL_0 0x9A30
#define CB_PERF_CTR2_SEL_1 0x9A34
#define CB_PERF_CTR3_SEL_0 0x9A38
#define CB_PERF_CTR3_SEL_1 0x9A3C
#define TA_CNTL_AUX 0x9508
#define DISABLE_CUBE_WRAP (1 << 0)
#define DISABLE_CUBE_ANISO (1 << 1)
#define SYNC_GRADIENT (1 << 24)
#define SYNC_WALKER (1 << 25)
#define SYNC_ALIGNER (1 << 26)
#define TCP_CHAN_STEER_LO 0x960c
#define TCP_CHAN_STEER_HI 0x9610
#define VGT_CACHE_INVALIDATION 0x88C4
#define CACHE_INVALIDATION(x) ((x) << 0)
#define VC_ONLY 0
#define TC_ONLY 1
#define VC_AND_TC 2
#define AUTO_INVLD_EN(x) ((x) << 6)
#define NO_AUTO 0
#define ES_AUTO 1
#define GS_AUTO 2
#define ES_AND_GS_AUTO 3
#define VGT_GS_VERTEX_REUSE 0x88D4
#define VGT_NUM_INSTANCES 0x8974
#define VGT_OUT_DEALLOC_CNTL 0x28C5C
#define DEALLOC_DIST_MASK 0x0000007F
#define VGT_VERTEX_REUSE_BLOCK_CNTL 0x28C58
#define VTX_REUSE_DEPTH_MASK 0x000000FF
#define VM_CONTEXT0_CNTL 0x1410
#define ENABLE_CONTEXT (1 << 0)
#define PAGE_TABLE_DEPTH(x) (((x) & 3) << 1)
#define RANGE_PROTECTION_FAULT_ENABLE_DEFAULT (1 << 4)
#define VM_CONTEXT1_CNTL 0x1414
#define VM_CONTEXT1_CNTL2 0x1434
#define VM_CONTEXT0_PAGE_TABLE_BASE_ADDR 0x153C
#define VM_CONTEXT0_PAGE_TABLE_END_ADDR 0x157C
#define VM_CONTEXT0_PAGE_TABLE_START_ADDR 0x155C
#define VM_CONTEXT0_PROTECTION_FAULT_DEFAULT_ADDR 0x1518
#define VM_CONTEXT0_REQUEST_RESPONSE 0x1470
#define REQUEST_TYPE(x) (((x) & 0xf) << 0)
#define RESPONSE_TYPE_MASK 0x000000F0
#define RESPONSE_TYPE_SHIFT 4
#define VM_L2_CNTL 0x1400
#define ENABLE_L2_CACHE (1 << 0)
#define ENABLE_L2_FRAGMENT_PROCESSING (1 << 1)
#define ENABLE_L2_PTE_CACHE_LRU_UPDATE_BY_WRITE (1 << 9)
#define EFFECTIVE_L2_QUEUE_SIZE(x) (((x) & 7) << 14)
#define VM_L2_CNTL2 0x1404
#define INVALIDATE_ALL_L1_TLBS (1 << 0)
#define INVALIDATE_L2_CACHE (1 << 1)
#define VM_L2_CNTL3 0x1408
#define BANK_SELECT(x) ((x) << 0)
#define CACHE_UPDATE_MODE(x) ((x) << 6)
#define VM_L2_STATUS 0x140C
#define L2_BUSY (1 << 0)
#define VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x14FC
#define VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x14DC
#define WAIT_UNTIL 0x8040
#define SRBM_STATUS 0x0E50
#define RLC_RQ_PENDING (1 << 3)
#define GRBM_RQ_PENDING (1 << 5)
#define VMC_BUSY (1 << 8)
#define MCB_BUSY (1 << 9)
#define MCB_NON_DISPLAY_BUSY (1 << 10)
#define MCC_BUSY (1 << 11)
#define MCD_BUSY (1 << 12)
#define SEM_BUSY (1 << 14)
#define RLC_BUSY (1 << 15)
#define IH_BUSY (1 << 17)
#define SRBM_STATUS2 0x0EC4
#define DMA_BUSY (1 << 5)
#define SRBM_SOFT_RESET 0x0E60
#define SRBM_SOFT_RESET_ALL_MASK 0x00FEEFA6
#define SOFT_RESET_BIF (1 << 1)
#define SOFT_RESET_CG (1 << 2)
#define SOFT_RESET_DC (1 << 5)
#define SOFT_RESET_GRBM (1 << 8)
#define SOFT_RESET_HDP (1 << 9)
#define SOFT_RESET_IH (1 << 10)
#define SOFT_RESET_MC (1 << 11)
#define SOFT_RESET_RLC (1 << 13)
#define SOFT_RESET_ROM (1 << 14)
#define SOFT_RESET_SEM (1 << 15)
#define SOFT_RESET_VMC (1 << 17)
#define SOFT_RESET_DMA (1 << 20)
#define SOFT_RESET_TST (1 << 21)
#define SOFT_RESET_REGBB (1 << 22)
#define SOFT_RESET_ORB (1 << 23)
/* display watermarks */
#define DC_LB_MEMORY_SPLIT 0x6b0c
#define PRIORITY_A_CNT 0x6b18
#define PRIORITY_MARK_MASK 0x7fff
#define PRIORITY_OFF (1 << 16)
#define PRIORITY_ALWAYS_ON (1 << 20)
#define PRIORITY_B_CNT 0x6b1c
#define PIPE0_ARBITRATION_CONTROL3 0x0bf0
# define LATENCY_WATERMARK_MASK(x) ((x) << 16)
#define PIPE0_LATENCY_CONTROL 0x0bf4
# define LATENCY_LOW_WATERMARK(x) ((x) << 0)
# define LATENCY_HIGH_WATERMARK(x) ((x) << 16)
#define PIPE0_DMIF_BUFFER_CONTROL 0x0ca0
# define DMIF_BUFFERS_ALLOCATED(x) ((x) << 0)
# define DMIF_BUFFERS_ALLOCATED_COMPLETED (1 << 4)
#define IH_RB_CNTL 0x3e00
# define IH_RB_ENABLE (1 << 0)
# define IH_IB_SIZE(x) ((x) << 1) /* log2 */
# define IH_RB_FULL_DRAIN_ENABLE (1 << 6)
# define IH_WPTR_WRITEBACK_ENABLE (1 << 8)
# define IH_WPTR_WRITEBACK_TIMER(x) ((x) << 9) /* log2 */
# define IH_WPTR_OVERFLOW_ENABLE (1 << 16)
# define IH_WPTR_OVERFLOW_CLEAR (1 << 31)
#define IH_RB_BASE 0x3e04
#define IH_RB_RPTR 0x3e08
#define IH_RB_WPTR 0x3e0c
# define RB_OVERFLOW (1 << 0)
# define WPTR_OFFSET_MASK 0x3fffc
#define IH_RB_WPTR_ADDR_HI 0x3e10
#define IH_RB_WPTR_ADDR_LO 0x3e14
#define IH_CNTL 0x3e18
# define ENABLE_INTR (1 << 0)
# define IH_MC_SWAP(x) ((x) << 1)
# define IH_MC_SWAP_NONE 0
# define IH_MC_SWAP_16BIT 1
# define IH_MC_SWAP_32BIT 2
# define IH_MC_SWAP_64BIT 3
# define RPTR_REARM (1 << 4)
# define MC_WRREQ_CREDIT(x) ((x) << 15)
# define MC_WR_CLEAN_CNT(x) ((x) << 20)
#define CP_INT_CNTL 0xc124
# define CNTX_BUSY_INT_ENABLE (1 << 19)
# define CNTX_EMPTY_INT_ENABLE (1 << 20)
# define SCRATCH_INT_ENABLE (1 << 25)
# define TIME_STAMP_INT_ENABLE (1 << 26)
# define IB2_INT_ENABLE (1 << 29)
# define IB1_INT_ENABLE (1 << 30)
# define RB_INT_ENABLE (1 << 31)
#define CP_INT_STATUS 0xc128
# define SCRATCH_INT_STAT (1 << 25)
# define TIME_STAMP_INT_STAT (1 << 26)
# define IB2_INT_STAT (1 << 29)
# define IB1_INT_STAT (1 << 30)
# define RB_INT_STAT (1 << 31)
#define GRBM_INT_CNTL 0x8060
# define RDERR_INT_ENABLE (1 << 0)
# define GUI_IDLE_INT_ENABLE (1 << 19)
/* 0x6e98, 0x7a98, 0x10698, 0x11298, 0x11e98, 0x12a98 */
#define CRTC_STATUS_FRAME_COUNT 0x6e98
/* 0x6bb8, 0x77b8, 0x103b8, 0x10fb8, 0x11bb8, 0x127b8 */
#define VLINE_STATUS 0x6bb8
# define VLINE_OCCURRED (1 << 0)
# define VLINE_ACK (1 << 4)
# define VLINE_STAT (1 << 12)
# define VLINE_INTERRUPT (1 << 16)
# define VLINE_INTERRUPT_TYPE (1 << 17)
/* 0x6bbc, 0x77bc, 0x103bc, 0x10fbc, 0x11bbc, 0x127bc */
#define VBLANK_STATUS 0x6bbc
# define VBLANK_OCCURRED (1 << 0)
# define VBLANK_ACK (1 << 4)
# define VBLANK_STAT (1 << 12)
# define VBLANK_INTERRUPT (1 << 16)
# define VBLANK_INTERRUPT_TYPE (1 << 17)
/* 0x6b40, 0x7740, 0x10340, 0x10f40, 0x11b40, 0x12740 */
#define INT_MASK 0x6b40
# define VBLANK_INT_MASK (1 << 0)
# define VLINE_INT_MASK (1 << 4)
#define DISP_INTERRUPT_STATUS 0x60f4
# define LB_D1_VLINE_INTERRUPT (1 << 2)
# define LB_D1_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD1_INTERRUPT (1 << 17)
# define DC_HPD1_RX_INTERRUPT (1 << 18)
# define DACA_AUTODETECT_INTERRUPT (1 << 22)
# define DACB_AUTODETECT_INTERRUPT (1 << 23)
# define DC_I2C_SW_DONE_INTERRUPT (1 << 24)
# define DC_I2C_HW_DONE_INTERRUPT (1 << 25)
#define DISP_INTERRUPT_STATUS_CONTINUE 0x60f8
# define LB_D2_VLINE_INTERRUPT (1 << 2)
# define LB_D2_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD2_INTERRUPT (1 << 17)
# define DC_HPD2_RX_INTERRUPT (1 << 18)
# define DISP_TIMER_INTERRUPT (1 << 24)
#define DISP_INTERRUPT_STATUS_CONTINUE2 0x60fc
# define LB_D3_VLINE_INTERRUPT (1 << 2)
# define LB_D3_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD3_INTERRUPT (1 << 17)
# define DC_HPD3_RX_INTERRUPT (1 << 18)
#define DISP_INTERRUPT_STATUS_CONTINUE3 0x6100
# define LB_D4_VLINE_INTERRUPT (1 << 2)
# define LB_D4_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD4_INTERRUPT (1 << 17)
# define DC_HPD4_RX_INTERRUPT (1 << 18)
#define DISP_INTERRUPT_STATUS_CONTINUE4 0x614c
# define LB_D5_VLINE_INTERRUPT (1 << 2)
# define LB_D5_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD5_INTERRUPT (1 << 17)
# define DC_HPD5_RX_INTERRUPT (1 << 18)
#define DISP_INTERRUPT_STATUS_CONTINUE5 0x6150
# define LB_D6_VLINE_INTERRUPT (1 << 2)
# define LB_D6_VBLANK_INTERRUPT (1 << 3)
# define DC_HPD6_INTERRUPT (1 << 17)
# define DC_HPD6_RX_INTERRUPT (1 << 18)
/* 0x6858, 0x7458, 0x10058, 0x10c58, 0x11858, 0x12458 */
#define GRPH_INT_STATUS 0x6858
# define GRPH_PFLIP_INT_OCCURRED (1 << 0)
# define GRPH_PFLIP_INT_CLEAR (1 << 8)
/* 0x685c, 0x745c, 0x1005c, 0x10c5c, 0x1185c, 0x1245c */
#define GRPH_INT_CONTROL 0x685c
# define GRPH_PFLIP_INT_MASK (1 << 0)
# define GRPH_PFLIP_INT_TYPE (1 << 8)
#define DACA_AUTODETECT_INT_CONTROL 0x66c8
#define DACB_AUTODETECT_INT_CONTROL 0x67c8
#define DC_HPD1_INT_STATUS 0x601c
#define DC_HPD2_INT_STATUS 0x6028
#define DC_HPD3_INT_STATUS 0x6034
#define DC_HPD4_INT_STATUS 0x6040
#define DC_HPD5_INT_STATUS 0x604c
#define DC_HPD6_INT_STATUS 0x6058
# define DC_HPDx_INT_STATUS (1 << 0)
# define DC_HPDx_SENSE (1 << 1)
# define DC_HPDx_RX_INT_STATUS (1 << 8)
#define DC_HPD1_INT_CONTROL 0x6020
#define DC_HPD2_INT_CONTROL 0x602c
#define DC_HPD3_INT_CONTROL 0x6038
#define DC_HPD4_INT_CONTROL 0x6044
#define DC_HPD5_INT_CONTROL 0x6050
#define DC_HPD6_INT_CONTROL 0x605c
# define DC_HPDx_INT_ACK (1 << 0)
# define DC_HPDx_INT_POLARITY (1 << 8)
# define DC_HPDx_INT_EN (1 << 16)
# define DC_HPDx_RX_INT_ACK (1 << 20)
# define DC_HPDx_RX_INT_EN (1 << 24)
#define DC_HPD1_CONTROL 0x6024
#define DC_HPD2_CONTROL 0x6030
#define DC_HPD3_CONTROL 0x603c
#define DC_HPD4_CONTROL 0x6048
#define DC_HPD5_CONTROL 0x6054
#define DC_HPD6_CONTROL 0x6060
# define DC_HPDx_CONNECTION_TIMER(x) ((x) << 0)
# define DC_HPDx_RX_INT_TIMER(x) ((x) << 16)
# define DC_HPDx_EN (1 << 28)
/* DCE4/5/6 FMT blocks */
#define FMT_DYNAMIC_EXP_CNTL 0x6fb4
# define FMT_DYNAMIC_EXP_EN (1 << 0)
# define FMT_DYNAMIC_EXP_MODE (1 << 4)
/* 0 = 10bit -> 12bit, 1 = 8bit -> 12bit */
#define FMT_CONTROL 0x6fb8
# define FMT_PIXEL_ENCODING (1 << 16)
/* 0 = RGB 4:4:4 or YCbCr 4:4:4, 1 = YCbCr 4:2:2 */
#define FMT_BIT_DEPTH_CONTROL 0x6fc8
# define FMT_TRUNCATE_EN (1 << 0)
# define FMT_TRUNCATE_DEPTH (1 << 4)
# define FMT_SPATIAL_DITHER_EN (1 << 8)
# define FMT_SPATIAL_DITHER_MODE(x) ((x) << 9)
# define FMT_SPATIAL_DITHER_DEPTH (1 << 12)
# define FMT_FRAME_RANDOM_ENABLE (1 << 13)
# define FMT_RGB_RANDOM_ENABLE (1 << 14)
# define FMT_HIGHPASS_RANDOM_ENABLE (1 << 15)
# define FMT_TEMPORAL_DITHER_EN (1 << 16)
# define FMT_TEMPORAL_DITHER_DEPTH (1 << 20)
# define FMT_TEMPORAL_DITHER_OFFSET(x) ((x) << 21)
# define FMT_TEMPORAL_LEVEL (1 << 24)
# define FMT_TEMPORAL_DITHER_RESET (1 << 25)
# define FMT_25FRC_SEL(x) ((x) << 26)
# define FMT_50FRC_SEL(x) ((x) << 28)
# define FMT_75FRC_SEL(x) ((x) << 30)
#define FMT_CLAMP_CONTROL 0x6fe4
# define FMT_CLAMP_DATA_EN (1 << 0)
# define FMT_CLAMP_COLOR_FORMAT(x) ((x) << 16)
# define FMT_CLAMP_6BPC 0
# define FMT_CLAMP_8BPC 1
# define FMT_CLAMP_10BPC 2
/* ASYNC DMA */
#define DMA_RB_RPTR 0xd008
#define DMA_RB_WPTR 0xd00c
#define DMA_CNTL 0xd02c
# define TRAP_ENABLE (1 << 0)
# define SEM_INCOMPLETE_INT_ENABLE (1 << 1)
# define SEM_WAIT_INT_ENABLE (1 << 2)
# define DATA_SWAP_ENABLE (1 << 3)
# define FENCE_SWAP_ENABLE (1 << 4)
# define CTXEMPTY_INT_ENABLE (1 << 28)
#define DMA_TILING_CONFIG 0xD0B8
#define CAYMAN_DMA1_CNTL 0xd82c
/* async DMA packets */
#define DMA_PACKET(cmd, sub_cmd, n) ((((cmd) & 0xF) << 28) | \
(((sub_cmd) & 0xFF) << 20) |\
(((n) & 0xFFFFF) << 0))
#define GET_DMA_CMD(h) (((h) & 0xf0000000) >> 28)
#define GET_DMA_COUNT(h) ((h) & 0x000fffff)
#define GET_DMA_SUB_CMD(h) (((h) & 0x0ff00000) >> 20)
/* async DMA Packet types */
#define DMA_PACKET_WRITE 0x2
#define DMA_PACKET_COPY 0x3
#define DMA_PACKET_INDIRECT_BUFFER 0x4
#define DMA_PACKET_SEMAPHORE 0x5
#define DMA_PACKET_FENCE 0x6
#define DMA_PACKET_TRAP 0x7
#define DMA_PACKET_SRBM_WRITE 0x9
#define DMA_PACKET_CONSTANT_FILL 0xd
#define DMA_PACKET_NOP 0xf
/* PIF PHY0 indirect regs */
#define PB0_PIF_CNTL 0x10
# define LS2_EXIT_TIME(x) ((x) << 17)
# define LS2_EXIT_TIME_MASK (0x7 << 17)
# define LS2_EXIT_TIME_SHIFT 17
#define PB0_PIF_PAIRING 0x11
# define MULTI_PIF (1 << 25)
#define PB0_PIF_PWRDOWN_0 0x12
# define PLL_POWER_STATE_IN_TXS2_0(x) ((x) << 7)
# define PLL_POWER_STATE_IN_TXS2_0_MASK (0x7 << 7)
# define PLL_POWER_STATE_IN_TXS2_0_SHIFT 7
# define PLL_POWER_STATE_IN_OFF_0(x) ((x) << 10)
# define PLL_POWER_STATE_IN_OFF_0_MASK (0x7 << 10)
# define PLL_POWER_STATE_IN_OFF_0_SHIFT 10
# define PLL_RAMP_UP_TIME_0(x) ((x) << 24)
# define PLL_RAMP_UP_TIME_0_MASK (0x7 << 24)
# define PLL_RAMP_UP_TIME_0_SHIFT 24
#define PB0_PIF_PWRDOWN_1 0x13
# define PLL_POWER_STATE_IN_TXS2_1(x) ((x) << 7)
# define PLL_POWER_STATE_IN_TXS2_1_MASK (0x7 << 7)
# define PLL_POWER_STATE_IN_TXS2_1_SHIFT 7
# define PLL_POWER_STATE_IN_OFF_1(x) ((x) << 10)
# define PLL_POWER_STATE_IN_OFF_1_MASK (0x7 << 10)
# define PLL_POWER_STATE_IN_OFF_1_SHIFT 10
# define PLL_RAMP_UP_TIME_1(x) ((x) << 24)
# define PLL_RAMP_UP_TIME_1_MASK (0x7 << 24)
# define PLL_RAMP_UP_TIME_1_SHIFT 24
/* PIF PHY1 indirect regs */
#define PB1_PIF_CNTL 0x10
#define PB1_PIF_PAIRING 0x11
#define PB1_PIF_PWRDOWN_0 0x12
#define PB1_PIF_PWRDOWN_1 0x13
/* PCIE PORT indirect regs */
#define PCIE_LC_CNTL 0xa0
# define LC_L0S_INACTIVITY(x) ((x) << 8)
# define LC_L0S_INACTIVITY_MASK (0xf << 8)
# define LC_L0S_INACTIVITY_SHIFT 8
# define LC_L1_INACTIVITY(x) ((x) << 12)
# define LC_L1_INACTIVITY_MASK (0xf << 12)
# define LC_L1_INACTIVITY_SHIFT 12
# define LC_PMI_TO_L1_DIS (1 << 16)
# define LC_ASPM_TO_L1_DIS (1 << 24)
#define PCIE_LC_TRAINING_CNTL 0xa1 /* PCIE_P */
#define PCIE_LC_LINK_WIDTH_CNTL 0xa2 /* PCIE_P */
# define LC_LINK_WIDTH_SHIFT 0
# define LC_LINK_WIDTH_MASK 0x7
# define LC_LINK_WIDTH_X0 0
# define LC_LINK_WIDTH_X1 1
# define LC_LINK_WIDTH_X2 2
# define LC_LINK_WIDTH_X4 3
# define LC_LINK_WIDTH_X8 4
# define LC_LINK_WIDTH_X16 6
# define LC_LINK_WIDTH_RD_SHIFT 4
# define LC_LINK_WIDTH_RD_MASK 0x70
# define LC_RECONFIG_ARC_MISSING_ESCAPE (1 << 7)
# define LC_RECONFIG_NOW (1 << 8)
# define LC_RENEGOTIATION_SUPPORT (1 << 9)
# define LC_RENEGOTIATE_EN (1 << 10)
# define LC_SHORT_RECONFIG_EN (1 << 11)
# define LC_UPCONFIGURE_SUPPORT (1 << 12)
# define LC_UPCONFIGURE_DIS (1 << 13)
# define LC_DYN_LANES_PWR_STATE(x) ((x) << 21)
# define LC_DYN_LANES_PWR_STATE_MASK (0x3 << 21)
# define LC_DYN_LANES_PWR_STATE_SHIFT 21
#define PCIE_LC_SPEED_CNTL 0xa4 /* PCIE_P */
# define LC_GEN2_EN_STRAP (1 << 0)
# define LC_TARGET_LINK_SPEED_OVERRIDE_EN (1 << 1)
# define LC_FORCE_EN_HW_SPEED_CHANGE (1 << 5)
# define LC_FORCE_DIS_HW_SPEED_CHANGE (1 << 6)
# define LC_SPEED_CHANGE_ATTEMPTS_ALLOWED_MASK (0x3 << 8)
# define LC_SPEED_CHANGE_ATTEMPTS_ALLOWED_SHIFT 3
# define LC_CURRENT_DATA_RATE (1 << 11)
# define LC_HW_VOLTAGE_IF_CONTROL(x) ((x) << 12)
# define LC_HW_VOLTAGE_IF_CONTROL_MASK (3 << 12)
# define LC_HW_VOLTAGE_IF_CONTROL_SHIFT 12
# define LC_VOLTAGE_TIMER_SEL_MASK (0xf << 14)
# define LC_CLR_FAILED_SPD_CHANGE_CNT (1 << 21)
# define LC_OTHER_SIDE_EVER_SENT_GEN2 (1 << 23)
# define LC_OTHER_SIDE_SUPPORTS_GEN2 (1 << 24)
#define MM_CFGREGS_CNTL 0x544c
# define MM_WR_TO_CFG_EN (1 << 3)
#define LINK_CNTL2 0x88 /* F0 */
# define TARGET_LINK_SPEED_MASK (0xf << 0)
# define SELECTABLE_DEEMPHASIS (1 << 6)
/*
* UVD
*/
#define UVD_UDEC_ADDR_CONFIG 0xef4c
#define UVD_UDEC_DB_ADDR_CONFIG 0xef50
#define UVD_UDEC_DBW_ADDR_CONFIG 0xef54
#define UVD_RBC_RB_RPTR 0xf690
#define UVD_RBC_RB_WPTR 0xf694
/*
* PM4
*/
#define PACKET0(reg, n) ((RADEON_PACKET_TYPE0 << 30) | \
(((reg) >> 2) & 0xFFFF) | \
((n) & 0x3FFF) << 16)
#define CP_PACKET2 0x80000000
#define PACKET2_PAD_SHIFT 0
#define PACKET2_PAD_MASK (0x3fffffff << 0)
#define PACKET2(v) (CP_PACKET2 | REG_SET(PACKET2_PAD, (v)))
#define PACKET3(op, n) ((RADEON_PACKET_TYPE3 << 30) | \
(((op) & 0xFF) << 8) | \
((n) & 0x3FFF) << 16)
/* Packet 3 types */
#define PACKET3_NOP 0x10
#define PACKET3_SET_BASE 0x11
#define PACKET3_CLEAR_STATE 0x12
#define PACKET3_INDEX_BUFFER_SIZE 0x13
#define PACKET3_DISPATCH_DIRECT 0x15
#define PACKET3_DISPATCH_INDIRECT 0x16
#define PACKET3_INDIRECT_BUFFER_END 0x17
#define PACKET3_MODE_CONTROL 0x18
#define PACKET3_SET_PREDICATION 0x20
#define PACKET3_REG_RMW 0x21
#define PACKET3_COND_EXEC 0x22
#define PACKET3_PRED_EXEC 0x23
#define PACKET3_DRAW_INDIRECT 0x24
#define PACKET3_DRAW_INDEX_INDIRECT 0x25
#define PACKET3_INDEX_BASE 0x26
#define PACKET3_DRAW_INDEX_2 0x27
#define PACKET3_CONTEXT_CONTROL 0x28
#define PACKET3_DRAW_INDEX_OFFSET 0x29
#define PACKET3_INDEX_TYPE 0x2A
#define PACKET3_DRAW_INDEX 0x2B
#define PACKET3_DRAW_INDEX_AUTO 0x2D
#define PACKET3_DRAW_INDEX_IMMD 0x2E
#define PACKET3_NUM_INSTANCES 0x2F
#define PACKET3_DRAW_INDEX_MULTI_AUTO 0x30
#define PACKET3_STRMOUT_BUFFER_UPDATE 0x34
#define PACKET3_DRAW_INDEX_OFFSET_2 0x35
#define PACKET3_DRAW_INDEX_MULTI_ELEMENT 0x36
#define PACKET3_MEM_SEMAPHORE 0x39
#define PACKET3_MPEG_INDEX 0x3A
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define PACKET3_COPY_DW 0x3B
#define PACKET3_WAIT_REG_MEM 0x3C
#define PACKET3_MEM_WRITE 0x3D
#define PACKET3_INDIRECT_BUFFER 0x32
#define PACKET3_CP_DMA 0x41
/* 1. header
* 2. SRC_ADDR_LO or DATA [31:0]
* 3. CP_SYNC [31] | SRC_SEL [30:29] | ENGINE [27] | DST_SEL [21:20] |
* SRC_ADDR_HI [7:0]
* 4. DST_ADDR_LO [31:0]
* 5. DST_ADDR_HI [7:0]
* 6. COMMAND [29:22] | BYTE_COUNT [20:0]
*/
# define PACKET3_CP_DMA_DST_SEL(x) ((x) << 20)
/* 0 - SRC_ADDR
* 1 - GDS
*/
# define PACKET3_CP_DMA_ENGINE(x) ((x) << 27)
/* 0 - ME
* 1 - PFP
*/
# define PACKET3_CP_DMA_SRC_SEL(x) ((x) << 29)
/* 0 - SRC_ADDR
* 1 - GDS
* 2 - DATA
*/
# define PACKET3_CP_DMA_CP_SYNC (1 << 31)
/* COMMAND */
# define PACKET3_CP_DMA_DIS_WC (1 << 21)
# define PACKET3_CP_DMA_CMD_SRC_SWAP(x) ((x) << 23)
/* 0 - none
* 1 - 8 in 16
* 2 - 8 in 32
* 3 - 8 in 64
*/
# define PACKET3_CP_DMA_CMD_DST_SWAP(x) ((x) << 24)
/* 0 - none
* 1 - 8 in 16
* 2 - 8 in 32
* 3 - 8 in 64
*/
# define PACKET3_CP_DMA_CMD_SAS (1 << 26)
/* 0 - memory
* 1 - register
*/
# define PACKET3_CP_DMA_CMD_DAS (1 << 27)
/* 0 - memory
* 1 - register
*/
# define PACKET3_CP_DMA_CMD_SAIC (1 << 28)
# define PACKET3_CP_DMA_CMD_DAIC (1 << 29)
#define PACKET3_SURFACE_SYNC 0x43
# define PACKET3_CB0_DEST_BASE_ENA (1 << 6)
# define PACKET3_CB1_DEST_BASE_ENA (1 << 7)
# define PACKET3_CB2_DEST_BASE_ENA (1 << 8)
# define PACKET3_CB3_DEST_BASE_ENA (1 << 9)
# define PACKET3_CB4_DEST_BASE_ENA (1 << 10)
# define PACKET3_CB5_DEST_BASE_ENA (1 << 11)
# define PACKET3_CB6_DEST_BASE_ENA (1 << 12)
# define PACKET3_CB7_DEST_BASE_ENA (1 << 13)
# define PACKET3_DB_DEST_BASE_ENA (1 << 14)
# define PACKET3_CB8_DEST_BASE_ENA (1 << 15)
# define PACKET3_CB9_DEST_BASE_ENA (1 << 16)
# define PACKET3_CB10_DEST_BASE_ENA (1 << 17)
# define PACKET3_CB11_DEST_BASE_ENA (1 << 18)
# define PACKET3_FULL_CACHE_ENA (1 << 20)
# define PACKET3_TC_ACTION_ENA (1 << 23)
# define PACKET3_VC_ACTION_ENA (1 << 24)
# define PACKET3_CB_ACTION_ENA (1 << 25)
# define PACKET3_DB_ACTION_ENA (1 << 26)
# define PACKET3_SH_ACTION_ENA (1 << 27)
# define PACKET3_SX_ACTION_ENA (1 << 28)
#define PACKET3_ME_INITIALIZE 0x44
#define PACKET3_ME_INITIALIZE_DEVICE_ID(x) ((x) << 16)
#define PACKET3_COND_WRITE 0x45
#define PACKET3_EVENT_WRITE 0x46
#define PACKET3_EVENT_WRITE_EOP 0x47
#define PACKET3_EVENT_WRITE_EOS 0x48
#define PACKET3_PREAMBLE_CNTL 0x4A
# define PACKET3_PREAMBLE_BEGIN_CLEAR_STATE (2 << 28)
# define PACKET3_PREAMBLE_END_CLEAR_STATE (3 << 28)
#define PACKET3_RB_OFFSET 0x4B
#define PACKET3_ALU_PS_CONST_BUFFER_COPY 0x4C
#define PACKET3_ALU_VS_CONST_BUFFER_COPY 0x4D
#define PACKET3_ALU_PS_CONST_UPDATE 0x4E
#define PACKET3_ALU_VS_CONST_UPDATE 0x4F
#define PACKET3_ONE_REG_WRITE 0x57
#define PACKET3_SET_CONFIG_REG 0x68
#define PACKET3_SET_CONFIG_REG_START 0x00008000
#define PACKET3_SET_CONFIG_REG_END 0x0000ac00
#define PACKET3_SET_CONTEXT_REG 0x69
#define PACKET3_SET_CONTEXT_REG_START 0x00028000
#define PACKET3_SET_CONTEXT_REG_END 0x00029000
#define PACKET3_SET_ALU_CONST 0x6A
/* alu const buffers only; no reg file */
#define PACKET3_SET_BOOL_CONST 0x6B
#define PACKET3_SET_BOOL_CONST_START 0x0003a500
#define PACKET3_SET_BOOL_CONST_END 0x0003a518
#define PACKET3_SET_LOOP_CONST 0x6C
#define PACKET3_SET_LOOP_CONST_START 0x0003a200
#define PACKET3_SET_LOOP_CONST_END 0x0003a500
#define PACKET3_SET_RESOURCE 0x6D
#define PACKET3_SET_RESOURCE_START 0x00030000
#define PACKET3_SET_RESOURCE_END 0x00038000
#define PACKET3_SET_SAMPLER 0x6E
#define PACKET3_SET_SAMPLER_START 0x0003c000
#define PACKET3_SET_SAMPLER_END 0x0003c600
#define PACKET3_SET_CTL_CONST 0x6F
#define PACKET3_SET_CTL_CONST_START 0x0003cff0
#define PACKET3_SET_CTL_CONST_END 0x0003ff0c
#define PACKET3_SET_RESOURCE_OFFSET 0x70
#define PACKET3_SET_ALU_CONST_VS 0x71
#define PACKET3_SET_ALU_CONST_DI 0x72
#define PACKET3_SET_CONTEXT_REG_INDIRECT 0x73
#define PACKET3_SET_RESOURCE_INDIRECT 0x74
#define PACKET3_SET_APPEND_CNT 0x75
#define SQ_RESOURCE_CONSTANT_WORD7_0 0x3001c
#define S__SQ_CONSTANT_TYPE(x) (((x) & 3) << 30)
#define G__SQ_CONSTANT_TYPE(x) (((x) >> 30) & 3)
#define SQ_TEX_VTX_INVALID_TEXTURE 0x0
#define SQ_TEX_VTX_INVALID_BUFFER 0x1
#define SQ_TEX_VTX_VALID_TEXTURE 0x2
#define SQ_TEX_VTX_VALID_BUFFER 0x3
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define VGT_VTX_VECT_EJECT_REG 0x88b0
#define SQ_CONST_MEM_BASE 0x8df8
#define SQ_ESGS_RING_BASE 0x8c40
#define SQ_ESGS_RING_SIZE 0x8c44
#define SQ_GSVS_RING_BASE 0x8c48
#define SQ_GSVS_RING_SIZE 0x8c4c
#define SQ_ESTMP_RING_BASE 0x8c50
#define SQ_ESTMP_RING_SIZE 0x8c54
#define SQ_GSTMP_RING_BASE 0x8c58
#define SQ_GSTMP_RING_SIZE 0x8c5c
#define SQ_VSTMP_RING_BASE 0x8c60
#define SQ_VSTMP_RING_SIZE 0x8c64
#define SQ_PSTMP_RING_BASE 0x8c68
#define SQ_PSTMP_RING_SIZE 0x8c6c
#define SQ_LSTMP_RING_BASE 0x8e10
#define SQ_LSTMP_RING_SIZE 0x8e14
#define SQ_HSTMP_RING_BASE 0x8e18
#define SQ_HSTMP_RING_SIZE 0x8e1c
#define VGT_TF_RING_SIZE 0x8988
#define SQ_ESGS_RING_ITEMSIZE 0x28900
#define SQ_GSVS_RING_ITEMSIZE 0x28904
#define SQ_ESTMP_RING_ITEMSIZE 0x28908
#define SQ_GSTMP_RING_ITEMSIZE 0x2890c
#define SQ_VSTMP_RING_ITEMSIZE 0x28910
#define SQ_PSTMP_RING_ITEMSIZE 0x28914
#define SQ_LSTMP_RING_ITEMSIZE 0x28830
#define SQ_HSTMP_RING_ITEMSIZE 0x28834
#define SQ_GS_VERT_ITEMSIZE 0x2891c
#define SQ_GS_VERT_ITEMSIZE_1 0x28920
#define SQ_GS_VERT_ITEMSIZE_2 0x28924
#define SQ_GS_VERT_ITEMSIZE_3 0x28928
#define SQ_GSVS_RING_OFFSET_1 0x2892c
#define SQ_GSVS_RING_OFFSET_2 0x28930
#define SQ_GSVS_RING_OFFSET_3 0x28934
#define SQ_ALU_CONST_BUFFER_SIZE_PS_0 0x28140
#define SQ_ALU_CONST_BUFFER_SIZE_HS_0 0x28f80
#define SQ_ALU_CONST_CACHE_PS_0 0x28940
#define SQ_ALU_CONST_CACHE_PS_1 0x28944
#define SQ_ALU_CONST_CACHE_PS_2 0x28948
#define SQ_ALU_CONST_CACHE_PS_3 0x2894c
#define SQ_ALU_CONST_CACHE_PS_4 0x28950
#define SQ_ALU_CONST_CACHE_PS_5 0x28954
#define SQ_ALU_CONST_CACHE_PS_6 0x28958
#define SQ_ALU_CONST_CACHE_PS_7 0x2895c
#define SQ_ALU_CONST_CACHE_PS_8 0x28960
#define SQ_ALU_CONST_CACHE_PS_9 0x28964
#define SQ_ALU_CONST_CACHE_PS_10 0x28968
#define SQ_ALU_CONST_CACHE_PS_11 0x2896c
#define SQ_ALU_CONST_CACHE_PS_12 0x28970
#define SQ_ALU_CONST_CACHE_PS_13 0x28974
#define SQ_ALU_CONST_CACHE_PS_14 0x28978
#define SQ_ALU_CONST_CACHE_PS_15 0x2897c
#define SQ_ALU_CONST_CACHE_VS_0 0x28980
#define SQ_ALU_CONST_CACHE_VS_1 0x28984
#define SQ_ALU_CONST_CACHE_VS_2 0x28988
#define SQ_ALU_CONST_CACHE_VS_3 0x2898c
#define SQ_ALU_CONST_CACHE_VS_4 0x28990
#define SQ_ALU_CONST_CACHE_VS_5 0x28994
#define SQ_ALU_CONST_CACHE_VS_6 0x28998
#define SQ_ALU_CONST_CACHE_VS_7 0x2899c
#define SQ_ALU_CONST_CACHE_VS_8 0x289a0
#define SQ_ALU_CONST_CACHE_VS_9 0x289a4
#define SQ_ALU_CONST_CACHE_VS_10 0x289a8
#define SQ_ALU_CONST_CACHE_VS_11 0x289ac
#define SQ_ALU_CONST_CACHE_VS_12 0x289b0
#define SQ_ALU_CONST_CACHE_VS_13 0x289b4
#define SQ_ALU_CONST_CACHE_VS_14 0x289b8
#define SQ_ALU_CONST_CACHE_VS_15 0x289bc
#define SQ_ALU_CONST_CACHE_GS_0 0x289c0
#define SQ_ALU_CONST_CACHE_GS_1 0x289c4
#define SQ_ALU_CONST_CACHE_GS_2 0x289c8
#define SQ_ALU_CONST_CACHE_GS_3 0x289cc
#define SQ_ALU_CONST_CACHE_GS_4 0x289d0
#define SQ_ALU_CONST_CACHE_GS_5 0x289d4
#define SQ_ALU_CONST_CACHE_GS_6 0x289d8
#define SQ_ALU_CONST_CACHE_GS_7 0x289dc
#define SQ_ALU_CONST_CACHE_GS_8 0x289e0
#define SQ_ALU_CONST_CACHE_GS_9 0x289e4
#define SQ_ALU_CONST_CACHE_GS_10 0x289e8
#define SQ_ALU_CONST_CACHE_GS_11 0x289ec
#define SQ_ALU_CONST_CACHE_GS_12 0x289f0
#define SQ_ALU_CONST_CACHE_GS_13 0x289f4
#define SQ_ALU_CONST_CACHE_GS_14 0x289f8
#define SQ_ALU_CONST_CACHE_GS_15 0x289fc
#define SQ_ALU_CONST_CACHE_HS_0 0x28f00
#define SQ_ALU_CONST_CACHE_HS_1 0x28f04
#define SQ_ALU_CONST_CACHE_HS_2 0x28f08
#define SQ_ALU_CONST_CACHE_HS_3 0x28f0c
#define SQ_ALU_CONST_CACHE_HS_4 0x28f10
#define SQ_ALU_CONST_CACHE_HS_5 0x28f14
#define SQ_ALU_CONST_CACHE_HS_6 0x28f18
#define SQ_ALU_CONST_CACHE_HS_7 0x28f1c
#define SQ_ALU_CONST_CACHE_HS_8 0x28f20
#define SQ_ALU_CONST_CACHE_HS_9 0x28f24
#define SQ_ALU_CONST_CACHE_HS_10 0x28f28
#define SQ_ALU_CONST_CACHE_HS_11 0x28f2c
#define SQ_ALU_CONST_CACHE_HS_12 0x28f30
#define SQ_ALU_CONST_CACHE_HS_13 0x28f34
#define SQ_ALU_CONST_CACHE_HS_14 0x28f38
#define SQ_ALU_CONST_CACHE_HS_15 0x28f3c
#define SQ_ALU_CONST_CACHE_LS_0 0x28f40
#define SQ_ALU_CONST_CACHE_LS_1 0x28f44
#define SQ_ALU_CONST_CACHE_LS_2 0x28f48
#define SQ_ALU_CONST_CACHE_LS_3 0x28f4c
#define SQ_ALU_CONST_CACHE_LS_4 0x28f50
#define SQ_ALU_CONST_CACHE_LS_5 0x28f54
#define SQ_ALU_CONST_CACHE_LS_6 0x28f58
#define SQ_ALU_CONST_CACHE_LS_7 0x28f5c
#define SQ_ALU_CONST_CACHE_LS_8 0x28f60
#define SQ_ALU_CONST_CACHE_LS_9 0x28f64
#define SQ_ALU_CONST_CACHE_LS_10 0x28f68
#define SQ_ALU_CONST_CACHE_LS_11 0x28f6c
#define SQ_ALU_CONST_CACHE_LS_12 0x28f70
#define SQ_ALU_CONST_CACHE_LS_13 0x28f74
#define SQ_ALU_CONST_CACHE_LS_14 0x28f78
#define SQ_ALU_CONST_CACHE_LS_15 0x28f7c
#define PA_SC_SCREEN_SCISSOR_TL 0x28030
#define PA_SC_GENERIC_SCISSOR_TL 0x28240
#define PA_SC_WINDOW_SCISSOR_TL 0x28204
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define VGT_PRIMITIVE_TYPE 0x8958
#define VGT_INDEX_TYPE 0x895C
#define VGT_NUM_INDICES 0x8970
#define VGT_COMPUTE_DIM_X 0x8990
#define VGT_COMPUTE_DIM_Y 0x8994
#define VGT_COMPUTE_DIM_Z 0x8998
#define VGT_COMPUTE_START_X 0x899C
#define VGT_COMPUTE_START_Y 0x89A0
#define VGT_COMPUTE_START_Z 0x89A4
#define VGT_COMPUTE_INDEX 0x89A8
#define VGT_COMPUTE_THREAD_GROUP_SIZE 0x89AC
#define VGT_HS_OFFCHIP_PARAM 0x89B0
#define DB_DEBUG 0x9830
#define DB_DEBUG2 0x9834
#define DB_DEBUG3 0x9838
#define DB_DEBUG4 0x983C
#define DB_WATERMARKS 0x9854
#define DB_DEPTH_CONTROL 0x28800
#define R_028800_DB_DEPTH_CONTROL 0x028800
#define S_028800_STENCIL_ENABLE(x) (((x) & 0x1) << 0)
#define G_028800_STENCIL_ENABLE(x) (((x) >> 0) & 0x1)
#define C_028800_STENCIL_ENABLE 0xFFFFFFFE
#define S_028800_Z_ENABLE(x) (((x) & 0x1) << 1)
#define G_028800_Z_ENABLE(x) (((x) >> 1) & 0x1)
#define C_028800_Z_ENABLE 0xFFFFFFFD
#define S_028800_Z_WRITE_ENABLE(x) (((x) & 0x1) << 2)
#define G_028800_Z_WRITE_ENABLE(x) (((x) >> 2) & 0x1)
#define C_028800_Z_WRITE_ENABLE 0xFFFFFFFB
#define S_028800_ZFUNC(x) (((x) & 0x7) << 4)
#define G_028800_ZFUNC(x) (((x) >> 4) & 0x7)
#define C_028800_ZFUNC 0xFFFFFF8F
#define S_028800_BACKFACE_ENABLE(x) (((x) & 0x1) << 7)
#define G_028800_BACKFACE_ENABLE(x) (((x) >> 7) & 0x1)
#define C_028800_BACKFACE_ENABLE 0xFFFFFF7F
#define S_028800_STENCILFUNC(x) (((x) & 0x7) << 8)
#define G_028800_STENCILFUNC(x) (((x) >> 8) & 0x7)
#define C_028800_STENCILFUNC 0xFFFFF8FF
#define V_028800_STENCILFUNC_NEVER 0x00000000
#define V_028800_STENCILFUNC_LESS 0x00000001
#define V_028800_STENCILFUNC_EQUAL 0x00000002
#define V_028800_STENCILFUNC_LEQUAL 0x00000003
#define V_028800_STENCILFUNC_GREATER 0x00000004
#define V_028800_STENCILFUNC_NOTEQUAL 0x00000005
#define V_028800_STENCILFUNC_GEQUAL 0x00000006
#define V_028800_STENCILFUNC_ALWAYS 0x00000007
#define S_028800_STENCILFAIL(x) (((x) & 0x7) << 11)
#define G_028800_STENCILFAIL(x) (((x) >> 11) & 0x7)
#define C_028800_STENCILFAIL 0xFFFFC7FF
#define V_028800_STENCIL_KEEP 0x00000000
#define V_028800_STENCIL_ZERO 0x00000001
#define V_028800_STENCIL_REPLACE 0x00000002
#define V_028800_STENCIL_INCR 0x00000003
#define V_028800_STENCIL_DECR 0x00000004
#define V_028800_STENCIL_INVERT 0x00000005
#define V_028800_STENCIL_INCR_WRAP 0x00000006
#define V_028800_STENCIL_DECR_WRAP 0x00000007
#define S_028800_STENCILZPASS(x) (((x) & 0x7) << 14)
#define G_028800_STENCILZPASS(x) (((x) >> 14) & 0x7)
#define C_028800_STENCILZPASS 0xFFFE3FFF
#define S_028800_STENCILZFAIL(x) (((x) & 0x7) << 17)
#define G_028800_STENCILZFAIL(x) (((x) >> 17) & 0x7)
#define C_028800_STENCILZFAIL 0xFFF1FFFF
#define S_028800_STENCILFUNC_BF(x) (((x) & 0x7) << 20)
#define G_028800_STENCILFUNC_BF(x) (((x) >> 20) & 0x7)
#define C_028800_STENCILFUNC_BF 0xFF8FFFFF
#define S_028800_STENCILFAIL_BF(x) (((x) & 0x7) << 23)
#define G_028800_STENCILFAIL_BF(x) (((x) >> 23) & 0x7)
#define C_028800_STENCILFAIL_BF 0xFC7FFFFF
#define S_028800_STENCILZPASS_BF(x) (((x) & 0x7) << 26)
#define G_028800_STENCILZPASS_BF(x) (((x) >> 26) & 0x7)
#define C_028800_STENCILZPASS_BF 0xE3FFFFFF
#define S_028800_STENCILZFAIL_BF(x) (((x) & 0x7) << 29)
#define G_028800_STENCILZFAIL_BF(x) (((x) >> 29) & 0x7)
#define C_028800_STENCILZFAIL_BF 0x1FFFFFFF
#define DB_DEPTH_VIEW 0x28008
#define R_028008_DB_DEPTH_VIEW 0x00028008
#define S_028008_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028008_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028008_SLICE_START 0xFFFFF800
#define S_028008_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028008_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028008_SLICE_MAX 0xFF001FFF
#define DB_HTILE_DATA_BASE 0x28014
#define DB_HTILE_SURFACE 0x28abc
#define S_028ABC_HTILE_WIDTH(x) (((x) & 0x1) << 0)
#define G_028ABC_HTILE_WIDTH(x) (((x) >> 0) & 0x1)
#define C_028ABC_HTILE_WIDTH 0xFFFFFFFE
#define S_028ABC_HTILE_HEIGHT(x) (((x) & 0x1) << 1)
#define G_028ABC_HTILE_HEIGHT(x) (((x) >> 1) & 0x1)
#define C_028ABC_HTILE_HEIGHT 0xFFFFFFFD
#define G_028ABC_LINEAR(x) (((x) >> 2) & 0x1)
#define DB_Z_INFO 0x28040
# define Z_ARRAY_MODE(x) ((x) << 4)
# define DB_TILE_SPLIT(x) (((x) & 0x7) << 8)
# define DB_NUM_BANKS(x) (((x) & 0x3) << 12)
# define DB_BANK_WIDTH(x) (((x) & 0x3) << 16)
# define DB_BANK_HEIGHT(x) (((x) & 0x3) << 20)
# define DB_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 24)
#define R_028040_DB_Z_INFO 0x028040
#define S_028040_FORMAT(x) (((x) & 0x3) << 0)
#define G_028040_FORMAT(x) (((x) >> 0) & 0x3)
#define C_028040_FORMAT 0xFFFFFFFC
#define V_028040_Z_INVALID 0x00000000
#define V_028040_Z_16 0x00000001
#define V_028040_Z_24 0x00000002
#define V_028040_Z_32_FLOAT 0x00000003
#define S_028040_ARRAY_MODE(x) (((x) & 0xF) << 4)
#define G_028040_ARRAY_MODE(x) (((x) >> 4) & 0xF)
#define C_028040_ARRAY_MODE 0xFFFFFF0F
#define S_028040_READ_SIZE(x) (((x) & 0x1) << 28)
#define G_028040_READ_SIZE(x) (((x) >> 28) & 0x1)
#define C_028040_READ_SIZE 0xEFFFFFFF
#define S_028040_TILE_SURFACE_ENABLE(x) (((x) & 0x1) << 29)
#define G_028040_TILE_SURFACE_ENABLE(x) (((x) >> 29) & 0x1)
#define C_028040_TILE_SURFACE_ENABLE 0xDFFFFFFF
#define S_028040_ZRANGE_PRECISION(x) (((x) & 0x1) << 31)
#define G_028040_ZRANGE_PRECISION(x) (((x) >> 31) & 0x1)
#define C_028040_ZRANGE_PRECISION 0x7FFFFFFF
#define S_028040_TILE_SPLIT(x) (((x) & 0x7) << 8)
#define G_028040_TILE_SPLIT(x) (((x) >> 8) & 0x7)
#define S_028040_NUM_BANKS(x) (((x) & 0x3) << 12)
#define G_028040_NUM_BANKS(x) (((x) >> 12) & 0x3)
#define S_028040_BANK_WIDTH(x) (((x) & 0x3) << 16)
#define G_028040_BANK_WIDTH(x) (((x) >> 16) & 0x3)
#define S_028040_BANK_HEIGHT(x) (((x) & 0x3) << 20)
#define G_028040_BANK_HEIGHT(x) (((x) >> 20) & 0x3)
#define S_028040_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 24)
#define G_028040_MACRO_TILE_ASPECT(x) (((x) >> 24) & 0x3)
#define DB_STENCIL_INFO 0x28044
#define R_028044_DB_STENCIL_INFO 0x028044
#define S_028044_FORMAT(x) (((x) & 0x1) << 0)
#define G_028044_FORMAT(x) (((x) >> 0) & 0x1)
#define C_028044_FORMAT 0xFFFFFFFE
#define V_028044_STENCIL_INVALID 0
#define V_028044_STENCIL_8 1
#define G_028044_TILE_SPLIT(x) (((x) >> 8) & 0x7)
#define DB_Z_READ_BASE 0x28048
#define DB_STENCIL_READ_BASE 0x2804c
#define DB_Z_WRITE_BASE 0x28050
#define DB_STENCIL_WRITE_BASE 0x28054
#define DB_DEPTH_SIZE 0x28058
#define R_028058_DB_DEPTH_SIZE 0x028058
#define S_028058_PITCH_TILE_MAX(x) (((x) & 0x7FF) << 0)
#define G_028058_PITCH_TILE_MAX(x) (((x) >> 0) & 0x7FF)
#define C_028058_PITCH_TILE_MAX 0xFFFFF800
#define S_028058_HEIGHT_TILE_MAX(x) (((x) & 0x7FF) << 11)
#define G_028058_HEIGHT_TILE_MAX(x) (((x) >> 11) & 0x7FF)
#define C_028058_HEIGHT_TILE_MAX 0xFFC007FF
#define R_02805C_DB_DEPTH_SLICE 0x02805C
#define S_02805C_SLICE_TILE_MAX(x) (((x) & 0x3FFFFF) << 0)
#define G_02805C_SLICE_TILE_MAX(x) (((x) >> 0) & 0x3FFFFF)
#define C_02805C_SLICE_TILE_MAX 0xFFC00000
#define SQ_PGM_START_PS 0x28840
#define SQ_PGM_START_VS 0x2885c
#define SQ_PGM_START_GS 0x28874
#define SQ_PGM_START_ES 0x2888c
#define SQ_PGM_START_FS 0x288a4
#define SQ_PGM_START_HS 0x288b8
#define SQ_PGM_START_LS 0x288d0
#define VGT_STRMOUT_BUFFER_BASE_0 0x28AD8
#define VGT_STRMOUT_BUFFER_BASE_1 0x28AE8
#define VGT_STRMOUT_BUFFER_BASE_2 0x28AF8
#define VGT_STRMOUT_BUFFER_BASE_3 0x28B08
#define VGT_STRMOUT_BUFFER_SIZE_0 0x28AD0
#define VGT_STRMOUT_BUFFER_SIZE_1 0x28AE0
#define VGT_STRMOUT_BUFFER_SIZE_2 0x28AF0
#define VGT_STRMOUT_BUFFER_SIZE_3 0x28B00
#define VGT_STRMOUT_CONFIG 0x28b94
#define VGT_STRMOUT_BUFFER_CONFIG 0x28b98
#define CB_TARGET_MASK 0x28238
#define CB_SHADER_MASK 0x2823c
#define GDS_ADDR_BASE 0x28720
#define CB_IMMED0_BASE 0x28b9c
#define CB_IMMED1_BASE 0x28ba0
#define CB_IMMED2_BASE 0x28ba4
#define CB_IMMED3_BASE 0x28ba8
#define CB_IMMED4_BASE 0x28bac
#define CB_IMMED5_BASE 0x28bb0
#define CB_IMMED6_BASE 0x28bb4
#define CB_IMMED7_BASE 0x28bb8
#define CB_IMMED8_BASE 0x28bbc
#define CB_IMMED9_BASE 0x28bc0
#define CB_IMMED10_BASE 0x28bc4
#define CB_IMMED11_BASE 0x28bc8
/* all 12 CB blocks have these regs */
#define CB_COLOR0_BASE 0x28c60
#define CB_COLOR0_PITCH 0x28c64
#define CB_COLOR0_SLICE 0x28c68
#define CB_COLOR0_VIEW 0x28c6c
#define R_028C6C_CB_COLOR0_VIEW 0x00028C6C
#define S_028C6C_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028C6C_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028C6C_SLICE_START 0xFFFFF800
#define S_028C6C_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028C6C_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028C6C_SLICE_MAX 0xFF001FFF
#define R_028C70_CB_COLOR0_INFO 0x028C70
#define S_028C70_ENDIAN(x) (((x) & 0x3) << 0)
#define G_028C70_ENDIAN(x) (((x) >> 0) & 0x3)
#define C_028C70_ENDIAN 0xFFFFFFFC
#define S_028C70_FORMAT(x) (((x) & 0x3F) << 2)
#define G_028C70_FORMAT(x) (((x) >> 2) & 0x3F)
#define C_028C70_FORMAT 0xFFFFFF03
#define V_028C70_COLOR_INVALID 0x00000000
#define V_028C70_COLOR_8 0x00000001
#define V_028C70_COLOR_4_4 0x00000002
#define V_028C70_COLOR_3_3_2 0x00000003
#define V_028C70_COLOR_16 0x00000005
#define V_028C70_COLOR_16_FLOAT 0x00000006
#define V_028C70_COLOR_8_8 0x00000007
#define V_028C70_COLOR_5_6_5 0x00000008
#define V_028C70_COLOR_6_5_5 0x00000009
#define V_028C70_COLOR_1_5_5_5 0x0000000A
#define V_028C70_COLOR_4_4_4_4 0x0000000B
#define V_028C70_COLOR_5_5_5_1 0x0000000C
#define V_028C70_COLOR_32 0x0000000D
#define V_028C70_COLOR_32_FLOAT 0x0000000E
#define V_028C70_COLOR_16_16 0x0000000F
#define V_028C70_COLOR_16_16_FLOAT 0x00000010
#define V_028C70_COLOR_8_24 0x00000011
#define V_028C70_COLOR_8_24_FLOAT 0x00000012
#define V_028C70_COLOR_24_8 0x00000013
#define V_028C70_COLOR_24_8_FLOAT 0x00000014
#define V_028C70_COLOR_10_11_11 0x00000015
#define V_028C70_COLOR_10_11_11_FLOAT 0x00000016
#define V_028C70_COLOR_11_11_10 0x00000017
#define V_028C70_COLOR_11_11_10_FLOAT 0x00000018
#define V_028C70_COLOR_2_10_10_10 0x00000019
#define V_028C70_COLOR_8_8_8_8 0x0000001A
#define V_028C70_COLOR_10_10_10_2 0x0000001B
#define V_028C70_COLOR_X24_8_32_FLOAT 0x0000001C
#define V_028C70_COLOR_32_32 0x0000001D
#define V_028C70_COLOR_32_32_FLOAT 0x0000001E
#define V_028C70_COLOR_16_16_16_16 0x0000001F
#define V_028C70_COLOR_16_16_16_16_FLOAT 0x00000020
#define V_028C70_COLOR_32_32_32_32 0x00000022
#define V_028C70_COLOR_32_32_32_32_FLOAT 0x00000023
#define V_028C70_COLOR_32_32_32_FLOAT 0x00000030
#define S_028C70_ARRAY_MODE(x) (((x) & 0xF) << 8)
#define G_028C70_ARRAY_MODE(x) (((x) >> 8) & 0xF)
#define C_028C70_ARRAY_MODE 0xFFFFF0FF
#define V_028C70_ARRAY_LINEAR_GENERAL 0x00000000
#define V_028C70_ARRAY_LINEAR_ALIGNED 0x00000001
#define V_028C70_ARRAY_1D_TILED_THIN1 0x00000002
#define V_028C70_ARRAY_2D_TILED_THIN1 0x00000004
#define S_028C70_NUMBER_TYPE(x) (((x) & 0x7) << 12)
#define G_028C70_NUMBER_TYPE(x) (((x) >> 12) & 0x7)
#define C_028C70_NUMBER_TYPE 0xFFFF8FFF
#define V_028C70_NUMBER_UNORM 0x00000000
#define V_028C70_NUMBER_SNORM 0x00000001
#define V_028C70_NUMBER_USCALED 0x00000002
#define V_028C70_NUMBER_SSCALED 0x00000003
#define V_028C70_NUMBER_UINT 0x00000004
#define V_028C70_NUMBER_SINT 0x00000005
#define V_028C70_NUMBER_SRGB 0x00000006
#define V_028C70_NUMBER_FLOAT 0x00000007
#define S_028C70_COMP_SWAP(x) (((x) & 0x3) << 15)
#define G_028C70_COMP_SWAP(x) (((x) >> 15) & 0x3)
#define C_028C70_COMP_SWAP 0xFFFE7FFF
#define V_028C70_SWAP_STD 0x00000000
#define V_028C70_SWAP_ALT 0x00000001
#define V_028C70_SWAP_STD_REV 0x00000002
#define V_028C70_SWAP_ALT_REV 0x00000003
#define S_028C70_FAST_CLEAR(x) (((x) & 0x1) << 17)
#define G_028C70_FAST_CLEAR(x) (((x) >> 17) & 0x1)
#define C_028C70_FAST_CLEAR 0xFFFDFFFF
#define S_028C70_COMPRESSION(x) (((x) & 0x3) << 18)
#define G_028C70_COMPRESSION(x) (((x) >> 18) & 0x3)
#define C_028C70_COMPRESSION 0xFFF3FFFF
#define S_028C70_BLEND_CLAMP(x) (((x) & 0x1) << 19)
#define G_028C70_BLEND_CLAMP(x) (((x) >> 19) & 0x1)
#define C_028C70_BLEND_CLAMP 0xFFF7FFFF
#define S_028C70_BLEND_BYPASS(x) (((x) & 0x1) << 20)
#define G_028C70_BLEND_BYPASS(x) (((x) >> 20) & 0x1)
#define C_028C70_BLEND_BYPASS 0xFFEFFFFF
#define S_028C70_SIMPLE_FLOAT(x) (((x) & 0x1) << 21)
#define G_028C70_SIMPLE_FLOAT(x) (((x) >> 21) & 0x1)
#define C_028C70_SIMPLE_FLOAT 0xFFDFFFFF
#define S_028C70_ROUND_MODE(x) (((x) & 0x1) << 22)
#define G_028C70_ROUND_MODE(x) (((x) >> 22) & 0x1)
#define C_028C70_ROUND_MODE 0xFFBFFFFF
#define S_028C70_TILE_COMPACT(x) (((x) & 0x1) << 23)
#define G_028C70_TILE_COMPACT(x) (((x) >> 23) & 0x1)
#define C_028C70_TILE_COMPACT 0xFF7FFFFF
#define S_028C70_SOURCE_FORMAT(x) (((x) & 0x3) << 24)
#define G_028C70_SOURCE_FORMAT(x) (((x) >> 24) & 0x3)
#define C_028C70_SOURCE_FORMAT 0xFCFFFFFF
#define V_028C70_EXPORT_4C_32BPC 0x0
#define V_028C70_EXPORT_4C_16BPC 0x1
#define V_028C70_EXPORT_2C_32BPC 0x2 /* Do not use */
#define S_028C70_RAT(x) (((x) & 0x1) << 26)
#define G_028C70_RAT(x) (((x) >> 26) & 0x1)
#define C_028C70_RAT 0xFBFFFFFF
#define S_028C70_RESOURCE_TYPE(x) (((x) & 0x7) << 27)
#define G_028C70_RESOURCE_TYPE(x) (((x) >> 27) & 0x7)
#define C_028C70_RESOURCE_TYPE 0xC7FFFFFF
#define CB_COLOR0_INFO 0x28c70
# define CB_FORMAT(x) ((x) << 2)
# define CB_ARRAY_MODE(x) ((x) << 8)
# define ARRAY_LINEAR_GENERAL 0
# define ARRAY_LINEAR_ALIGNED 1
# define ARRAY_1D_TILED_THIN1 2
# define ARRAY_2D_TILED_THIN1 4
# define CB_SOURCE_FORMAT(x) ((x) << 24)
# define CB_SF_EXPORT_FULL 0
# define CB_SF_EXPORT_NORM 1
#define R_028C74_CB_COLOR0_ATTRIB 0x028C74
#define S_028C74_NON_DISP_TILING_ORDER(x) (((x) & 0x1) << 4)
#define G_028C74_NON_DISP_TILING_ORDER(x) (((x) >> 4) & 0x1)
#define C_028C74_NON_DISP_TILING_ORDER 0xFFFFFFEF
#define S_028C74_TILE_SPLIT(x) (((x) & 0xf) << 5)
#define G_028C74_TILE_SPLIT(x) (((x) >> 5) & 0xf)
#define S_028C74_NUM_BANKS(x) (((x) & 0x3) << 10)
#define G_028C74_NUM_BANKS(x) (((x) >> 10) & 0x3)
#define S_028C74_BANK_WIDTH(x) (((x) & 0x3) << 13)
#define G_028C74_BANK_WIDTH(x) (((x) >> 13) & 0x3)
#define S_028C74_BANK_HEIGHT(x) (((x) & 0x3) << 16)
#define G_028C74_BANK_HEIGHT(x) (((x) >> 16) & 0x3)
#define S_028C74_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
#define G_028C74_MACRO_TILE_ASPECT(x) (((x) >> 19) & 0x3)
#define CB_COLOR0_ATTRIB 0x28c74
# define CB_TILE_SPLIT(x) (((x) & 0x7) << 5)
# define ADDR_SURF_TILE_SPLIT_64B 0
# define ADDR_SURF_TILE_SPLIT_128B 1
# define ADDR_SURF_TILE_SPLIT_256B 2
# define ADDR_SURF_TILE_SPLIT_512B 3
# define ADDR_SURF_TILE_SPLIT_1KB 4
# define ADDR_SURF_TILE_SPLIT_2KB 5
# define ADDR_SURF_TILE_SPLIT_4KB 6
# define CB_NUM_BANKS(x) (((x) & 0x3) << 10)
# define ADDR_SURF_2_BANK 0
# define ADDR_SURF_4_BANK 1
# define ADDR_SURF_8_BANK 2
# define ADDR_SURF_16_BANK 3
# define CB_BANK_WIDTH(x) (((x) & 0x3) << 13)
# define ADDR_SURF_BANK_WIDTH_1 0
# define ADDR_SURF_BANK_WIDTH_2 1
# define ADDR_SURF_BANK_WIDTH_4 2
# define ADDR_SURF_BANK_WIDTH_8 3
# define CB_BANK_HEIGHT(x) (((x) & 0x3) << 16)
# define ADDR_SURF_BANK_HEIGHT_1 0
# define ADDR_SURF_BANK_HEIGHT_2 1
# define ADDR_SURF_BANK_HEIGHT_4 2
# define ADDR_SURF_BANK_HEIGHT_8 3
# define CB_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
#define CB_COLOR0_DIM 0x28c78
/* only CB0-7 blocks have these regs */
#define CB_COLOR0_CMASK 0x28c7c
#define CB_COLOR0_CMASK_SLICE 0x28c80
#define CB_COLOR0_FMASK 0x28c84
#define CB_COLOR0_FMASK_SLICE 0x28c88
#define CB_COLOR0_CLEAR_WORD0 0x28c8c
#define CB_COLOR0_CLEAR_WORD1 0x28c90
#define CB_COLOR0_CLEAR_WORD2 0x28c94
#define CB_COLOR0_CLEAR_WORD3 0x28c98
#define CB_COLOR1_BASE 0x28c9c
#define CB_COLOR2_BASE 0x28cd8
#define CB_COLOR3_BASE 0x28d14
#define CB_COLOR4_BASE 0x28d50
#define CB_COLOR5_BASE 0x28d8c
#define CB_COLOR6_BASE 0x28dc8
#define CB_COLOR7_BASE 0x28e04
#define CB_COLOR8_BASE 0x28e40
#define CB_COLOR9_BASE 0x28e5c
#define CB_COLOR10_BASE 0x28e78
#define CB_COLOR11_BASE 0x28e94
#define CB_COLOR1_PITCH 0x28ca0
#define CB_COLOR2_PITCH 0x28cdc
#define CB_COLOR3_PITCH 0x28d18
#define CB_COLOR4_PITCH 0x28d54
#define CB_COLOR5_PITCH 0x28d90
#define CB_COLOR6_PITCH 0x28dcc
#define CB_COLOR7_PITCH 0x28e08
#define CB_COLOR8_PITCH 0x28e44
#define CB_COLOR9_PITCH 0x28e60
#define CB_COLOR10_PITCH 0x28e7c
#define CB_COLOR11_PITCH 0x28e98
#define CB_COLOR1_SLICE 0x28ca4
#define CB_COLOR2_SLICE 0x28ce0
#define CB_COLOR3_SLICE 0x28d1c
#define CB_COLOR4_SLICE 0x28d58
#define CB_COLOR5_SLICE 0x28d94
#define CB_COLOR6_SLICE 0x28dd0
#define CB_COLOR7_SLICE 0x28e0c
#define CB_COLOR8_SLICE 0x28e48
#define CB_COLOR9_SLICE 0x28e64
#define CB_COLOR10_SLICE 0x28e80
#define CB_COLOR11_SLICE 0x28e9c
#define CB_COLOR1_VIEW 0x28ca8
#define CB_COLOR2_VIEW 0x28ce4
#define CB_COLOR3_VIEW 0x28d20
#define CB_COLOR4_VIEW 0x28d5c
#define CB_COLOR5_VIEW 0x28d98
#define CB_COLOR6_VIEW 0x28dd4
#define CB_COLOR7_VIEW 0x28e10
#define CB_COLOR8_VIEW 0x28e4c
#define CB_COLOR9_VIEW 0x28e68
#define CB_COLOR10_VIEW 0x28e84
#define CB_COLOR11_VIEW 0x28ea0
#define CB_COLOR1_INFO 0x28cac
#define CB_COLOR2_INFO 0x28ce8
#define CB_COLOR3_INFO 0x28d24
#define CB_COLOR4_INFO 0x28d60
#define CB_COLOR5_INFO 0x28d9c
#define CB_COLOR6_INFO 0x28dd8
#define CB_COLOR7_INFO 0x28e14
#define CB_COLOR8_INFO 0x28e50
#define CB_COLOR9_INFO 0x28e6c
#define CB_COLOR10_INFO 0x28e88
#define CB_COLOR11_INFO 0x28ea4
#define CB_COLOR1_ATTRIB 0x28cb0
#define CB_COLOR2_ATTRIB 0x28cec
#define CB_COLOR3_ATTRIB 0x28d28
#define CB_COLOR4_ATTRIB 0x28d64
#define CB_COLOR5_ATTRIB 0x28da0
#define CB_COLOR6_ATTRIB 0x28ddc
#define CB_COLOR7_ATTRIB 0x28e18
#define CB_COLOR8_ATTRIB 0x28e54
#define CB_COLOR9_ATTRIB 0x28e70
#define CB_COLOR10_ATTRIB 0x28e8c
#define CB_COLOR11_ATTRIB 0x28ea8
#define CB_COLOR1_DIM 0x28cb4
#define CB_COLOR2_DIM 0x28cf0
#define CB_COLOR3_DIM 0x28d2c
#define CB_COLOR4_DIM 0x28d68
#define CB_COLOR5_DIM 0x28da4
#define CB_COLOR6_DIM 0x28de0
#define CB_COLOR7_DIM 0x28e1c
#define CB_COLOR8_DIM 0x28e58
#define CB_COLOR9_DIM 0x28e74
#define CB_COLOR10_DIM 0x28e90
#define CB_COLOR11_DIM 0x28eac
#define CB_COLOR1_CMASK 0x28cb8
#define CB_COLOR2_CMASK 0x28cf4
#define CB_COLOR3_CMASK 0x28d30
#define CB_COLOR4_CMASK 0x28d6c
#define CB_COLOR5_CMASK 0x28da8
#define CB_COLOR6_CMASK 0x28de4
#define CB_COLOR7_CMASK 0x28e20
#define CB_COLOR1_CMASK_SLICE 0x28cbc
#define CB_COLOR2_CMASK_SLICE 0x28cf8
#define CB_COLOR3_CMASK_SLICE 0x28d34
#define CB_COLOR4_CMASK_SLICE 0x28d70
#define CB_COLOR5_CMASK_SLICE 0x28dac
#define CB_COLOR6_CMASK_SLICE 0x28de8
#define CB_COLOR7_CMASK_SLICE 0x28e24
#define CB_COLOR1_FMASK 0x28cc0
#define CB_COLOR2_FMASK 0x28cfc
#define CB_COLOR3_FMASK 0x28d38
#define CB_COLOR4_FMASK 0x28d74
#define CB_COLOR5_FMASK 0x28db0
#define CB_COLOR6_FMASK 0x28dec
#define CB_COLOR7_FMASK 0x28e28
#define CB_COLOR1_FMASK_SLICE 0x28cc4
#define CB_COLOR2_FMASK_SLICE 0x28d00
#define CB_COLOR3_FMASK_SLICE 0x28d3c
#define CB_COLOR4_FMASK_SLICE 0x28d78
#define CB_COLOR5_FMASK_SLICE 0x28db4
#define CB_COLOR6_FMASK_SLICE 0x28df0
#define CB_COLOR7_FMASK_SLICE 0x28e2c
#define CB_COLOR1_CLEAR_WORD0 0x28cc8
#define CB_COLOR2_CLEAR_WORD0 0x28d04
#define CB_COLOR3_CLEAR_WORD0 0x28d40
#define CB_COLOR4_CLEAR_WORD0 0x28d7c
#define CB_COLOR5_CLEAR_WORD0 0x28db8
#define CB_COLOR6_CLEAR_WORD0 0x28df4
#define CB_COLOR7_CLEAR_WORD0 0x28e30
#define CB_COLOR1_CLEAR_WORD1 0x28ccc
#define CB_COLOR2_CLEAR_WORD1 0x28d08
#define CB_COLOR3_CLEAR_WORD1 0x28d44
#define CB_COLOR4_CLEAR_WORD1 0x28d80
#define CB_COLOR5_CLEAR_WORD1 0x28dbc
#define CB_COLOR6_CLEAR_WORD1 0x28df8
#define CB_COLOR7_CLEAR_WORD1 0x28e34
#define CB_COLOR1_CLEAR_WORD2 0x28cd0
#define CB_COLOR2_CLEAR_WORD2 0x28d0c
#define CB_COLOR3_CLEAR_WORD2 0x28d48
#define CB_COLOR4_CLEAR_WORD2 0x28d84
#define CB_COLOR5_CLEAR_WORD2 0x28dc0
#define CB_COLOR6_CLEAR_WORD2 0x28dfc
#define CB_COLOR7_CLEAR_WORD2 0x28e38
#define CB_COLOR1_CLEAR_WORD3 0x28cd4
#define CB_COLOR2_CLEAR_WORD3 0x28d10
#define CB_COLOR3_CLEAR_WORD3 0x28d4c
#define CB_COLOR4_CLEAR_WORD3 0x28d88
#define CB_COLOR5_CLEAR_WORD3 0x28dc4
#define CB_COLOR6_CLEAR_WORD3 0x28e00
#define CB_COLOR7_CLEAR_WORD3 0x28e3c
#define SQ_TEX_RESOURCE_WORD0_0 0x30000
# define TEX_DIM(x) ((x) << 0)
# define SQ_TEX_DIM_1D 0
# define SQ_TEX_DIM_2D 1
# define SQ_TEX_DIM_3D 2
# define SQ_TEX_DIM_CUBEMAP 3
# define SQ_TEX_DIM_1D_ARRAY 4
# define SQ_TEX_DIM_2D_ARRAY 5
# define SQ_TEX_DIM_2D_MSAA 6
# define SQ_TEX_DIM_2D_ARRAY_MSAA 7
#define SQ_TEX_RESOURCE_WORD1_0 0x30004
# define TEX_ARRAY_MODE(x) ((x) << 28)
#define SQ_TEX_RESOURCE_WORD2_0 0x30008
#define SQ_TEX_RESOURCE_WORD3_0 0x3000C
#define SQ_TEX_RESOURCE_WORD4_0 0x30010
# define TEX_DST_SEL_X(x) ((x) << 16)
# define TEX_DST_SEL_Y(x) ((x) << 19)
# define TEX_DST_SEL_Z(x) ((x) << 22)
# define TEX_DST_SEL_W(x) ((x) << 25)
# define SQ_SEL_X 0
# define SQ_SEL_Y 1
# define SQ_SEL_Z 2
# define SQ_SEL_W 3
# define SQ_SEL_0 4
# define SQ_SEL_1 5
#define SQ_TEX_RESOURCE_WORD5_0 0x30014
#define SQ_TEX_RESOURCE_WORD6_0 0x30018
# define TEX_TILE_SPLIT(x) (((x) & 0x7) << 29)
#define SQ_TEX_RESOURCE_WORD7_0 0x3001c
# define MACRO_TILE_ASPECT(x) (((x) & 0x3) << 6)
# define TEX_BANK_WIDTH(x) (((x) & 0x3) << 8)
# define TEX_BANK_HEIGHT(x) (((x) & 0x3) << 10)
# define TEX_NUM_BANKS(x) (((x) & 0x3) << 16)
#define R_030000_SQ_TEX_RESOURCE_WORD0_0 0x030000
#define S_030000_DIM(x) (((x) & 0x7) << 0)
#define G_030000_DIM(x) (((x) >> 0) & 0x7)
#define C_030000_DIM 0xFFFFFFF8
#define V_030000_SQ_TEX_DIM_1D 0x00000000
#define V_030000_SQ_TEX_DIM_2D 0x00000001
#define V_030000_SQ_TEX_DIM_3D 0x00000002
#define V_030000_SQ_TEX_DIM_CUBEMAP 0x00000003
#define V_030000_SQ_TEX_DIM_1D_ARRAY 0x00000004
#define V_030000_SQ_TEX_DIM_2D_ARRAY 0x00000005
#define V_030000_SQ_TEX_DIM_2D_MSAA 0x00000006
#define V_030000_SQ_TEX_DIM_2D_ARRAY_MSAA 0x00000007
#define S_030000_NON_DISP_TILING_ORDER(x) (((x) & 0x1) << 5)
#define G_030000_NON_DISP_TILING_ORDER(x) (((x) >> 5) & 0x1)
#define C_030000_NON_DISP_TILING_ORDER 0xFFFFFFDF
#define S_030000_PITCH(x) (((x) & 0xFFF) << 6)
#define G_030000_PITCH(x) (((x) >> 6) & 0xFFF)
#define C_030000_PITCH 0xFFFC003F
#define S_030000_TEX_WIDTH(x) (((x) & 0x3FFF) << 18)
#define G_030000_TEX_WIDTH(x) (((x) >> 18) & 0x3FFF)
#define C_030000_TEX_WIDTH 0x0003FFFF
#define R_030004_SQ_TEX_RESOURCE_WORD1_0 0x030004
#define S_030004_TEX_HEIGHT(x) (((x) & 0x3FFF) << 0)
#define G_030004_TEX_HEIGHT(x) (((x) >> 0) & 0x3FFF)
#define C_030004_TEX_HEIGHT 0xFFFFC000
#define S_030004_TEX_DEPTH(x) (((x) & 0x1FFF) << 14)
#define G_030004_TEX_DEPTH(x) (((x) >> 14) & 0x1FFF)
#define C_030004_TEX_DEPTH 0xF8003FFF
#define S_030004_ARRAY_MODE(x) (((x) & 0xF) << 28)
#define G_030004_ARRAY_MODE(x) (((x) >> 28) & 0xF)
#define C_030004_ARRAY_MODE 0x0FFFFFFF
#define R_030008_SQ_TEX_RESOURCE_WORD2_0 0x030008
#define S_030008_BASE_ADDRESS(x) (((x) & 0xFFFFFFFF) << 0)
#define G_030008_BASE_ADDRESS(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_030008_BASE_ADDRESS 0x00000000
#define R_03000C_SQ_TEX_RESOURCE_WORD3_0 0x03000C
#define S_03000C_MIP_ADDRESS(x) (((x) & 0xFFFFFFFF) << 0)
#define G_03000C_MIP_ADDRESS(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_03000C_MIP_ADDRESS 0x00000000
#define R_030010_SQ_TEX_RESOURCE_WORD4_0 0x030010
#define S_030010_FORMAT_COMP_X(x) (((x) & 0x3) << 0)
#define G_030010_FORMAT_COMP_X(x) (((x) >> 0) & 0x3)
#define C_030010_FORMAT_COMP_X 0xFFFFFFFC
#define V_030010_SQ_FORMAT_COMP_UNSIGNED 0x00000000
#define V_030010_SQ_FORMAT_COMP_SIGNED 0x00000001
#define V_030010_SQ_FORMAT_COMP_UNSIGNED_BIASED 0x00000002
#define S_030010_FORMAT_COMP_Y(x) (((x) & 0x3) << 2)
#define G_030010_FORMAT_COMP_Y(x) (((x) >> 2) & 0x3)
#define C_030010_FORMAT_COMP_Y 0xFFFFFFF3
#define S_030010_FORMAT_COMP_Z(x) (((x) & 0x3) << 4)
#define G_030010_FORMAT_COMP_Z(x) (((x) >> 4) & 0x3)
#define C_030010_FORMAT_COMP_Z 0xFFFFFFCF
#define S_030010_FORMAT_COMP_W(x) (((x) & 0x3) << 6)
#define G_030010_FORMAT_COMP_W(x) (((x) >> 6) & 0x3)
#define C_030010_FORMAT_COMP_W 0xFFFFFF3F
#define S_030010_NUM_FORMAT_ALL(x) (((x) & 0x3) << 8)
#define G_030010_NUM_FORMAT_ALL(x) (((x) >> 8) & 0x3)
#define C_030010_NUM_FORMAT_ALL 0xFFFFFCFF
#define V_030010_SQ_NUM_FORMAT_NORM 0x00000000
#define V_030010_SQ_NUM_FORMAT_INT 0x00000001
#define V_030010_SQ_NUM_FORMAT_SCALED 0x00000002
#define S_030010_SRF_MODE_ALL(x) (((x) & 0x1) << 10)
#define G_030010_SRF_MODE_ALL(x) (((x) >> 10) & 0x1)
#define C_030010_SRF_MODE_ALL 0xFFFFFBFF
#define V_030010_SRF_MODE_ZERO_CLAMP_MINUS_ONE 0x00000000
#define V_030010_SRF_MODE_NO_ZERO 0x00000001
#define S_030010_FORCE_DEGAMMA(x) (((x) & 0x1) << 11)
#define G_030010_FORCE_DEGAMMA(x) (((x) >> 11) & 0x1)
#define C_030010_FORCE_DEGAMMA 0xFFFFF7FF
#define S_030010_ENDIAN_SWAP(x) (((x) & 0x3) << 12)
#define G_030010_ENDIAN_SWAP(x) (((x) >> 12) & 0x3)
#define C_030010_ENDIAN_SWAP 0xFFFFCFFF
#define S_030010_DST_SEL_X(x) (((x) & 0x7) << 16)
#define G_030010_DST_SEL_X(x) (((x) >> 16) & 0x7)
#define C_030010_DST_SEL_X 0xFFF8FFFF
#define V_030010_SQ_SEL_X 0x00000000
#define V_030010_SQ_SEL_Y 0x00000001
#define V_030010_SQ_SEL_Z 0x00000002
#define V_030010_SQ_SEL_W 0x00000003
#define V_030010_SQ_SEL_0 0x00000004
#define V_030010_SQ_SEL_1 0x00000005
#define S_030010_DST_SEL_Y(x) (((x) & 0x7) << 19)
#define G_030010_DST_SEL_Y(x) (((x) >> 19) & 0x7)
#define C_030010_DST_SEL_Y 0xFFC7FFFF
#define S_030010_DST_SEL_Z(x) (((x) & 0x7) << 22)
#define G_030010_DST_SEL_Z(x) (((x) >> 22) & 0x7)
#define C_030010_DST_SEL_Z 0xFE3FFFFF
#define S_030010_DST_SEL_W(x) (((x) & 0x7) << 25)
#define G_030010_DST_SEL_W(x) (((x) >> 25) & 0x7)
#define C_030010_DST_SEL_W 0xF1FFFFFF
#define S_030010_BASE_LEVEL(x) (((x) & 0xF) << 28)
#define G_030010_BASE_LEVEL(x) (((x) >> 28) & 0xF)
#define C_030010_BASE_LEVEL 0x0FFFFFFF
#define R_030014_SQ_TEX_RESOURCE_WORD5_0 0x030014
#define S_030014_LAST_LEVEL(x) (((x) & 0xF) << 0)
#define G_030014_LAST_LEVEL(x) (((x) >> 0) & 0xF)
#define C_030014_LAST_LEVEL 0xFFFFFFF0
#define S_030014_BASE_ARRAY(x) (((x) & 0x1FFF) << 4)
#define G_030014_BASE_ARRAY(x) (((x) >> 4) & 0x1FFF)
#define C_030014_BASE_ARRAY 0xFFFE000F
#define S_030014_LAST_ARRAY(x) (((x) & 0x1FFF) << 17)
#define G_030014_LAST_ARRAY(x) (((x) >> 17) & 0x1FFF)
#define C_030014_LAST_ARRAY 0xC001FFFF
#define R_030018_SQ_TEX_RESOURCE_WORD6_0 0x030018
#define S_030018_MAX_ANISO(x) (((x) & 0x7) << 0)
#define G_030018_MAX_ANISO(x) (((x) >> 0) & 0x7)
#define C_030018_MAX_ANISO 0xFFFFFFF8
#define S_030018_PERF_MODULATION(x) (((x) & 0x7) << 3)
#define G_030018_PERF_MODULATION(x) (((x) >> 3) & 0x7)
#define C_030018_PERF_MODULATION 0xFFFFFFC7
#define S_030018_INTERLACED(x) (((x) & 0x1) << 6)
#define G_030018_INTERLACED(x) (((x) >> 6) & 0x1)
#define C_030018_INTERLACED 0xFFFFFFBF
#define S_030018_TILE_SPLIT(x) (((x) & 0x7) << 29)
#define G_030018_TILE_SPLIT(x) (((x) >> 29) & 0x7)
#define R_03001C_SQ_TEX_RESOURCE_WORD7_0 0x03001C
#define S_03001C_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 6)
#define G_03001C_MACRO_TILE_ASPECT(x) (((x) >> 6) & 0x3)
#define S_03001C_BANK_WIDTH(x) (((x) & 0x3) << 8)
#define G_03001C_BANK_WIDTH(x) (((x) >> 8) & 0x3)
#define S_03001C_BANK_HEIGHT(x) (((x) & 0x3) << 10)
#define G_03001C_BANK_HEIGHT(x) (((x) >> 10) & 0x3)
#define S_03001C_NUM_BANKS(x) (((x) & 0x3) << 16)
#define G_03001C_NUM_BANKS(x) (((x) >> 16) & 0x3)
#define S_03001C_TYPE(x) (((x) & 0x3) << 30)
#define G_03001C_TYPE(x) (((x) >> 30) & 0x3)
#define C_03001C_TYPE 0x3FFFFFFF
#define V_03001C_SQ_TEX_VTX_INVALID_TEXTURE 0x00000000
#define V_03001C_SQ_TEX_VTX_INVALID_BUFFER 0x00000001
#define V_03001C_SQ_TEX_VTX_VALID_TEXTURE 0x00000002
#define V_03001C_SQ_TEX_VTX_VALID_BUFFER 0x00000003
#define S_03001C_DATA_FORMAT(x) (((x) & 0x3F) << 0)
#define G_03001C_DATA_FORMAT(x) (((x) >> 0) & 0x3F)
#define C_03001C_DATA_FORMAT 0xFFFFFFC0
#define SQ_VTX_CONSTANT_WORD0_0 0x30000
#define SQ_VTX_CONSTANT_WORD1_0 0x30004
#define SQ_VTX_CONSTANT_WORD2_0 0x30008
# define SQ_VTXC_BASE_ADDR_HI(x) ((x) << 0)
# define SQ_VTXC_STRIDE(x) ((x) << 8)
# define SQ_VTXC_ENDIAN_SWAP(x) ((x) << 30)
# define SQ_ENDIAN_NONE 0
# define SQ_ENDIAN_8IN16 1
# define SQ_ENDIAN_8IN32 2
#define SQ_VTX_CONSTANT_WORD3_0 0x3000C
# define SQ_VTCX_SEL_X(x) ((x) << 3)
# define SQ_VTCX_SEL_Y(x) ((x) << 6)
# define SQ_VTCX_SEL_Z(x) ((x) << 9)
# define SQ_VTCX_SEL_W(x) ((x) << 12)
#define SQ_VTX_CONSTANT_WORD4_0 0x30010
#define SQ_VTX_CONSTANT_WORD5_0 0x30014
#define SQ_VTX_CONSTANT_WORD6_0 0x30018
#define SQ_VTX_CONSTANT_WORD7_0 0x3001c
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define TD_PS_BORDER_COLOR_INDEX 0xA400
#define TD_PS_BORDER_COLOR_RED 0xA404
#define TD_PS_BORDER_COLOR_GREEN 0xA408
#define TD_PS_BORDER_COLOR_BLUE 0xA40C
#define TD_PS_BORDER_COLOR_ALPHA 0xA410
#define TD_VS_BORDER_COLOR_INDEX 0xA414
#define TD_VS_BORDER_COLOR_RED 0xA418
#define TD_VS_BORDER_COLOR_GREEN 0xA41C
#define TD_VS_BORDER_COLOR_BLUE 0xA420
#define TD_VS_BORDER_COLOR_ALPHA 0xA424
#define TD_GS_BORDER_COLOR_INDEX 0xA428
#define TD_GS_BORDER_COLOR_RED 0xA42C
#define TD_GS_BORDER_COLOR_GREEN 0xA430
#define TD_GS_BORDER_COLOR_BLUE 0xA434
#define TD_GS_BORDER_COLOR_ALPHA 0xA438
#define TD_HS_BORDER_COLOR_INDEX 0xA43C
#define TD_HS_BORDER_COLOR_RED 0xA440
#define TD_HS_BORDER_COLOR_GREEN 0xA444
#define TD_HS_BORDER_COLOR_BLUE 0xA448
#define TD_HS_BORDER_COLOR_ALPHA 0xA44C
#define TD_LS_BORDER_COLOR_INDEX 0xA450
#define TD_LS_BORDER_COLOR_RED 0xA454
#define TD_LS_BORDER_COLOR_GREEN 0xA458
#define TD_LS_BORDER_COLOR_BLUE 0xA45C
#define TD_LS_BORDER_COLOR_ALPHA 0xA460
#define TD_CS_BORDER_COLOR_INDEX 0xA464
#define TD_CS_BORDER_COLOR_RED 0xA468
#define TD_CS_BORDER_COLOR_GREEN 0xA46C
#define TD_CS_BORDER_COLOR_BLUE 0xA470
#define TD_CS_BORDER_COLOR_ALPHA 0xA474
/* cayman 3D regs */
drm/radeon: GPU virtual memory support v22 Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-06 03:11:05 +00:00
#define CAYMAN_VGT_OFFCHIP_LDS_BASE 0x89B4
#define CAYMAN_SQ_EX_ALLOC_TABLE_SLOTS 0x8E48
#define CAYMAN_DB_EQAA 0x28804
#define CAYMAN_DB_DEPTH_INFO 0x2803C
#define CAYMAN_PA_SC_AA_CONFIG 0x28BE0
#define CAYMAN_MSAA_NUM_SAMPLES_SHIFT 0
#define CAYMAN_MSAA_NUM_SAMPLES_MASK 0x7
#define CAYMAN_SX_SCATTER_EXPORT_BASE 0x28358
/* cayman packet3 addition */
#define CAYMAN_PACKET3_DEALLOC_STATE 0x14
/* DMA regs common on r6xx/r7xx/evergreen/ni */
#define DMA_RB_CNTL 0xd000
# define DMA_RB_ENABLE (1 << 0)
# define DMA_RB_SIZE(x) ((x) << 1) /* log2 */
# define DMA_RB_SWAP_ENABLE (1 << 9) /* 8IN32 */
# define DMA_RPTR_WRITEBACK_ENABLE (1 << 12)
# define DMA_RPTR_WRITEBACK_SWAP_ENABLE (1 << 13) /* 8IN32 */
# define DMA_RPTR_WRITEBACK_TIMER(x) ((x) << 16) /* log2 */
#define DMA_STATUS_REG 0xd034
# define DMA_IDLE (1 << 0)
#endif